Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TempIars
Hachiman
Level 31
God Stats
0W - 3L
1,291 SR
Queue Stats
0W - 9L
1,176 Elo+
Party 1
Team Averages
Level 83
1,458 SR
1,435 Elo+

VS

Team Averages
Level 148
1,445 SR
1,515 Elo+
Eset
Eset
BadBo0y-is-back
Eset
Level 143
God Stats
1W - 0L
1,306 SR
Queue Stats
620W - 607L
1,484 Elo+
Solo
Kali
Kali
Crosel
Kali
Level 185
God Stats
5W - 1L
1,638 SR
Queue Stats
332W - 281L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
Kalad
Cernunnos
Level 155
God Stats
9W - 5L
1,452 SR
Queue Stats
490W - 449L
1,532 Elo+
Party 2
Thor
Thor
gfdsda
Thor
Level 104
God Stats
4W - 5L
1,259 SR
Queue Stats
250W - 209L
1,479 Elo+
Solo
Anubis
Anubis
isdesp
Anubis
Level 155
God Stats
298W - 228L
1,571 SR
Queue Stats
381W - 334L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 1 / 0
5,489
549
4,254
9,203
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
 
Charon
8
1 / 2 / 0
5,008
501
3,707
9,137
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
 
Thor
9
0 / 1 / 1
4,927
493
2,625
8,371
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
7
0 / 2 / 1
4,542
454
2,661
3,552
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TempIars
Hachiman
8
0 / 3 / 0
4,778
478
2,701
6,241
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,919
592
3,026
7,068
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Crosel
Kali
12
1 / 0 / 0
6,798
680
4,685
7,246
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Kalad
Cernunnos
11
4 / 0 / 0
7,001
700
5,083
4,722
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
gfdsda
Thor
11
2 / 0 / 3
6,258
626
5,278
7,630
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
isdesp
Anubis
11
2 / 0 / 2
6,312
631
6,384
4,328
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
9
9
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
Charon
 
Charon
1
2
0
0.5
L
Thor
 
Thor
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
0
1
4
2
W
Kali
Crosel
Kali
1
0
0
1
W
Cernunnos
Kalad
Cernunnos
4
0
0
4
L
Hachiman
TempIars
Hachiman
0
3
0
0
W
Thor
gfdsda
Thor
2
0
3
3.5
W
Anubis
isdesp
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
24,456
36,504
Taken
30,994
16,650
Mitigated
13,434
7,747
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,254
618
0
3,120
9,203
5,782
0
908
8,295
646
43,666
L
Charon
 
Charon
3,707
994
0
2,491
9,137
5,785
0
3,565
5,572
17,405
0
L
Thor
 
Thor
2,625
521
0
750
8,371
2,627
0
2,320
6,051
0
34,392
L
Nu Wa
 
Nu Wa
2,661
1,086
0
0
3,552
765
0
1,732
1,820
17,683
0
W
3,026
516
150
2,582
7,068
3,854
198
2,222
4,846
20,841
0
W
Kali
Crosel
Kali
4,685
2,179
0
2,706
7,246
2,691
906
453
6,793
0
54,622
W
Cernunnos
Kalad
Cernunnos
5,083
2,906
0
2,919
4,722
1,929
510
1,172
3,550
0
48,105
L
Hachiman
TempIars
Hachiman
2,701
2,130
0
1,386
6,241
1,691
0
885
5,356
0
25,965
W
Thor
gfdsda
Thor
5,278
687
0
603
7,630
2,917
0
1,282
6,348
0
51,110
W
Anubis
isdesp
Anubis
6,384
242
0
2,354
4,328
2,043
474
1,885
2,443
47,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
32,288
237
Minions Killed
339
0
Camps Cleared
0
942,804
Distance Traveled
986,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,489
549
74
7
0
232,553
0
L
Charon
5,008
501
20
2
0
178,348
2
L
Thor
4,927
493
55
6
0
214,479
0
L
Nu Wa
4,542
454
29
3
0
146,176
0
W
Eset
5,919
592
22
2
0
191,440
3
W
Kali
6,798
680
86
9
0
207,135
0
W
Cernunnos
7,001
700
86
9
0
184,827
0
L
Hachiman
4,778
478
59
6
0
171,248
2
W
Thor
6,258
626
65
7
0
230,954
0
W
Anubis
6,312
631
80
8
0
171,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role