Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bigpapapanda
Merlin
Level 141
God Stats
2W - 0L
1,226 SR
Queue Stats
9W - 5L
1,724 Elo+
Solo
Bacchus
Bacchus
mixxedsignals11
Bacchus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 152L
1,562 Elo+
Solo
Team Averages
Level 122
1,445 SR
1,557 Elo+

VS

Team Averages
Level 133
1,570 SR
1,550 Elo+
Vamana
Vamana
Amankills
Vamana
Level 118
God Stats
0W - 3L
1,617 SR
Queue Stats
214W - 192L
1,598 Elo+
Solo
Kukulkan
Kukulkan
IxAMxSTUMPY
Kukulkan
Level 158
God Stats
10W - 15L
1,548 SR
Queue Stats
196W - 180L
1,546 Elo+
Solo
Arachne
Arachne
Tuso
Arachne
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 112L
1,512 Elo+
Solo
Freya
Freya
UncleRico
Freya
Level 187
God Stats
15W - 14L
1,454 SR
Queue Stats
686W - 635L
1,515 Elo+
Solo
Achilles
Achilles
imgonnasplitpush
Achilles
Level 57
God Stats
1W - 1L
1,732 SR
Queue Stats
44W - 44L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 1 / 1
4,318
864
2,200
4,467
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
 
Set
7
0 / 0 / 0
3,798
760
2,372
3,276
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
 
Artemis
5
0 / 1 / 1
3,234
647
3,027
4,287
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
6
0 / 1 / 1
3,940
788
276
1,202
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
1 / 1 / 0
3,583
717
1,521
4,153
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amankills
Vamana
7
0 / 0 / 0
3,923
785
1,709
4,993
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
IxAMxSTUMPY
Kukulkan
1
0 / 0 / 0
2,463
493
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Tuso
Arachne
7
4 / 2 / 0
4,238
848
1,851
4,503
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Freya
UncleRico
Freya
5
0 / 1 / 0
3,231
646
2,551
2,697
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 1
3,352
670
2,831
4,681
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
1
3.5
W
Set
 
Set
0
0
0
0
W
Artemis
 
Artemis
0
1
1
0.5
L
Vamana
Amankills
Vamana
0
0
0
0
W
Merlin
0
1
1
0.5
L
Kukulkan
IxAMxSTUMPY
Kukulkan
0
0
0
0
L
Arachne
Tuso
Arachne
4
2
0
2
L
Freya
UncleRico
Freya
0
1
0
0
L
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,396
Damage
8,942
17,385
Taken
16,874
7,287
Mitigated
7,378
5,715
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,200
600
0
1,230
4,467
1,340
0
138
4,319
0
22,246
W
Set
 
Set
2,372
1,163
0
1,435
3,276
1,461
0
0
3,276
0
20,524
W
Artemis
 
Artemis
3,027
963
0
1,200
4,287
1,222
0
1,457
2,748
0
13,422
L
Vamana
Amankills
Vamana
1,709
881
0
1,877
4,993
3,136
0
0
4,993
0
22,973
W
Merlin
276
39
0
250
1,202
246
0
0
1,202
19,997
0
L
Kukulkan
IxAMxSTUMPY
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Tuso
Arachne
1,851
1,469
0
931
4,503
1,431
0
348
4,155
0
16,715
L
Freya
UncleRico
Freya
2,551
937
0
989
2,697
820
0
501
2,196
16,772
0
L
2,831
963
0
1,398
4,681
1,991
0
948
3,733
0
6,521
W
1,521
268
139
1,461
4,153
3,018
0
785
3,289
8,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,873
Gold Earned
17,207
166
Minions Killed
114
0
Camps Cleared
0
543,303
Distance Traveled
450,214
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,318
864
39
8
0
123,189
0
W
Set
3,798
760
38
8
0
118,972
2
W
Artemis
3,234
647
30
6
0
90,734
0
L
Vamana
3,923
785
49
10
0
99,243
0
W
Merlin
3,940
788
44
9
0
99,688
0
L
Kukulkan
2,463
493
0
0
0
6,216
0
L
Arachne
4,238
848
28
6
0
134,306
0
L
Freya
3,231
646
35
7
0
96,059
1
L
Achilles
3,352
670
2
0
0
114,390
0
W
Bacchus
3,583
717
15
3
0
110,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role