Player Matchup

Loki
Loki
JeffreyStar5509
Loki
Level 27
God Stats
2W - 1L
1,213 SR
Queue Stats
176W - 161L
1,596 Elo+
Party 1
Ganesha
Ganesha
MordeiCool
Ganesha
Level 125
God Stats
2W - 1L
1,741 SR
Queue Stats
53W - 42L
1,624 Elo+
Party 1
Yu Huang
Yu Huang
the_RADlATION
Yu Huang
Level 129
God Stats
1W - 1L
1,286 SR
Queue Stats
68W - 50L
1,556 Elo+
Party 1
Team Averages
Level 94
1,413 SR
1,592 Elo+

VS

Team Averages
Level 129
1,501 SR
1,545 Elo+
Ah Puch
Ah Puch
BellowOfDragons
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,503 Elo+
Solo
Hercules
Hercules
MrMoneyMiser
Hercules
Level 118
God Stats
34W - 33L
1,544 SR
Queue Stats
96W - 86L
1,553 Elo+
Solo
Shiva
Shiva
lMMostHated
Shiva
Level 143
God Stats
1W - 2L
1,461 SR
Queue Stats
112W - 106L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
10,281
857
10,014
8,014
4,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
MordeiCool
Ganesha
12
0 / 5 / 9
8,385
699
4,806
12,063
10,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
the_RADlATION
Yu Huang
12
1 / 3 / 7
8,763
730
10,935
7,288
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,782
815
11,456
9,487
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MrMoneyMiser
Hercules
12
2 / 3 / 3
8,886
741
4,153
13,804
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
5 / 3 / 3
9,564
797
8,949
13,583
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
9
9
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
8
1
1
8.5
W
Ganesha
MordeiCool
Ganesha
0
5
9
0.9
L
Hercules
MrMoneyMiser
Hercules
2
3
3
1.17
L
5
3
3
2.17
W
Yu Huang
the_RADlATION
Yu Huang
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
24,558
27,365
Taken
36,874
17,213
Mitigated
25,333
1,907
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,456
703
0
3,115
9,487
3,066
224
4,771
4,518
53,820
0
W
10,014
1,887
0
967
8,014
4,342
0
2,427
5,155
0
31,350
W
Ganesha
MordeiCool
Ganesha
4,806
489
0
940
12,063
10,060
0
5,686
5,624
18,176
0
L
Hercules
MrMoneyMiser
Hercules
4,153
621
0
3,466
13,804
11,798
13
4,713
8,735
0
20,900
L
8,949
930
189
1,673
13,583
10,469
0
5,800
7,475
0
29,117
W
Yu Huang
the_RADlATION
Yu Huang
10,935
562
0
0
7,288
2,811
0
3,570
3,479
35,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
28,232
128
Minions Killed
143
0
Camps Cleared
0
650,063
Distance Traveled
684,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,782
815
71
6
0
214,264
0
W
Loki
10,281
857
61
5
0
238,354
0
W
Ganesha
8,385
699
6
1
0
205,496
0
L
Hercules
8,886
741
42
4
0
224,238
0
L
Shiva
9,564
797
30
3
0
246,291
0
W
Yu Huang
8,763
730
61
5
0
206,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role