Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
shaharlLS
Rama
Level 152
God Stats
4W - 1L
1,758 SR
Queue Stats
219W - 209L
1,507 Elo+
Party 3
Charon
Charon
ziqun
Charon
Level 160
God Stats
10W - 7L
1,813 SR
Queue Stats
565W - 577L
1,552 Elo+
Party 1
Fenrir
Fenrir
南城念彼岸
Fenrir
Level 201
God Stats
10W - 7L
1,637 SR
Queue Stats
259W - 252L
1,571 Elo+
Party 1
Team Averages
Level 152
1,641 SR
1,526 Elo+

VS

Team Averages
Level 66
1,538 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
HanlinPower69
Raijin
Level 135
God Stats
14W - 2L
1,992 SR
Queue Stats
55W - 20L
1,760 Elo+
Solo
Terra
Terra
PaandaarK
Terra
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
405W - 330L
1,542 Elo+
Solo
Hachiman
Hachiman
TempIars
Hachiman
Level 32
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 9L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 2
6,491
649
6,734
8,431
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
 
Zeus
11
2 / 2 / 1
5,897
590
6,246
4,814
1,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
3 / 2 / 0
6,604
660
3,897
6,909
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
ziqun
Charon
9
0 / 1 / 7
6,003
600
3,566
5,605
3,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 6
6,092
609
3,826
7,147
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 2
5,731
573
3,905
8,745
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
8
0 / 4 / 0
5,249
525
4,475
10,197
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,172
617
2,408
4,033
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
PaandaarK
Terra
10
1 / 2 / 0
5,559
556
1,652
9,801
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
TempIars
Hachiman
11
2 / 2 / 1
6,158
616
3,690
5,723
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
5
5
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
2
4
W
Zeus
 
Zeus
2
2
1
1.25
L
Arachne
 
Arachne
1
1
2
2
L
Mulan
 
Mulan
0
4
0
0
L
1
1
1
1.5
L
Terra
PaandaarK
Terra
1
2
0
0.5
L
Hachiman
TempIars
Hachiman
2
2
1
1.25
W
Rama
3
2
0
1.5
W
Charon
ziqun
Charon
0
1
7
3.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
16,130
32,906
Taken
38,499
15,142
Mitigated
15,999
11,749
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,734
2,711
0
4,344
8,431
4,774
0
0
8,431
1,179
46,824
W
Zeus
 
Zeus
6,246
860
0
1,714
4,814
1,371
0
1,322
3,396
53,575
0
L
Arachne
 
Arachne
3,905
2,251
0
3,309
8,745
3,258
0
2,518
6,227
0
37,076
L
Mulan
 
Mulan
4,475
764
0
2,417
10,197
4,492
0
404
9,793
0
35,242
L
2,408
98
0
1,000
4,033
1,551
0
1,822
2,211
54,031
0
L
Terra
PaandaarK
Terra
1,652
267
1,130
2,193
9,801
4,890
0
4,738
5,063
23,023
0
L
Hachiman
TempIars
Hachiman
3,690
2,245
0
1,868
5,723
1,808
0
676
5,047
0
38,286
W
Rama
3,897
3,442
0
2,402
6,909
2,302
0
325
6,584
0
52,343
W
Charon
ziqun
Charon
3,566
994
0
1,097
5,605
3,863
0
621
4,946
20,715
0
W
3,826
1,621
0
2,192
7,147
2,832
0
1,542
5,489
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
28,869
385
Minions Killed
346
0
Camps Cleared
0
1,071,625
Distance Traveled
1,056,085
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,491
649
83
8
0
223,259
0
W
Zeus
5,897
590
101
10
0
184,044
0
L
Arachne
5,731
573
61
6
0
257,922
0
L
Mulan
5,249
525
69
7
0
173,973
2
L
Raijin
6,172
617
101
10
0
205,821
1
L
Terra
5,559
556
34
3
0
232,427
2
L
Hachiman
6,158
616
81
8
0
185,942
2
W
Rama
6,604
660
101
10
0
202,733
2
W
Charon
6,003
600
29
3
0
207,919
3
W
Fenrir
6,092
609
71
7
0
253,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role