Player Matchup

Sun Wukong
Sun Wukong
Corycj5410
Sun Wukong
Level 68
God Stats
3W - 7L
1,502 SR
Queue Stats
142W - 138L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
Sin or Pray
Baron Samedi
Level 148
God Stats
6W - 9L
1,553 SR
Queue Stats
657W - 640L
1,575 Elo+
Solo
Hachiman
Hachiman
skor_98
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 168L
1,405 Elo+
Party 2
Team Averages
Level 102
1,518 SR
1,466 Elo+

VS

Team Averages
Level 151
1,601 SR
1,468 Elo+
Ra
Ra
SetoK
Ra
Level 159
God Stats
1W - 2L
1,480 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 1
Anhur
Anhur
Slyfer21
Anhur
Level 145
God Stats
2W - 1L
1,742 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 1
Cabrakan
Cabrakan
TheMadHatta
Cabrakan
Level 149
God Stats
6W - 2L
1,580 SR
Queue Stats
24W - 27L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corycj5410
Sun Wukong
16
4 / 5 / 4
12,056
804
13,893
26,499
21,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Sin or Pray
Baron Samedi
7
0 / 0 / 0
8,893
593
1,687
2,909
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
skor_98
Hachiman
15
4 / 7 / 4
12,356
824
13,009
17,089
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 3 / 8
11,514
768
13,689
10,980
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Slyfer21
Anhur
15
6 / 4 / 2
12,407
827
15,536
14,329
7,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
TheMadHatta
Cabrakan
16
4 / 2 / 7
12,240
816
8,383
16,353
26,802
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
12
12
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Corycj5410
Sun Wukong
4
5
4
1.2
W
Ra
2
3
8
2
L
Baron Samedi
Sin or Pray
Baron Samedi
0
0
0
0
W
Anhur
Slyfer21
Anhur
6
4
2
1.75
W
Cabrakan
TheMadHatta
Cabrakan
4
2
7
3.75
L
Hachiman
skor_98
Hachiman
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
37,608
46,497
Taken
41,662
29,387
Mitigated
39,742
6,935
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Corycj5410
Sun Wukong
13,893
2,117
0
5,040
26,499
21,758
414
10,536
15,727
0
48,324
W
Ra
13,689
847
2,066
1,398
10,980
5,762
497
458
10,522
67,819
0
L
Baron Samedi
Sin or Pray
Baron Samedi
1,687
192
220
741
2,909
1,017
0
2,072
781
13,433
0
W
Anhur
Slyfer21
Anhur
15,536
10,352
0
620
14,329
7,178
2,462
702
13,627
0
53,401
W
Cabrakan
TheMadHatta
Cabrakan
8,383
1,271
0
1,665
16,353
26,802
374
642
15,711
21,695
813
L
Hachiman
skor_98
Hachiman
13,009
5,836
0
934
17,089
6,612
1,015
8,587
8,310
0
52,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
36,161
129
Minions Killed
176
0
Camps Cleared
0
590,198
Distance Traveled
766,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,056
804
41
3
0
291,744
2
W
Ra
11,514
768
86
6
0
263,232
0
L
Baron Samedi
8,893
593
13
1
0
66,616
0
W
Anhur
12,407
827
68
5
0
246,129
0
W
Cabrakan
12,240
816
22
1
0
257,162
0
L
Hachiman
12,356
824
75
5
0
231,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role