Player Matchup

Kukulkan
Kukulkan
Ammo_1518
Kukulkan
Level 18
God Stats
13W - 16L
1,529 SR
Queue Stats
37W - 31L
1,521 Elo+
Solo
Osiris
Osiris
Bozberaz
Osiris
Level 40
God Stats
1W - 6L
1,155 SR
Queue Stats
204W - 224L
1,398 Elo+
Solo
Maui
Maui
GroovyDingus
Maui
Level 75
God Stats
0W - 2L
1,716 SR
Queue Stats
36W - 73L
1,320 Elo+
Solo
Da Ji
Da Ji
Mythikoss
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,535 Elo+
Solo
Bacchus
Bacchus
REDheaded_MOSIAH
Bacchus
Level 65
God Stats
3W - 3L
1,492 SR
Queue Stats
33W - 52L
1,361 Elo+
Solo
Team Averages
Level 61
1,478 SR
1,427 Elo+

VS

Team Averages
Level 99
1,554 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Andrey1393
Baron Samedi
Level 157
God Stats
2W - 3L
1,316 SR
Queue Stats
94W - 118L
1,416 Elo+
Solo
Vamana
Vamana
P0keno
Vamana
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 193L
1,404 Elo+
Solo
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 108
God Stats
506W - 555L
1,481 SR
Queue Stats
573W - 645L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
grtzngimps
Kuzenbo
Level 58
God Stats
4W - 3L
1,823 SR
Queue Stats
400W - 427L
1,431 Elo+
Solo
Thor
Thor
slaydave420
Thor
Level 24
God Stats
11W - 6L
1,652 SR
Queue Stats
40W - 50L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ammo_1518
Kukulkan
15
2 / 2 / 1
7,621
762
11,305
5,256
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Bozberaz
Osiris
12
1 / 4 / 1
7,005
701
4,823
15,203
15,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 4 / 5
7,501
750
3,134
13,853
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Mythikoss
Da Ji
12
0 / 5 / 3
6,601
660
9,392
13,619
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 2
7,521
752
7,889
12,106
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrey1393
Baron Samedi
15
5 / 0 / 8
8,903
890
11,506
7,825
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
P0keno
Vamana
14
0 / 1 / 7
7,656
766
6,580
10,607
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 7
8,408
841
14,310
10,436
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
grtzngimps
Kuzenbo
13
0 / 1 / 10
7,096
710
6,470
11,973
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 2
8,701
870
10,167
7,747
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
17
17
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ammo_1518
Kukulkan
2
2
1
1.25
W
Baron Samedi
Andrey1393
Baron Samedi
5
0
8
9
L
Osiris
Bozberaz
Osiris
1
4
1
0.38
L
0
4
5
0.63
L
Da Ji
Mythikoss
Da Ji
0
5
3
0.3
W
Vamana
P0keno
Vamana
0
1
7
3.5
L
3
2
2
2
W
5
2
7
4.25
W
Kuzenbo
grtzngimps
Kuzenbo
0
1
10
5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
49,033
60,037
Taken
48,588
44,333
Mitigated
37,323
5,831
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ammo_1518
Kukulkan
11,305
484
0
450
5,256
2,178
0
2,034
2,983
38,173
0
W
Baron Samedi
Andrey1393
Baron Samedi
11,506
917
2,536
4,309
7,825
3,893
303
4,108
3,472
33,101
0
L
Osiris
Bozberaz
Osiris
4,823
1,224
0
0
15,203
15,798
0
7,854
6,332
0
13,269
L
3,134
607
1,270
1,103
13,853
9,154
0
7,617
5,848
10,305
0
L
Da Ji
Mythikoss
Da Ji
9,392
2,160
0
1,050
13,619
6,486
0
5,940
7,106
0
19,041
W
Vamana
P0keno
Vamana
6,580
1,754
183
1,997
10,607
10,423
240
5,065
5,341
322
23,911
L
7,889
89
0
1,958
12,106
10,717
0
7,235
4,395
15,315
0
W
14,310
1,532
0
250
10,436
4,423
810
4,537
5,814
34,229
0
W
Kuzenbo
grtzngimps
Kuzenbo
6,470
2,419
0
485
11,973
15,006
265
5,636
6,059
7,864
0
W
10,167
1,278
0
841
7,747
3,578
102
2,010
5,574
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
40,764
141
Minions Killed
210
0
Camps Cleared
0
1,029,553
Distance Traveled
1,117,678
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,621
762
75
8
0
208,609
1
W
Baron Samedi
8,903
890
61
6
0
222,147
0
L
Osiris
7,005
701
13
1
0
213,247
0
L
Maui
7,501
750
11
1
0
182,810
0
L
Da Ji
6,601
660
22
2
0
194,514
1
W
Vamana
7,656
766
48
5
0
208,555
0
L
Bacchus
7,521
752
20
2
0
230,373
1
W
Janus
8,408
841
53
5
0
224,921
0
W
Kuzenbo
7,096
710
4
0
0
239,474
0
W
Thor
8,701
870
44
4
0
222,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role