Player Matchup

Apollo
Apollo
BeefWillingtonII
Apollo
Level 81
God Stats
0W - 3L
1,249 SR
Queue Stats
70W - 72L
1,457 Elo+
Solo
Ganesha
Ganesha
DoughBleezy09
Ganesha
Level 53
God Stats
29W - 26L
1,467 SR
Queue Stats
168W - 176L
1,473 Elo+
Solo
Athena
Athena
Hoku
Athena
Level 165
God Stats
7W - 10L
1,518 SR
Queue Stats
407W - 409L
1,475 Elo+
Solo
Cernunnos
Cernunnos
LetMeBack
Cernunnos
Level 105
God Stats
7W - 7L
1,385 SR
Queue Stats
184W - 225L
1,503 Elo+
Party 1
Janus
Janus
wyd_stepbro699
Janus
Level 134
God Stats
59W - 71L
1,463 SR
Queue Stats
1,455W - 1,416L
1,521 Elo+
Party 1
Team Averages
Level 108
1,416 SR
1,486 Elo+

VS

Team Averages
Level 127
1,506 SR
1,471 Elo+
Chaac
Chaac
AxcelGood
Chaac
Level 157
God Stats
1W - 0L
1,820 SR
Queue Stats
51W - 61L
1,480 Elo+
Solo
Thor
Thor
EL_MoNo_JC9
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,488 Elo+
Solo
Sol
Sol
MermaidMama219
Sol
Level 188
God Stats
33W - 28L
1,557 SR
Queue Stats
1,051W - 1,111L
1,438 Elo+
Solo
Charon
Charon
Peubert
Charon
Level 76
God Stats
5W - 3L
1,189 SR
Queue Stats
79W - 60L
1,509 Elo+
Solo
Merlin
Merlin
harmonious_Death
Merlin
Level 109
God Stats
12W - 11L
1,465 SR
Queue Stats
204W - 211L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,720
544
0
1,056
269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
5
0 / 1 / 0
3,372
674
138
3,774
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Hoku
Athena
6
0 / 2 / 0
3,677
735
2,285
5,137
3,110
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LetMeBack
Cernunnos
6
1 / 1 / 1
3,554
711
1,283
4,337
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
3,951
790
1,802
1,927
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AxcelGood
Chaac
7
2 / 0 / 0
4,153
831
2,877
3,456
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,462
692
35
3,702
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
3,794
759
2,477
1,409
427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
Peubert
Charon
6
0 / 0 / 2
3,607
721
2,224
2,383
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,307
861
1,428
2,875
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
AxcelGood
Chaac
2
0
0
2
L
0
1
0
0
L
Ganesha
0
1
0
0
W
0
1
1
0.5
L
Athena
Hoku
Athena
0
2
0
0
L
Cernunnos
LetMeBack
Cernunnos
1
1
1
1.5
W
2
0
0
2
W
Charon
Peubert
Charon
0
0
2
1
W
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
9,041
16,231
Taken
13,825
7,245
Mitigated
4,752
5,616
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AxcelGood
Chaac
2,877
1,056
0
1,498
3,456
1,400
0
2,285
1,171
0
21,209
L
0
0
0
80
1,056
269
0
189
859
0
2,986
L
Ganesha
138
31
0
1,726
3,774
2,026
0
2,566
1,020
5,161
0
W
35
0
0
534
3,702
1,152
0
296
3,406
0
15,244
L
Athena
Hoku
Athena
2,285
926
0
1,676
5,137
3,110
0
0
5,137
19,497
0
L
Cernunnos
LetMeBack
Cernunnos
1,283
550
0
1,634
4,337
1,288
0
1,960
2,231
0
15,891
W
2,477
1,321
0
1,139
1,409
427
213
63
1,346
18,987
3,630
W
Charon
Peubert
Charon
2,224
454
44
610
2,383
834
125
75
2,308
10,879
0
W
1,428
41
0
577
2,875
939
0
1,506
1,369
22,543
0
L
1,802
42
0
500
1,927
552
0
770
1,043
23,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,274
Gold Earned
19,323
127
Minions Killed
169
0
Camps Cleared
0
449,594
Distance Traveled
525,327
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,153
831
35
7
0
105,418
0
L
Apollo
2,720
544
6
1
0
40,926
0
L
Ganesha
3,372
674
5
1
0
85,559
1
W
Thor
3,462
692
27
5
0
108,082
1
L
Athena
3,677
735
33
7
0
113,124
0
L
Cernunnos
3,554
711
34
7
0
97,395
0
W
Sol
3,794
759
38
8
0
98,134
0
W
Charon
3,607
721
18
4
0
116,889
2
W
Merlin
4,307
861
51
10
0
96,804
0
L
Janus
3,951
790
49
10
0
112,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role