Player Matchup

Thor
Thor
AnuelWar12
Thor
Level 121
God Stats
27W - 19L
1,713 SR
Queue Stats
171W - 156L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hyperdestroyer2
Kumbhakarna
Level 97
God Stats
0W - 2L
1,279 SR
Queue Stats
32W - 37L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
Potrosaurio
Ix Chel
Level 155
God Stats
6W - 16L
1,563 SR
Queue Stats
665W - 736L
1,433 Elo+
Party 1
Bellona
Bellona
Surgewolf
Bellona
Level 101
God Stats
9W - 7L
1,417 SR
Queue Stats
289W - 288L
1,472 Elo+
Solo
Heimdallr
Heimdallr
dankdipper
Heimdallr
Level 45
God Stats
1W - 4L
1,285 SR
Queue Stats
71W - 80L
1,495 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,468 Elo+

VS

Team Averages
Level 87
1,615 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rhiji
Fenrir
Level 58
God Stats
4W - 0L
1,875 SR
Queue Stats
61W - 49L
1,527 Elo+
Solo
Shiva
Shiva
Sabino2022
Shiva
Level 59
God Stats
57W - 52L
1,504 SR
Queue Stats
130W - 130L
1,457 Elo+
Solo
Hel
Hel
xBrayden347x
Hel
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ra
Ra
zMoltinar
Ra
Level 121
God Stats
4W - 3L
1,698 SR
Queue Stats
76W - 76L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,310
662
890
3,755
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Hyperdestroyer2
Kumbhakarna
5
0 / 2 / 0
3,430
686
868
5,130
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Potrosaurio
Ix Chel
6
0 / 2 / 0
3,379
676
2,307
3,506
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Surgewolf
Bellona
3
0 / 1 / 0
2,866
573
574
1,890
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
dankdipper
Heimdallr
6
0 / 1 / 0
3,381
676
841
3,254
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
4 / 0 / 0
4,221
844
4,556
4,092
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Rhiji
Fenrir
6
0 / 0 / 2
3,470
694
1,045
3,616
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
8
1 / 0 / 0
4,674
935
889
2,926
1,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 4
3,448
690
1,869
1,669
466
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
4,065
813
1,016
1,536
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
L
0
0
0
0
L
Kumbhakarna
Hyperdestroyer2
Kumbhakarna
0
2
0
0
L
Ix Chel
Potrosaurio
Ix Chel
0
2
0
0
W
Fenrir
Rhiji
Fenrir
0
0
2
1
W
Shiva
1
0
0
1
L
Bellona
Surgewolf
Bellona
0
1
0
0
L
Heimdallr
dankdipper
Heimdallr
0
1
0
0
W
0
0
4
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,480
Damage
9,375
17,535
Taken
13,839
7,171
Mitigated
5,063
6,149
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,556
3,445
0
867
4,092
1,132
24
1,448
2,518
0
23,670
L
890
88
0
1,812
3,755
1,056
0
224
3,531
0
14,131
L
Kumbhakarna
Hyperdestroyer2
Kumbhakarna
868
304
71
1,175
5,130
2,870
0
1,006
4,124
8,200
0
L
Ix Chel
Potrosaurio
Ix Chel
2,307
685
122
908
3,506
1,010
0
863
2,643
19,513
0
W
Fenrir
Rhiji
Fenrir
1,045
173
0
1,410
3,616
1,195
0
607
2,985
0
9,896
W
Shiva
889
333
0
1,018
2,926
1,794
111
0
2,926
0
24,965
L
Bellona
Surgewolf
Bellona
574
152
0
639
1,890
1,014
0
0
1,890
0
5,110
L
Heimdallr
dankdipper
Heimdallr
841
386
0
1,422
3,254
1,221
0
792
2,462
0
18,387
W
1,869
374
934
906
1,669
466
37
930
699
9,606
0
W
1,016
303
180
1,037
1,536
476
0
0
1,536
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,366
Gold Earned
19,878
121
Minions Killed
175
0
Camps Cleared
0
511,679
Distance Traveled
557,185
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,221
844
40
8
0
98,717
0
L
Thor
3,310
662
26
5
0
134,850
1
L
Kumbhakarna
3,430
686
7
1
0
114,637
0
L
Ix Chel
3,379
676
49
10
0
114,540
0
W
Fenrir
3,470
694
21
4
0
129,945
1
W
Shiva
4,674
935
53
11
0
99,573
2
L
Bellona
2,866
573
8
2
0
42,022
0
L
Heimdallr
3,381
676
31
6
0
105,630
2
W
Hel
3,448
690
13
3
0
110,392
0
W
Ra
4,065
813
48
10
0
118,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role