Player Matchup

Martichoras
Martichoras
LUTHERHUSS
Martichoras
Level 69
God Stats
6W - 2L
1,765 SR
Queue Stats
202W - 192L
1,462 Elo+
Solo
Hou Yi
Hou Yi
MaMienV
Hou Yi
Level 105
God Stats
2W - 4L
1,410 SR
Queue Stats
618W - 624L
1,458 Elo+
Solo
Charon
Charon
Sapr_94
Charon
Level 89
God Stats
3W - 2L
1,616 SR
Queue Stats
88W - 89L
1,473 Elo+
Party 2
Merlin
Merlin
StaticCinder
Merlin
Level 87
God Stats
2W - 2L
1,489 SR
Queue Stats
108W - 108L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
static_cinder5
Nu Wa
Level 71
God Stats
5W - 3L
1,691 SR
Queue Stats
117W - 112L
1,487 Elo+
Party 2
Team Averages
Level 84
1,594 SR
1,472 Elo+

VS

Team Averages
Level 90
1,447 SR
1,460 Elo+
Janus
Janus
Azona88
Janus
Level 129
God Stats
3W - 6L
1,421 SR
Queue Stats
402W - 407L
1,451 Elo+
Solo
Nu Wa
Nu Wa
DBD_CAMPER
Nu Wa
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 119L
1,502 Elo+
Party 1
Tiamat
Tiamat
SALMAN_719
Tiamat
Level 84
God Stats
1W - 1L
1,717 SR
Queue Stats
57W - 58L
1,468 Elo+
Party 1
Serqet
Serqet
Shonk1
Serqet
Level 45
God Stats
1W - 5L
1,099 SR
Queue Stats
192W - 203L
1,507 Elo+
Solo
Artemis
Artemis
sMzT-1
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LUTHERHUSS
Martichoras
20
8 / 2 / 10
12,037
802
17,336
19,580
9,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
MaMienV
Hou Yi
19
7 / 6 / 10
12,043
803
11,526
17,073
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Sapr_94
Charon
15
0 / 2 / 17
10,259
684
3,535
13,913
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
20
8 / 2 / 14
12,868
858
15,854
11,940
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 12
10,406
694
11,121
10,986
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azona88
Janus
20
4 / 6 / 9
11,507
767
14,103
12,555
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
17
3 / 4 / 7
9,928
662
15,142
11,501
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
SALMAN_719
Tiamat
14
1 / 8 / 7
8,682
579
7,775
15,778
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Shonk1
Serqet
10
2 / 3 / 3
7,908
527
2,365
7,419
5,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
sMzT-1
Artemis
17
7 / 6 / 6
10,612
707
20,224
16,659
8,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
27
Kills
17
17
Deaths
27
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
Azona88
Janus
4
6
9
1.42
L
Nu Wa
3
4
7
1.63
W
Martichoras
LUTHERHUSS
Martichoras
8
2
10
6.5
W
Hou Yi
MaMienV
Hou Yi
7
6
10
2
L
Tiamat
SALMAN_719
Tiamat
1
8
7
0.56
W
Charon
Sapr_94
Charon
0
2
17
4.25
L
Serqet
Shonk1
Serqet
2
3
3
1.17
W
Merlin
8
2
14
7.5
L
Artemis
sMzT-1
Artemis
7
6
6
1.67
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,372
Damage
59,609
73,492
Taken
63,912
43,025
Mitigated
30,843
28,518
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azona88
Janus
14,103
131
732
1,483
12,555
5,694
651
5,671
6,732
48,081
0
L
Nu Wa
15,142
6,369
539
2,986
11,501
5,143
475
5,365
6,028
35,308
0
W
Martichoras
LUTHERHUSS
Martichoras
17,336
1,417
3,834
8,412
19,580
9,865
978
11,331
8,009
0
45,170
W
Hou Yi
MaMienV
Hou Yi
11,526
4,370
2,216
3,016
17,073
8,106
844
7,104
9,715
0
32,146
L
Tiamat
SALMAN_719
Tiamat
7,775
138
448
2,520
15,778
6,757
301
7,513
8,183
13,639
0
W
Charon
Sapr_94
Charon
3,535
196
742
1,823
13,913
14,438
1,230
5,788
7,779
12,650
0
L
Serqet
Shonk1
Serqet
2,365
633
375
1,242
7,419
5,006
35
4,387
2,995
0
4,052
W
Merlin
15,854
628
2,269
4,563
11,940
5,726
2,538
6,508
5,308
59,843
0
L
Artemis
sMzT-1
Artemis
20,224
6,273
415
2,456
16,659
8,243
211
7,035
9,464
0
38,622
W
11,121
3,471
902
741
10,986
4,890
3,971
5,518
5,287
28,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,613
Gold Earned
48,637
232
Minions Killed
169
0
Camps Cleared
0
1,345,185
Distance Traveled
981,801
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,507
767
78
5
0
217,782
0
L
Nu Wa
9,928
662
42
3
0
199,480
1
W
Martichoras
12,037
802
45
3
0
303,360
0
W
Hou Yi
12,043
803
40
3
0
235,215
0
L
Tiamat
8,682
579
7
0
0
227,398
0
W
Charon
10,259
684
13
1
0
265,269
0
L
Serqet
7,908
527
9
1
0
104,457
0
W
Merlin
12,868
858
103
7
0
290,138
0
L
Artemis
10,612
707
33
2
0
232,684
0
W
Nu Wa
10,406
694
31
2
0
251,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role