Player Matchup

Jing Wei
Jing Wei
Heavenly Liu
Jing Wei
Level 148
God Stats
8W - 2L
1,542 SR
Queue Stats
347W - 378L
1,408 Elo+
Solo
He Bo
He Bo
LuvWilidonk
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 128L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Pressum
Sylvanus
Level 92
God Stats
1W - 2L
1,271 SR
Queue Stats
67W - 73L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
RichBeLaggin
Aphrodite
Level 128
God Stats
8W - 10L
1,473 SR
Queue Stats
133W - 132L
1,405 Elo+
Party 1
Serqet
Serqet
Synastate
Serqet
Level 121
God Stats
6W - 10L
1,249 SR
Queue Stats
119W - 103L
1,415 Elo+
Party 1
Team Averages
Level 111
1,407 SR
1,419 Elo+

VS

Team Averages
Level 109
1,379 SR
1,395 Elo+
Nu Wa
Nu Wa
Ellookooo
Nu Wa
Level 123
God Stats
8W - 12L
1,531 SR
Queue Stats
519W - 498L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Reumatoid
Sylvanus
Level 122
God Stats
45W - 68L
1,396 SR
Queue Stats
275W - 278L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
Xvanthious
Hou Yi
Level 63
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Xbalanque
Xbalanque
dudeimboosted
Xbalanque
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
stevenv776
Ratatoskr
Level 157
God Stats
0W - 3L
1,194 SR
Queue Stats
290W - 283L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Heavenly Liu
Jing Wei
17
9 / 1 / 6
10,785
634
14,939
15,995
8,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 2
8,416
495
8,733
11,896
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pressum
Sylvanus
16
2 / 3 / 3
9,285
546
7,712
15,327
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RichBeLaggin
Aphrodite
16
4 / 0 / 10
10,300
606
8,376
12,584
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
Synastate
Serqet
18
12 / 0 / 4
10,703
630
18,163
16,083
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellookooo
Nu Wa
9
0 / 4 / 1
7,247
426
6,469
9,083
3,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Reumatoid
Sylvanus
17
4 / 6 / 0
10,551
621
14,890
20,403
15,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Xvanthious
Hou Yi
12
0 / 7 / 4
7,766
457
5,944
17,456
6,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
dudeimboosted
Xbalanque
13
0 / 8 / 1
7,762
457
8,035
15,626
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
stevenv776
Ratatoskr
16
5 / 4 / 1
9,501
559
13,762
22,064
8,391
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
29
Kills
9
9
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ellookooo
Nu Wa
0
4
1
0.13
W
Jing Wei
Heavenly Liu
Jing Wei
9
1
6
12
W
2
5
2
0.6
W
Sylvanus
Pressum
Sylvanus
2
3
3
1.17
L
Sylvanus
Reumatoid
Sylvanus
4
6
0
0.67
W
Aphrodite
RichBeLaggin
Aphrodite
4
0
10
9
W
Serqet
Synastate
Serqet
12
0
4
14
L
Hou Yi
Xvanthious
Hou Yi
0
7
4
0.29
L
Xbalanque
dudeimboosted
Xbalanque
0
8
1
0.06
L
Ratatoskr
stevenv776
Ratatoskr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,923
Damage
49,100
71,885
Taken
84,632
42,769
Mitigated
38,403
27,556
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ellookooo
Nu Wa
6,469
2,792
188
2,638
9,083
3,178
224
1,802
7,161
32,055
0
W
Jing Wei
Heavenly Liu
Jing Wei
14,939
10,144
0
4,851
15,995
8,030
2,977
3,334
12,661
0
84,907
W
8,733
544
0
402
11,896
4,874
638
1,309
10,587
62,757
0
W
Sylvanus
Pressum
Sylvanus
7,712
2,825
78
4,745
15,327
10,925
92
9,571
5,756
54,265
8,547
L
Sylvanus
Reumatoid
Sylvanus
14,890
5,274
0
6,118
20,403
15,625
1,174
9,541
10,793
79,207
15,274
W
Aphrodite
RichBeLaggin
Aphrodite
8,376
1,306
6,767
8,463
12,584
11,397
1,085
3,132
9,452
40,097
0
W
Serqet
Synastate
Serqet
18,163
4,856
0
2,250
16,083
7,543
485
2,891
13,192
0
102,280
L
Hou Yi
Xvanthious
Hou Yi
5,944
2,381
0
2,031
17,456
6,374
675
6,066
11,246
0
50,224
L
Xbalanque
dudeimboosted
Xbalanque
8,035
3,591
0
2,568
15,626
4,835
1,338
2,481
12,797
0
50,349
L
Ratatoskr
stevenv776
Ratatoskr
13,762
4,791
0
4,941
22,064
8,391
0
4,480
17,182
0
86,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,489
Gold Earned
42,827
542
Minions Killed
461
0
Camps Cleared
0
1,705,150
Distance Traveled
1,453,176
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,247
426
37
2
0
228,179
6
W
Jing Wei
10,785
634
156
9
0
343,826
2
W
He Bo
8,416
495
100
6
0
301,819
0
W
Sylvanus
9,285
546
110
6
0
265,357
0
L
Sylvanus
10,551
621
148
9
0
255,624
0
W
Aphrodite
10,300
606
53
3
0
357,234
1
W
Serqet
10,703
630
123
7
0
436,914
0
L
Hou Yi
7,766
457
72
4
0
272,782
0
L
Xbalanque
7,762
457
89
5
0
288,735
0
L
Ratatoskr
9,501
559
115
7
0
407,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role