Player Matchup

Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KoroX99
Ares
Level 55
God Stats
6W - 7L
1,437 SR
Queue Stats
83W - 77L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Schaumkrone
Danzaburou
Level 18
God Stats
28W - 14L
1,606 SR
Queue Stats
34W - 28L
1,546 Elo+
Party 1
Anubis
Anubis
eneeekomartin
Anubis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,497 Elo+
Solo
Amaterasu
Amaterasu
nukejeffkem
Amaterasu
Level 68
God Stats
9W - 2L
1,887 SR
Queue Stats
113W - 93L
1,521 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,509 Elo+

VS

Team Averages
Level 40
1,456 SR
1,368 Elo+
Amaterasu
Amaterasu
HawkEyeBen
Amaterasu
Level 58
God Stats
7W - 7L
1,346 SR
Queue Stats
184W - 178L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Meketrefe02
Zhong Kui
Level 22
God Stats
0W - 2L
1,668 SR
Queue Stats
11W - 22L
1,334 Elo+
Party 2
Vamana
Vamana
SrTxapote
Vamana
Level 27
God Stats
2W - 11L
1,136 SR
Queue Stats
24W - 35L
1,346 Elo+
Party 2
Hachiman
Hachiman
Yaguiboom_11
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,418 Elo+
Party 2
Ymir
Ymir
papelalvar
Ymir
Level 24
God Stats
2W - 1L
1,631 SR
Queue Stats
17W - 27L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 0 / 3
6,117
612
5,313
7,115
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
KoroX99
Ares
8
0 / 1 / 6
5,708
571
3,384
5,662
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Schaumkrone
Danzaburou
10
7 / 1 / 2
6,561
656
11,149
4,634
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 0 / 1
6,859
686
5,409
2,401
1,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
nukejeffkem
Amaterasu
12
4 / 0 / 4
6,888
689
5,373
9,833
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HawkEyeBen
Amaterasu
8
0 / 6 / 0
4,909
491
4,251
12,722
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Meketrefe02
Zhong Kui
6
0 / 1 / 0
3,797
380
0
2,511
1,216
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
SrTxapote
Vamana
9
0 / 3 / 0
5,190
519
2,533
8,468
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
Yaguiboom_11
Hachiman
7
2 / 7 / 0
4,445
445
2,632
9,724
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,182
418
1,316
10,265
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
2
2
Deaths
20
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
3
2.5
L
Amaterasu
HawkEyeBen
Amaterasu
0
6
0
0
W
Ares
KoroX99
Ares
0
1
6
3
L
Zhong Kui
Meketrefe02
Zhong Kui
0
1
0
0
W
Danzaburou
Schaumkrone
Danzaburou
7
1
2
8
L
Vamana
SrTxapote
Vamana
0
3
0
0
L
Hachiman
Yaguiboom_11
Hachiman
2
7
0
0.29
W
6
0
1
6.5
W
Amaterasu
nukejeffkem
Amaterasu
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
10,732
29,645
Taken
43,690
16,876
Mitigated
20,657
9,911
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,313
3,009
0
2,692
7,115
5,741
0
0
7,115
0
36,586
L
Amaterasu
HawkEyeBen
Amaterasu
4,251
2,637
0
1,794
12,722
4,955
0
2,264
10,458
0
30,480
W
Ares
KoroX99
Ares
3,384
233
0
1,491
5,662
3,596
0
731
4,558
15,738
0
L
Zhong Kui
Meketrefe02
Zhong Kui
0
0
0
500
2,511
1,216
0
1,468
1,043
4,036
0
W
Danzaburou
Schaumkrone
Danzaburou
11,149
7,953
0
1,294
4,634
1,743
659
361
4,129
0
46,419
L
Vamana
SrTxapote
Vamana
2,533
1,655
0
2,280
8,468
4,974
0
1,279
7,189
0
33,856
L
Hachiman
Yaguiboom_11
Hachiman
2,632
866
0
851
9,724
3,906
0
1,632
8,092
0
15,730
W
5,409
306
0
1,884
2,401
1,072
208
0
2,401
41,227
0
W
Amaterasu
nukejeffkem
Amaterasu
5,373
3,352
0
2,550
9,833
4,724
0
224
9,576
0
56,105
L
1,316
279
0
1,970
10,265
5,606
0
2,150
8,115
11,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
22,523
310
Minions Killed
137
0
Camps Cleared
0
1,026,316
Distance Traveled
835,000
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,117
612
59
6
0
184,298
0
L
Amaterasu
4,909
491
47
5
0
198,849
0
W
Ares
5,708
571
17
2
0
202,438
1
L
Zhong Kui
3,797
380
8
1
0
60,458
0
W
Danzaburou
6,561
656
68
7
0
191,135
0
L
Vamana
5,190
519
56
6
0
202,749
0
L
Hachiman
4,445
445
13
1
0
183,634
1
W
Anubis
6,859
686
87
9
0
195,313
0
W
Amaterasu
6,888
689
79
8
0
253,132
0
L
Ymir
4,182
418
13
1
0
189,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role