Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CallMeVon
Izanami
Level 107
God Stats
5W - 3L
1,673 SR
Queue Stats
337W - 282L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
Imaginewagons337
Zhong Kui
Level 97
God Stats
15W - 12L
1,576 SR
Queue Stats
111W - 79L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Metro-Haze-_O
Erlang Shen
Level 163
God Stats
2W - 3L
1,361 SR
Queue Stats
253W - 249L
1,536 Elo+
Solo
Team Averages
Level 135
1,522 SR
1,536 Elo+

VS

Team Averages
Level 116
1,580 SR
1,575 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AstroworldJones
Athena
Level 109
God Stats
8W - 5L
1,641 SR
Queue Stats
582W - 548L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Knight4Night
Nu Wa
Level 109
God Stats
54W - 44L
1,537 SR
Queue Stats
335W - 328L
1,548 Elo+
Solo
Freya
Freya
SwimmyDaFish
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Solo
Arachne
Arachne
TwinkieFrags
Arachne
Level 173
God Stats
4W - 2L
1,722 SR
Queue Stats
578W - 545L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
6 / 0 / 3
6,510
723
5,331
8,557
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
 
Baron Samedi
9
2 / 2 / 3
5,405
601
3,447
5,165
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
CallMeVon
Izanami
9
2 / 0 / 1
5,866
652
2,735
6,375
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
11
1 / 0 / 3
6,488
721
6,060
5,752
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Metro-Haze-_O
Erlang Shen
10
3 / 1 / 2
6,684
743
6,055
7,594
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 2 / 1
5,285
587
6,452
6,559
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 2
4,673
519
1,719
8,556
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,889
543
5,364
4,943
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
4,092
455
2,739
8,413
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TwinkieFrags
Arachne
6
2 / 3 / 0
4,556
506
2,928
6,657
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
3
7.5
W
Baron Samedi
 
Baron Samedi
2
2
3
1.75
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
0
4
2
0.25
W
Izanami
CallMeVon
Izanami
2
0
1
2.5
W
Zhong Kui
1
0
3
2.5
L
0
2
0
0
W
Erlang Shen
Metro-Haze-_O
Erlang Shen
3
1
2
4
L
0
4
0
0
L
Arachne
TwinkieFrags
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
19,202
33,443
Taken
35,128
20,543
Mitigated
15,099
13,973
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,331
2,792
0
2,784
8,557
3,872
392
1,119
7,276
333
42,175
W
Baron Samedi
 
Baron Samedi
3,447
597
404
2,170
5,165
4,237
338
780
4,313
20,995
0
L
Xbalanque
 
Xbalanque
6,452
2,369
0
2,818
6,559
2,255
0
740
5,819
0
45,076
L
1,719
546
0
1,326
8,556
6,140
0
4,073
4,483
6,862
0
W
Izanami
CallMeVon
Izanami
2,735
2,330
0
2,434
6,375
2,308
762
710
5,597
0
41,323
W
Zhong Kui
6,060
925
0
2,964
5,752
4,406
880
3,563
1,925
55,412
0
L
5,364
2,301
0
959
4,943
1,679
0
3,722
1,221
30,744
0
W
Erlang Shen
Metro-Haze-_O
Erlang Shen
6,055
3,206
0
3,217
7,594
5,720
0
3,016
4,510
0
34,634
L
2,739
1,283
0
1,976
8,413
2,926
0
54
7,880
9,898
0
L
Arachne
TwinkieFrags
Arachne
2,928
2,148
0
1,340
6,657
2,099
0
1,110
5,512
0
18,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
23,495
335
Minions Killed
197
0
Camps Cleared
0
911,535
Distance Traveled
852,493
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,510
723
75
8
0
216,439
0
W
Baron Samedi
5,405
601
28
3
0
181,229
0
L
Xbalanque
5,285
587
85
9
0
169,575
3
L
Athena
4,673
519
13
1
0
195,751
0
W
Izanami
5,866
652
77
9
0
171,847
2
W
Zhong Kui
6,488
721
91
10
0
180,212
0
L
Nu Wa
4,889
543
49
5
0
176,925
0
W
Erlang Shen
6,684
743
64
7
0
161,808
5
L
Freya
4,092
455
18
2
0
178,684
0
L
Arachne
4,556
506
32
4
0
131,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role