Player Matchup

Odin
Odin
Diamond II
 
Odin
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
DslxcMasterGrand
Sobek
Diamond III
Level 170
God Stats
4W - 5L
1,280 SR
Queue Stats
225W - 208L
2,166 MMR
Solo
Apollo
Apollo
Diamond II
Kedris21
Apollo
Diamond II
Level 123
God Stats
6W - 5L
1,600 SR
Queue Stats
36W - 33L
2,283 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
MrsDemon95
Ao Kuang
Diamond I
Level 144
God Stats
5W - 3L
1,710 SR
Queue Stats
117W - 79L
2,377 MMR
Solo
Chiron
Chiron
Diamond III
SeissL
Chiron
Diamond III
Level 159
God Stats
11W - 12L
1,594 SR
Queue Stats
523W - 496L
2,121 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,537 SR
2,089 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,594 SR
2,225 MMR
Ix Chel
Ix Chel
Diamond IV
Elaments4
Ix Chel
Diamond IV
Level 159
God Stats
3W - 5L
1,467 SR
Queue Stats
291W - 264L
2,082 MMR
Solo
Horus
Horus
Diamond II
PlSHO19
Horus
Diamond II
Level 176
God Stats
8W - 5L
1,602 SR
Queue Stats
461W - 427L
2,220 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
REALKING592
Kumbhakarna
Diamond V
Level 159
God Stats
4W - 15L
1,462 SR
Queue Stats
252W - 229L
2,071 MMR
Solo
Arachne
Arachne
Diamond II
Somthiing
Arachne
Diamond II
Level 62
God Stats
35W - 17L
1,716 SR
Queue Stats
233W - 212L
2,344 MMR
Party 1
Rama
Rama
Diamond II
TDAWG3055
Rama
Diamond II
Level 158
God Stats
62W - 46L
1,724 SR
Queue Stats
463W - 438L
2,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 3 / 8
11,935
597
13,496
25,211
22,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 1 / 13
11,545
577
10,189
21,926
23,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kedris21
Apollo
20
6 / 1 / 6
13,095
655
18,438
16,839
8,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
MrsDemon95
Ao Kuang
20
14 / 3 / 6
13,321
666
28,742
22,947
10,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
SeissL
Chiron
19
5 / 2 / 12
12,805
640
18,807
16,960
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
JanusFreyaThanatos

VS

Bans
AthenaRaijinChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Elaments4
Ix Chel
17
3 / 9 / 3
11,013
551
19,444
20,704
9,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
PlSHO19
Horus
17
1 / 5 / 3
10,957
548
16,682
23,207
25,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
REALKING592
Kumbhakarna
12
0 / 5 / 3
9,451
473
4,419
22,693
23,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Somthiing
Arachne
18
4 / 7 / 1
11,772
589
9,759
27,342
13,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rama
18
2 / 5 / 0
11,581
579
12,118
21,158
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
31
Kills
10
10
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
8
2.33
W
3
1
13
9.5
L
Ix Chel
Elaments4
Ix Chel
3
9
3
0.5
W
Apollo
Kedris21
Apollo
6
1
6
9
W
Ao Kuang
MrsDemon95
Ao Kuang
14
3
6
5.67
L
Horus
PlSHO19
Horus
1
5
3
0.5
L
Kumbhakarna
REALKING592
Kumbhakarna
0
5
3
0.3
W
Chiron
SeissL
Chiron
5
2
12
5.5
L
Arachne
Somthiing
Arachne
4
7
1
0.64
L
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,672
Damage
62,422
103,883
Taken
115,104
72,457
Mitigated
81,244
37,426
Healing
33,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,496
1,668
0
5,232
25,211
22,733
114
1,457
22,705
101
84,094
W
10,189
918
3,068
7,248
21,926
23,285
271
7,806
14,120
38,733
0
L
Ix Chel
Elaments4
Ix Chel
19,444
3,102
2,512
5,632
20,704
9,474
0
6,635
14,069
98,616
0
W
Apollo
Kedris21
Apollo
18,438
11,103
0
7,249
16,839
8,789
1,908
2,371
14,360
0
138,810
W
Ao Kuang
MrsDemon95
Ao Kuang
28,742
5,942
0
7,632
22,947
10,213
2,127
5,813
17,042
129,376
3,268
L
Horus
PlSHO19
Horus
16,682
6,489
504
7,994
23,207
25,103
0
4,850
18,357
0
89,877
L
Kumbhakarna
REALKING592
Kumbhakarna
4,419
863
0
2,260
22,693
23,499
0
9,060
13,633
18,406
0
W
Chiron
SeissL
Chiron
18,807
7,661
1,189
5,808
16,960
7,437
2,376
8,958
7,960
23
125,065
L
Arachne
Somthiing
Arachne
9,759
5,725
0
6,233
27,342
13,189
0
8,198
19,144
0
89,451
L
Rama
12,118
11,082
0
7,934
21,158
9,979
6,574
9,407
11,751
0
119,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,701
Gold Earned
54,774
690
Minions Killed
611
0
Camps Cleared
0
2,107,937
Distance Traveled
1,944,385
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,935
597
125
6
0
416,491
6
W
Sobek
11,545
577
35
2
0
416,597
7
L
Ix Chel
11,013
551
140
7
0
376,982
0
W
Apollo
13,095
655
205
10
0
410,121
8
W
Ao Kuang
13,321
666
149
7
0
450,435
0
L
Horus
10,957
548
124
6
0
369,471
0
L
Kumbhakarna
9,451
473
16
1
0
379,920
8
W
Chiron
12,805
640
176
9
0
414,293
8
L
Arachne
11,772
589
123
6
0
461,681
0
L
Rama
11,581
579
208
10
0
356,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role