Player Matchup

Bacchus
Bacchus
KuroiiesuTTV
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 117L
1,584 Elo+
Solo
Artemis
Artemis
Smooken
Artemis
Level 151
God Stats
21W - 8L
1,885 SR
Queue Stats
132W - 105L
1,643 Elo+
Party 2
Anubis
Anubis
Xhantossedsalad
Anubis
Level 93
God Stats
15W - 4L
1,852 SR
Queue Stats
18W - 4L
1,868 Elo+
Party 2
Team Averages
Level 130
1,746 SR
1,698 Elo+

VS

Team Averages
Level 156
1,464 SR
1,568 Elo+
Shiva
Shiva
ChaseAlex
Shiva
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
Ghetto Pheasant
Jormungandr
Level 158
God Stats
7W - 6L
1,361 SR
Queue Stats
106W - 110L
1,530 Elo+
Party 1
Sol
Sol
night-o-dread
Sol
Level 146
God Stats
101W - 93L
1,530 SR
Queue Stats
303W - 298L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KuroiiesuTTV
Bacchus
13
4 / 3 / 8
11,102
740
12,685
16,889
22,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Smooken
Artemis
12
3 / 7 / 7
10,789
719
12,895
14,652
6,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 4 / 4
12,778
852
17,276
15,604
9,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ChaseAlex
Shiva
14
3 / 7 / 8
11,545
770
14,731
19,934
11,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ghetto Pheasant
Jormungandr
15
3 / 2 / 8
11,829
789
12,403
15,912
16,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 5 / 3
13,408
894
14,373
15,172
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
14
14
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
ChaseAlex
Shiva
3
7
8
1
W
Jormungandr
Ghetto Pheasant
Jormungandr
3
2
8
3.5
L
Bacchus
KuroiiesuTTV
Bacchus
4
3
8
2.67
L
Artemis
Smooken
Artemis
3
7
7
0.93
L
7
4
4
2.25
W
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
41,507
47,145
Taken
51,018
38,832
Mitigated
34,072
12,212
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
ChaseAlex
Shiva
14,731
1,902
132
4,655
19,934
11,860
212
10,994
8,319
0
44,882
W
Jormungandr
Ghetto Pheasant
Jormungandr
12,403
1,607
0
2,633
15,912
16,978
234
8,619
6,757
41,125
0
L
Bacchus
KuroiiesuTTV
Bacchus
12,685
1,426
531
2,643
16,889
22,767
73
10,167
6,722
19,053
0
L
Artemis
Smooken
Artemis
12,895
5,073
0
856
14,652
6,302
932
6,247
8,405
0
30,540
L
17,276
1,907
0
8,182
15,604
9,763
586
10,127
5,477
76,937
0
W
14,373
4,167
0
6,683
15,172
5,234
2,551
9,112
5,549
55,626
4,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
36,782
154
Minions Killed
158
0
Camps Cleared
0
754,503
Distance Traveled
784,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,545
770
39
3
0
270,689
0
W
Jormungandr
11,829
789
42
3
0
268,702
2
L
Bacchus
11,102
740
9
1
0
277,415
0
L
Artemis
10,789
719
34
2
0
237,071
2
L
Anubis
12,778
852
111
7
0
240,017
0
W
Sol
13,408
894
77
5
0
245,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role