Player Matchup

Kukulkan
Kukulkan
Jman_100_
Kukulkan
Level 18
God Stats
8W - 5L
1,683 SR
Queue Stats
26W - 16L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NightSkies-_-
Ah Muzen Cab
Level 58
God Stats
1W - 1L
1,330 SR
Queue Stats
15W - 14L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
Pumkin_xo
Amaterasu
Level 69
God Stats
34W - 20L
1,614 SR
Queue Stats
109W - 91L
1,571 Elo+
Party 2
Team Averages
Level 48
1,542 SR
1,551 Elo+

VS

Team Averages
Level 37
1,487 SR
1,169 Elo+
Merlin
Merlin
J0TAR0 G0J0
Merlin
Level 48
God Stats
7W - 14L
1,461 SR
Queue Stats
47W - 96L
1,144 Elo+
Party 1
Loki
Loki
dennisIRL12
Loki
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 25L
1,234 Elo+
Solo
Serqet
Serqet
zaijy
Serqet
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 60L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jman_100_
Kukulkan
14
3 / 0 / 5
10,534
878
10,816
7,607
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NightSkies-_-
Ah Muzen Cab
14
5 / 2 / 4
10,739
895
8,353
9,469
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Pumkin_xo
Amaterasu
12
3 / 2 / 6
9,987
832
6,091
12,513
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 5 / 2
9,380
782
11,413
13,697
5,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 4 / 1
7,763
647
997
5,581
1,549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serqet
zaijy
Serqet
13
2 / 2 / 1
9,286
774
4,501
10,291
5,386
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
2
0.6
W
Kukulkan
Jman_100_
Kukulkan
3
0
5
5.5
W
Ah Muzen Cab
NightSkies-_-
Ah Muzen Cab
5
2
4
3.5
W
Amaterasu
Pumkin_xo
Amaterasu
3
2
6
3
L
0
4
1
0.13
L
Serqet
zaijy
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
16,911
29,589
Taken
29,569
10,948
Mitigated
12,658
8,022
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,413
370
0
0
13,697
5,723
0
7,059
6,638
53,848
0
W
Kukulkan
Jman_100_
Kukulkan
10,816
668
0
3,070
7,607
2,502
668
3,785
3,822
54,477
0
W
Ah Muzen Cab
NightSkies-_-
Ah Muzen Cab
8,353
2,022
0
2,409
9,469
3,217
965
4,003
5,378
0
53,795
W
Amaterasu
Pumkin_xo
Amaterasu
6,091
2,174
308
2,235
12,513
5,229
1,762
4,250
7,671
107
21,895
L
997
269
0
0
5,581
1,549
0
626
4,955
0
3,395
L
Serqet
zaijy
Serqet
4,501
832
0
0
10,291
5,386
0
3,374
6,917
0
15,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
26,429
163
Minions Killed
120
0
Camps Cleared
0
715,435
Distance Traveled
541,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,380
782
89
7
0
212,540
0
W
Kukulkan
10,534
878
76
6
0
238,039
0
W
Ah Muzen Cab
10,739
895
67
6
0
237,024
0
W
Amaterasu
9,987
832
20
2
0
240,372
2
L
Loki
7,763
647
10
1
0
67,034
0
L
Serqet
9,286
774
21
2
0
261,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role