Player Matchup

Ares
Ares
Fallen_Atombomb
Ares
Level 208
God Stats
35W - 22L
1,682 SR
Queue Stats
722W - 671L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
FerrousPlague
Hou Yi
Level 156
God Stats
1W - 1L
1,284 SR
Queue Stats
47W - 45L
1,423 Elo+
Solo
Anubis
Anubis
Rickidinho5909
Anubis
Level 132
God Stats
4W - 1L
1,275 SR
Queue Stats
233W - 234L
1,516 Elo+
Solo
Chiron
Chiron
smolllion
Chiron
Level 109
God Stats
6W - 4L
1,554 SR
Queue Stats
244W - 232L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
sote_the_silent
Aphrodite
Level 129
God Stats
1W - 1L
1,248 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 2
Team Averages
Level 147
1,409 SR
1,496 Elo+

VS

Team Averages
Level 132
1,512 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FreeBamM4n
Merlin
Level 128
God Stats
2W - 7L
1,300 SR
Queue Stats
187W - 187L
1,497 Elo+
Party 1
Nox
Nox
KillerAce33
Nox
Level 105
God Stats
0W - 2L
1,523 SR
Queue Stats
134W - 137L
1,525 Elo+
Solo
Hera
Hera
SMG Vyrus
Hera
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 181L
1,516 Elo+
Solo
Izanami
Izanami
xSCARFACE907x
Izanami
Level 128
God Stats
1W - 2L
1,735 SR
Queue Stats
128W - 135L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 14
12,027
752
9,296
25,401
31,576
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 9
12,752
797
23,654
18,751
12,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 13
11,286
705
13,391
13,090
9,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chiron
smolllion
Chiron
18
3 / 3 / 15
10,966
685
23,414
17,230
9,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
sote_the_silent
Aphrodite
18
2 / 1 / 13
11,132
696
5,328
17,811
12,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 2 / 4
10,465
654
2,649
18,425
15,066
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
FreeBamM4n
Merlin
19
4 / 3 / 3
10,719
670
21,543
12,651
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 4
9,537
596
12,911
14,663
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
17
3 / 5 / 3
10,638
665
19,289
12,919
5,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
1 / 9 / 1
9,315
582
11,329
20,095
8,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
21
Kills
11
11
Deaths
22
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
4
2
W
3
3
14
3.33
W
9
2
9
6.75
L
Merlin
FreeBamM4n
Merlin
4
3
3
1.83
L
1
3
4
1
W
4
2
13
5.25
L
Hera
3
5
3
0.9
W
Chiron
smolllion
Chiron
3
3
15
3.5
W
Aphrodite
sote_the_silent
Aphrodite
2
1
13
8.5
L
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,083
Damage
67,721
92,283
Taken
78,753
75,949
Mitigated
44,415
52,009
Healing
31,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,649
690
16,788
6,426
18,425
15,066
191
7,003
11,422
6,070
0
W
9,296
601
2,677
5,284
25,401
31,576
728
11,646
13,481
12,209
0
W
23,654
11,953
2,177
5,991
18,751
12,312
2,986
10,863
7,700
0
58,727
L
Merlin
FreeBamM4n
Merlin
21,543
427
280
968
12,651
6,901
60
4,816
7,835
48,717
0
L
12,911
575
546
1,518
14,663
8,005
0
4,484
10,179
20,934
0
W
13,391
100
1,098
3,845
13,090
9,356
646
9,908
3,042
31,603
0
L
Hera
19,289
2,138
962
1,004
12,919
5,738
513
3,438
9,481
34,074
0
W
Chiron
smolllion
Chiron
23,414
5,302
1,376
2,994
17,230
9,744
1,552
10,289
6,733
0
42,176
W
Aphrodite
sote_the_silent
Aphrodite
5,328
1,248
14,114
12,453
17,811
12,961
1,128
12,636
4,935
30,991
0
L
Izanami
11,329
5,158
1,431
1,651
20,095
8,705
897
8,274
11,821
0
25,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
50,674
196
Minions Killed
158
0
Camps Cleared
0
1,504,146
Distance Traveled
1,327,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,465
654
8
1
0
274,056
0
W
Ares
12,027
752
5
0
0
324,539
0
W
Hou Yi
12,752
797
67
4
0
284,753
0
L
Merlin
10,719
670
52
3
0
280,960
0
L
Nox
9,537
596
13
1
0
280,864
0
W
Anubis
11,286
705
47
3
0
281,638
0
L
Hera
10,638
665
43
3
0
263,021
0
W
Chiron
10,966
685
31
2
0
296,297
0
W
Aphrodite
11,132
696
46
3
0
316,919
0
L
Izanami
9,315
582
42
3
0
228,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role