Player Matchup

Khepri
Khepri
Jingalufin
Khepri
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 158L
1,451 Elo+
Solo
Surtr
Surtr
MothLord
Surtr
Level 59
God Stats
4W - 6L
1,374 SR
Queue Stats
133W - 143L
1,481 Elo+
Party 2
Thanatos
Thanatos
Thnutz
Thanatos
Level 43
God Stats
4W - 10L
1,229 SR
Queue Stats
123W - 124L
1,487 Elo+
Party 2
Scylla
Scylla
Yrma
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,395 Elo+
Solo
Chiron
Chiron
sQtLadyBear
Chiron
Level 22
God Stats
1W - 2L
1,206 SR
Queue Stats
82W - 85L
1,458 Elo+
Party 2
Team Averages
Level 64
1,362 SR
1,454 Elo+

VS

Team Averages
Level 116
1,493 SR
1,464 Elo+
Mercury
Mercury
Cerbiu5
Mercury
Level 123
God Stats
3W - 8L
1,365 SR
Queue Stats
615W - 606L
1,457 Elo+
Solo
Tiamat
Tiamat
Combichrist1
Tiamat
Level 86
God Stats
3W - 5L
1,381 SR
Queue Stats
243W - 237L
1,425 Elo+
Solo
Athena
Athena
Prime4Hire
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,488 Elo+
Party 1
Arachne
Arachne
VastoDragon
Arachne
Level 76
God Stats
2W - 1L
1,478 SR
Queue Stats
71W - 74L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
sentolo76
Danzaburou
Level 148
God Stats
9W - 1L
1,739 SR
Queue Stats
284W - 294L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jingalufin
Khepri
16
1 / 4 / 11
10,770
718
5,425
22,565
22,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
MothLord
Surtr
17
2 / 5 / 12
10,046
670
14,713
25,871
32,454
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Thnutz
Thanatos
18
12 / 5 / 4
11,889
793
17,510
18,745
11,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Yrma
Scylla
17
2 / 4 / 11
10,400
693
21,279
13,111
6,863
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
0 / 6 / 10
9,946
663
12,089
20,308
11,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cerbiu5
Mercury
20
10 / 4 / 12
13,021
868
18,291
16,415
6,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
4 / 4 / 15
11,637
776
25,731
15,939
15,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Prime4Hire
Athena
17
1 / 4 / 17
10,556
704
10,801
21,015
20,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
VastoDragon
Arachne
19
3 / 3 / 16
11,219
748
12,939
18,200
10,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
sentolo76
Danzaburou
19
6 / 2 / 10
12,058
804
17,020
11,549
5,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
17
Kills
24
24
Deaths
17
48
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cerbiu5
Mercury
10
4
12
4
W
Tiamat
4
4
15
2.88
L
Khepri
Jingalufin
Khepri
1
4
11
1.63
L
Surtr
MothLord
Surtr
2
5
12
1.6
W
Athena
Prime4Hire
Athena
1
4
17
2.38
L
Thanatos
Thnutz
Thanatos
12
5
4
2.8
W
Arachne
VastoDragon
Arachne
3
3
16
3.67
L
Scylla
Yrma
Scylla
2
4
11
1.88
L
Chiron
0
6
10
0.83
W
Danzaburou
sentolo76
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,016
Damage
84,782
100,600
Taken
83,118
85,042
Mitigated
59,018
33,309
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cerbiu5
Mercury
18,291
8,573
1,494
2,395
16,415
6,949
1,445
5,892
10,523
0
31,117
W
Tiamat
25,731
1,544
2,473
3,022
15,939
15,587
1,424
5,935
10,004
53,745
0
L
Khepri
Jingalufin
Khepri
5,425
467
4,597
5,415
22,565
22,546
940
8,897
13,668
17,017
0
L
Surtr
MothLord
Surtr
14,713
3,944
514
5,964
25,871
32,454
359
6,908
18,963
842
28,444
W
Athena
Prime4Hire
Athena
10,801
1,788
3,578
4,815
21,015
20,834
85
5,090
15,925
22,735
0
L
Thanatos
Thnutz
Thanatos
17,510
2,796
915
8,985
18,745
11,905
1,301
6,796
11,949
0
24,623
W
Arachne
VastoDragon
Arachne
12,939
9,644
355
2,943
18,200
10,421
2,054
6,389
11,811
0
24,306
L
Scylla
Yrma
Scylla
21,279
2,288
1,548
1,412
13,111
6,863
2,179
4,312
8,799
42,272
0
L
Chiron
12,089
2,327
1,050
2,909
20,308
11,274
2,453
9,619
10,689
0
34,150
W
Danzaburou
sentolo76
Danzaburou
17,020
6,896
1,474
4,074
11,549
5,227
2,601
4,088
7,461
0
47,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
58,491
185
Minions Killed
205
0
Camps Cleared
0
1,288,321
Distance Traveled
1,458,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,021
868
29
2
0
339,004
0
W
Tiamat
11,637
776
46
3
0
304,199
0
L
Khepri
10,770
718
10
1
0
256,021
0
L
Surtr
10,046
670
33
2
0
270,454
0
W
Athena
10,556
704
40
3
0
276,523
0
L
Thanatos
11,889
793
26
2
0
295,809
0
W
Arachne
11,219
748
24
2
0
285,126
0
L
Scylla
10,400
693
66
4
0
222,746
0
L
Chiron
9,946
663
50
3
0
243,291
0
W
Danzaburou
12,058
804
66
4
0
253,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role