Player Matchup

Hel
Hel
LittleMissTurtle
Hel
Level 25
God Stats
9W - 16L
1,301 SR
Queue Stats
10W - 18L
1,247 Elo+
Party 1
Bastet
Bastet
MOBIK200
Bastet
Level 48
God Stats
3W - 3L
1,657 SR
Queue Stats
10W - 14L
1,411 Elo+
Solo
Medusa
Medusa
Mooger777
Medusa
Level 47
God Stats
9W - 12L
1,476 SR
Queue Stats
83W - 142L
1,407 Elo+
Solo
Ra
Ra
Skar2795
Ra
Level 23
God Stats
14W - 20L
1,463 SR
Queue Stats
43W - 64L
1,386 Elo+
Party 1
Surtr
Surtr
pimpjuice2000
Surtr
Level 106
God Stats
40W - 54L
1,424 SR
Queue Stats
1,048W - 1,387L
1,452 Elo+
Solo
Team Averages
Level 50
1,464 SR
1,381 Elo+

VS

Team Averages
Level 41
1,502 SR
1,399 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Comicallyzad
Nike
Level 4
God Stats
2W - 1L
1,690 SR
Queue Stats
87W - 51L
1,482 Elo+
Solo
Ra
Ra
TH6 SK666N D
Ra
Level 7
God Stats
3W - 12L
1,256 SR
Queue Stats
4W - 14L
1,234 Elo+
Solo
Ishtar
Ishtar
ZerachielXV
Ishtar
Level 45
God Stats
16W - 31L
1,391 SR
Queue Stats
63W - 91L
1,313 Elo+
Solo
Thor
Thor
slaydave420
Thor
Level 24
God Stats
11W - 6L
1,673 SR
Queue Stats
40W - 50L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,216
851
3,267
7,322
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
MOBIK200
Bastet
18
10 / 2 / 5
11,068
922
18,676
15,601
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Mooger777
Medusa
15
2 / 4 / 5
9,075
756
5,610
11,104
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
5 / 0 / 9
10,374
865
13,232
7,668
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 13
9,269
772
3,465
11,623
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 5 / 1
8,005
667
5,954
14,705
4,918
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 1
7,054
588
1,367
2,893
1,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 1
8,163
680
641
998
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
14
1 / 4 / 4
8,215
685
4,312
13,611
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 9 / 2
9,331
778
11,948
17,531
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
8
8
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
L
0
1
1
0.5
W
1
0
1
1.5
W
Bastet
MOBIK200
Bastet
10
2
5
6.25
W
Medusa
Mooger777
Medusa
2
4
5
1.13
W
5
0
9
9.5
L
2
0
1
2.5
L
Ishtar
1
4
4
0.75
W
1
2
13
3.75
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
24,222
53,318
Taken
49,738
30,902
Mitigated
18,188
18,501
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,954
1,599
103
1,919
14,705
4,918
0
5,603
8,771
27,338
0
L
1,367
153
0
474
2,893
1,586
0
696
2,046
0
4,622
W
3,267
666
1,496
3,740
7,322
3,198
2,398
2,135
5,187
49,493
0
W
Bastet
MOBIK200
Bastet
18,676
4,251
0
6,236
15,601
9,088
1,149
1,386
14,165
0
35,888
W
Medusa
Mooger777
Medusa
5,610
1,888
0
1,096
11,104
4,754
838
481
10,623
0
29,556
W
13,232
758
2,095
2,682
7,668
3,317
3,902
894
6,774
49,631
0
L
641
0
192
72
998
257
0
922
0
1,287
0
L
Ishtar
4,312
2,257
0
916
13,611
4,514
0
3,485
9,447
0
15,359
W
3,465
1,272
0
1,156
11,623
10,545
906
1,649
9,974
419
13,837
L
11,948
2,062
0
267
17,531
6,913
0
5,638
11,550
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
40,768
274
Minions Killed
117
0
Camps Cleared
0
1,285,566
Distance Traveled
727,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,005
667
52
4
0
205,822
0
L
Nike
7,054
588
7
1
0
42,448
0
W
Hel
10,216
851
116
10
0
265,112
0
W
Bastet
11,068
922
34
3
0
261,605
0
W
Medusa
9,075
756
29
2
0
233,804
0
W
Ra
10,374
865
79
7
0
282,719
0
L
Ra
8,163
680
2
0
0
110,922
1
L
Ishtar
8,215
685
27
2
0
189,353
0
W
Surtr
9,269
772
16
1
0
242,326
0
L
Thor
9,331
778
29
2
0
178,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role