Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BIG_A_174
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,569 Elo+
Solo
Raijin
Raijin
WhichcraftGenie
Raijin
Level 58
God Stats
2W - 3L
1,605 SR
Queue Stats
220W - 200L
1,518 Elo+
Solo
Cerberus
Cerberus
hoteljanitor
Cerberus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,514 Elo+
Solo
Yu Huang
Yu Huang
ricketycrick888
Yu Huang
Level 81
God Stats
4W - 4L
1,587 SR
Queue Stats
510W - 519L
1,500 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,520 Elo+

VS

Team Averages
Level 113
1,452 SR
1,504 Elo+
Maui
Maui
BuLL37PrOOfx102
Maui
Level 159
God Stats
5W - 2L
1,632 SR
Queue Stats
509W - 472L
1,575 Elo+
Solo
Charon
Charon
GirlOnFire5
Charon
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
469W - 478L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JBtheGREEN14
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,379 SR
Queue Stats
29W - 25L
1,469 Elo+
Solo
Medusa
Medusa
UTalDo G0D
Medusa
Level 74
God Stats
4W - 7L
1,427 SR
Queue Stats
399W - 402L
1,440 Elo+
Solo
Martichoras
Martichoras
hurricane4ever
Martichoras
Level 129
God Stats
1W - 1L
1,325 SR
Queue Stats
108W - 101L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 0 / 0
4,332
866
0
164
66
Chaac
BIG_A_174
Chaac
11
2 / 3 / 3
6,104
1,221
6,899
5,436
3,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 3
5,758
1,152
3,457
4,220
1,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hoteljanitor
Cerberus
12
2 / 1 / 4
6,137
1,227
5,729
6,344
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
9
0 / 2 / 3
5,021
1,004
5,204
4,232
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,475
1,295
1,461
5,036
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
11
0 / 1 / 8
6,052
1,210
2,150
5,075
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
JBtheGREEN14
Morgan Le Fay
10
0 / 2 / 4
5,788
1,158
6,048
6,607
3,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UTalDo G0D
Medusa
12
5 / 1 / 3
6,612
1,322
5,127
3,257
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
hurricane4ever
Martichoras
10
1 / 2 / 6
5,591
1,118
3,151
4,338
2,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
6
Kills
8
8
Deaths
6
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Chaac
BIG_A_174
Chaac
2
3
3
1.17
W
2
0
5
4.5
W
Charon
0
1
8
4
W
Morgan Le Fay
JBtheGREEN14
Morgan Le Fay
0
2
4
1
W
Medusa
UTalDo G0D
Medusa
5
1
3
6.5
L
2
2
3
1.75
L
Cerberus
hoteljanitor
Cerberus
2
1
4
4
W
Martichoras
hurricane4ever
Martichoras
1
2
6
2
L
Yu Huang
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
17,937
20,396
Taken
24,313
13,767
Mitigated
16,466
6,352
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
164
66
0
164
0
0
0
L
Chaac
BIG_A_174
Chaac
6,899
858
178
635
5,436
3,984
0
1,897
3,539
0
11,439
W
1,461
273
564
1,742
5,036
4,504
224
2,984
2,005
3,034
0
W
Charon
2,150
456
1,293
1,263
5,075
4,191
582
2,998
2,035
4,798
0
W
Morgan Le Fay
JBtheGREEN14
Morgan Le Fay
6,048
1,182
599
1,693
6,607
3,814
0
3,943
2,570
13,153
0
W
Medusa
UTalDo G0D
Medusa
5,127
1,670
517
544
3,257
1,578
832
1,978
1,235
0
12,878
L
3,457
270
358
333
4,220
1,714
225
2,681
1,539
9,479
0
L
Cerberus
hoteljanitor
Cerberus
5,729
332
378
2,998
6,344
6,369
0
3,188
3,156
13,611
0
W
Martichoras
hurricane4ever
Martichoras
3,151
1,290
311
568
4,338
2,379
288
2,487
1,851
0
8,223
L
Yu Huang
5,204
107
133
1,339
4,232
1,634
0
1,729
2,503
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
30,518
60
Minions Killed
60
0
Camps Cleared
0
394,197
Distance Traveled
510,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,332
866
0
0
0
189
0
L
Chaac
6,104
1,221
17
3
0
94,073
0
W
Maui
6,475
1,295
4
1
0
116,207
0
W
Charon
6,052
1,210
8
2
0
91,541
0
W
Morgan Le Fay
5,788
1,158
16
3
0
114,051
0
W
Medusa
6,612
1,322
22
4
0
96,425
1
L
Raijin
5,758
1,152
20
4
0
86,843
0
L
Cerberus
6,137
1,227
19
4
0
110,952
0
W
Martichoras
5,591
1,118
10
2
0
92,038
0
L
Yu Huang
5,021
1,004
4
1
0
102,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role