Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Nestleghost
Hera
Gold IV
Level 131
God Stats
141W - 123L
1,612 SR
Queue Stats
225W - 253L
1,385 MMR
Solo
Hercules
Hercules
Silver III
Zelle__7
Hercules
Silver III
Level 103
God Stats
25W - 24L
1,485 SR
Queue Stats
101W - 132L
1,213 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,532 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,447 SR
1,133 MMR
Scylla
Scylla
Silver IV
Kikemaiyo
Scylla
Silver IV
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
44W - 66L
990 MMR
Party 1
Charon
Charon
Silver II
Upa1997
Charon
Silver II
Level 119
God Stats
7W - 7L
1,496 SR
Queue Stats
40W - 54L
1,165 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
batalloski98
Ah Muzen Cab
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 2
9,943
829
4,800
7,996
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 1 / 3
10,146
846
12,521
7,171
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zelle__7
Hercules
12
1 / 0 / 6
9,480
790
6,727
9,771
9,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BastetAtlasAnhurAresKuzenbo

VS

Bans
MartichorasAgniJormungandrMerlinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kikemaiyo
Scylla
11
2 / 4 / 0
9,207
767
6,350
10,277
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Upa1997
Charon
11
0 / 2 / 2
8,202
684
4,618
10,794
11,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
batalloski98
Ah Muzen Cab
12
0 / 1 / 1
8,313
693
4,649
7,241
2,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
L
Scylla
Kikemaiyo
Scylla
2
4
0
0.5
W
4
1
3
5.5
L
Charon
Upa1997
Charon
0
2
2
0.5
W
Hercules
Zelle__7
Hercules
1
0
6
4
L
Ah Muzen Cab
batalloski98
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
15,617
24,938
Taken
28,312
15,692
Mitigated
18,151
7,170
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,800
1,643
0
2,583
7,996
2,999
1,254
3,587
4,263
0
43,204
L
Scylla
Kikemaiyo
Scylla
6,350
375
0
750
10,277
3,886
0
4,105
6,172
29,689
0
W
12,521
2,152
0
1,758
7,171
2,990
570
2,597
4,390
62,684
0
L
Charon
Upa1997
Charon
4,618
576
0
500
10,794
11,340
0
4,386
6,408
20,403
0
W
Hercules
Zelle__7
Hercules
6,727
1,215
0
2,829
9,771
9,703
1,020
4,627
4,888
0
15,229
L
Ah Muzen Cab
batalloski98
Ah Muzen Cab
4,649
1,073
0
283
7,241
2,925
0
4,293
2,948
0
31,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
25,722
170
Minions Killed
117
0
Camps Cleared
0
692,783
Distance Traveled
696,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,943
829
86
7
0
216,041
0
L
Scylla
9,207
767
55
5
0
230,302
0
W
Hera
10,146
846
69
6
0
225,608
0
L
Charon
8,202
684
14
1
0
225,799
2
W
Hercules
9,480
790
15
1
0
251,134
0
L
Ah Muzen Cab
8,313
693
48
4
0
239,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role