Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Er_Supremo12
Ares
Level 134
God Stats
12W - 11L
1,549 SR
Queue Stats
133W - 111L
1,503 Elo+
Party 2
Thanatos
Thanatos
Guzmansito-777
Thanatos
Level 60
God Stats
5W - 5L
1,316 SR
Queue Stats
179W - 183L
1,411 Elo+
Party 3
Apollo
Apollo
Juilyanus12
Apollo
Level 134
God Stats
10W - 11L
1,458 SR
Queue Stats
217W - 218L
1,510 Elo+
Party 2
Ra
Ra
Mrpepino_007
Ra
Level 63
God Stats
8W - 11L
1,142 SR
Queue Stats
156W - 160L
1,496 Elo+
Party 3
Team Averages
Level 107
1,393 SR
1,484 Elo+

VS

Team Averages
Level 114
1,381 SR
1,464 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BlinderYeti
Ratatoskr
Level 146
God Stats
1W - 4L
1,320 SR
Queue Stats
262W - 300L
1,391 Elo+
Party 4
Sol
Sol
Dragonravine
Sol
Level 105
God Stats
1W - 3L
1,366 SR
Queue Stats
111W - 98L
1,520 Elo+
Party 1
Pele
Pele
Reavle
Pele
Level 100
God Stats
3W - 3L
1,476 SR
Queue Stats
90W - 87L
1,504 Elo+
Party 1
Hel
Hel
qMoxs
Hel
Level 68
God Stats
5W - 12L
1,242 SR
Queue Stats
197W - 207L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 1 / 0
7,460
622
6,552
13,842
8,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 7
7,365
614
6,232
8,312
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
12
6 / 4 / 2
7,356
613
5,401
10,755
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
4 / 0 / 4
7,513
626
8,474
7,622
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 5
6,824
569
4,125
6,440
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 1
7,363
614
7,304
9,210
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
BlinderYeti
Ratatoskr
7
0 / 4 / 2
5,000
417
1,483
8,470
3,469
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
6,245
520
5,664
8,452
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Reavle
Pele
12
3 / 2 / 2
6,871
573
5,986
10,937
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hel
qMoxs
Hel
12
2 / 4 / 2
7,166
597
7,686
11,357
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Tiamat
 
Tiamat
1
2
1
0.75
L
Ratatoskr
BlinderYeti
Ratatoskr
0
4
2
0.25
L
0
4
0
0
W
3
1
7
6.5
W
Thanatos
6
4
2
1.75
W
Apollo
4
0
4
6
W
1
1
5
3.5
L
Pele
Reavle
Pele
3
2
2
2
L
Hel
qMoxs
Hel
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
28,123
46,971
Taken
48,426
26,515
Mitigated
21,262
16,183
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,552
1,467
0
5,130
13,842
8,244
0
6,473
6,865
0
51,322
L
Tiamat
 
Tiamat
7,304
795
0
4,047
9,210
6,814
0
0
9,210
54,997
0
L
Ratatoskr
BlinderYeti
Ratatoskr
1,483
436
0
1,222
8,470
3,469
0
1,778
6,692
0
12,046
L
5,664
1,828
0
2,568
8,452
2,315
0
689
7,763
42,223
0
W
6,232
457
0
1,716
8,312
7,969
699
4,319
3,861
15,546
0
W
Thanatos
5,401
2,002
0
5,089
10,755
4,230
0
2,990
7,657
0
48,860
W
Apollo
8,474
4,704
0
2,529
7,622
3,308
745
2,585
5,021
0
61,221
W
4,125
346
387
1,332
6,440
2,764
558
3,283
2,913
46,107
0
L
Pele
Reavle
Pele
5,986
1,226
0
1,368
10,937
3,907
0
2,567
8,370
0
55,213
L
Hel
qMoxs
Hel
7,686
116
777
4,915
11,357
4,757
0
5,323
6,034
58,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
32,645
329
Minions Killed
387
0
Camps Cleared
0
1,213,526
Distance Traveled
1,184,956
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,460
622
85
7
0
232,197
2
L
Tiamat
7,363
614
102
9
0
244,573
0
L
Ratatoskr
5,000
417
8
1
0
184,569
1
L
Sol
6,245
520
84
7
0
208,431
0
W
Ares
7,365
614
17
1
0
216,138
0
W
Thanatos
7,356
613
72
6
0
284,507
1
W
Apollo
7,513
626
80
7
0
230,945
0
W
Ra
6,824
569
75
6
0
249,739
0
L
Pele
6,871
573
75
6
0
290,871
0
L
Hel
7,166
597
118
10
0
256,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role