Player Matchup

Neith
Neith
Harpskage
Neith
Level 47
God Stats
3W - 6L
1,187 SR
Queue Stats
304W - 311L
1,446 Elo+
Solo
Pele
Pele
LosZnak
Pele
Level 105
God Stats
3W - 5L
1,304 SR
Queue Stats
317W - 353L
1,349 Elo+
Party 1
Anubis
Anubis
MerlinTheHaze
Anubis
Level 78
God Stats
25W - 21L
1,547 SR
Queue Stats
273W - 316L
1,346 Elo+
Party 1
Team Averages
Level 77
1,346 SR
1,380 Elo+

VS

Team Averages
Level 64
1,500 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bye Baby x
Vulcan
Level 63
God Stats
7W - 5L
1,652 SR
Queue Stats
326W - 350L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Hi Baby x
Cthulhu
Level 68
God Stats
9W - 26L
1,349 SR
Queue Stats
313W - 348L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harpskage
Neith
11
1 / 1 / 0
7,186
719
5,518
6,820
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
LosZnak
Pele
10
1 / 4 / 1
7,167
717
3,150
9,792
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
7,071
707
4,109
7,545
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 4
8,339
834
7,788
5,383
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Bye Baby x
Vulcan
11
2 / 2 / 5
8,153
815
5,566
3,715
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Hi Baby x
Cthulhu
11
3 / 1 / 6
8,318
832
5,721
5,999
5,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
4
6
W
Vulcan
Bye Baby x
Vulcan
2
2
5
2.25
L
Neith
Harpskage
Neith
1
1
0
1
W
Cthulhu
Hi Baby x
Cthulhu
3
1
6
6
L
Pele
LosZnak
Pele
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
19,075
24,157
Taken
15,097
9,733
Mitigated
8,993
3,734
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,788
837
0
2,616
5,383
1,939
220
1,368
4,015
36,879
0
W
Vulcan
Bye Baby x
Vulcan
5,566
1,051
0
380
3,715
1,196
51
1,472
2,243
23,475
0
L
Neith
Harpskage
Neith
5,518
1,082
0
1,622
6,820
2,727
0
5,413
1,141
0
37,351
W
Cthulhu
Hi Baby x
Cthulhu
5,721
0
121
163
5,999
5,858
203
1,517
4,482
21,057
0
L
Pele
LosZnak
Pele
3,150
447
0
1,540
9,792
3,441
0
6,567
2,797
0
20,514
L
4,109
73
0
572
7,545
3,565
0
6,158
975
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
24,810
112
Minions Killed
129
0
Camps Cleared
0
566,315
Distance Traveled
597,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,339
834
55
6
0
195,653
0
W
Vulcan
8,153
815
45
5
0
209,139
0
L
Neith
7,186
719
53
5
0
198,246
0
W
Cthulhu
8,318
832
29
3
0
192,588
0
L
Pele
7,167
717
31
3
0
185,863
0
L
Anubis
7,071
707
28
3
0
182,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role