Player Matchup

Chernobog
Chernobog
FX Okirami
Chernobog
Level 14
God Stats
4W - 3L
1,488 SR
Queue Stats
46W - 44L
1,419 Elo+
Party 3
Heimdallr
Heimdallr
Sleepy Towel
Heimdallr
Level 124
God Stats
4W - 3L
1,526 SR
Queue Stats
249W - 248L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
Spritely UwU
Ao Kuang
Level 39
God Stats
4W - 2L
1,266 SR
Queue Stats
36W - 42L
1,385 Elo+
Party 3
Nu Wa
Nu Wa
TheCorrupt US
Nu Wa
Level 49
God Stats
6W - 0L
1,468 SR
Queue Stats
158W - 159L
1,450 Elo+
Party 2
Atlas
Atlas
ray2ray9
Atlas
Level 123
God Stats
11W - 14L
1,453 SR
Queue Stats
150W - 156L
1,444 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,429 Elo+

VS

Team Averages
Level 91
1,491 SR
1,467 Elo+
King Arthur
King Arthur
JSQUAD91522
King Arthur
Level 50
God Stats
3W - 2L
1,283 SR
Queue Stats
78W - 83L
1,415 Elo+
Solo
Martichoras
Martichoras
QUEEN RAPT0R
Martichoras
Level 146
God Stats
92W - 99L
1,475 SR
Queue Stats
707W - 701L
1,501 Elo+
Solo
Anubis
Anubis
SkyyThomass
Anubis
Level 145
God Stats
22W - 18L
1,708 SR
Queue Stats
411W - 378L
1,509 Elo+
Solo
Fafnir
Fafnir
coolcarl2211
Fafnir
Level 83
God Stats
1W - 4L
1,488 SR
Queue Stats
438W - 404L
1,486 Elo+
Party 1
Ravana
Ravana
ww2germanman
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 147L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FX Okirami
Chernobog
16
3 / 3 / 6
10,193
536
11,199
12,517
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Sleepy Towel
Heimdallr
17
3 / 0 / 4
10,432
549
12,057
16,146
8,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Spritely UwU
Ao Kuang
18
11 / 2 / 3
11,477
604
18,049
18,650
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 7
10,565
556
14,217
7,255
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
ray2ray9
Atlas
15
0 / 4 / 10
8,324
438
7,292
13,490
14,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JSQUAD91522
King Arthur
16
1 / 3 / 2
9,937
523
7,197
18,231
17,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
QUEEN RAPT0R
Martichoras
15
3 / 4 / 2
9,279
488
13,553
19,340
9,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
16
1 / 6 / 1
9,399
495
7,876
15,408
8,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
13
1 / 4 / 5
9,123
480
8,141
17,050
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
16
4 / 3 / 2
9,482
499
8,145
14,301
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FX Okirami
Chernobog
3
3
6
2
L
King Arthur
JSQUAD91522
King Arthur
1
3
2
0.67
L
Martichoras
QUEEN RAPT0R
Martichoras
3
4
2
1
L
Anubis
1
6
1
0.25
W
Heimdallr
Sleepy Towel
Heimdallr
3
0
4
5
W
Ao Kuang
Spritely UwU
Ao Kuang
11
2
3
6.25
W
3
1
7
6.5
L
Fafnir
1
4
5
0.88
W
Atlas
ray2ray9
Atlas
0
4
10
1.25
L
Ravana
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,814
Damage
44,912
68,058
Taken
84,330
37,278
Mitigated
66,595
21,917
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FX Okirami
Chernobog
11,199
7,303
0
3,221
12,517
5,171
1,194
2,494
10,023
0
60,121
L
King Arthur
JSQUAD91522
King Arthur
7,197
1,048
0
2,110
18,231
17,787
0
6,866
11,365
0
68,445
L
Martichoras
QUEEN RAPT0R
Martichoras
13,553
6,003
0
3,571
19,340
9,787
478
6,201
13,139
0
82,868
L
Anubis
7,876
356
0
5,716
15,408
8,319
245
11,468
3,940
104,977
0
W
Heimdallr
Sleepy Towel
Heimdallr
12,057
8,502
0
7,396
16,146
8,074
382
3,012
13,134
0
97,585
W
Ao Kuang
Spritely UwU
Ao Kuang
18,049
6,022
0
7,737
18,650
7,629
1,315
4,567
14,083
95,222
0
W
14,217
2,619
0
2,250
7,255
2,348
56
3,010
4,245
79,148
0
L
Fafnir
8,141
2,578
0
3,689
17,050
23,273
35
8,359
8,691
31,929
0
W
Atlas
ray2ray9
Atlas
7,292
3,213
242
1,071
13,490
14,056
0
3,983
9,507
27,716
0
L
Ravana
8,145
2,072
0
3,634
14,301
7,429
229
6,664
7,637
0
75,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,991
Gold Earned
47,220
517
Minions Killed
535
0
Camps Cleared
0
1,838,292
Distance Traveled
1,808,369
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,193
536
99
5
0
349,171
0
L
King Arthur
9,937
523
107
6
0
360,557
0
L
Martichoras
9,279
488
132
7
0
314,957
0
L
Anubis
9,399
495
155
8
0
305,226
0
W
Heimdallr
10,432
549
139
7
0
359,756
8
W
Ao Kuang
11,477
604
120
6
0
385,573
0
W
Nu Wa
10,565
556
123
6
0
349,227
4
L
Fafnir
9,123
480
44
2
0
433,511
2
W
Atlas
8,324
438
36
2
0
394,565
0
L
Ravana
9,482
499
97
5
0
394,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role