Player Matchup

Ra
Ra
TheBootyPirate
Ra
Level 120
God Stats
20W - 14L
1,485 SR
Queue Stats
197W - 192L
1,378 Elo+
Solo
Fenrir
Fenrir
Vangog10
Fenrir
Level 10
God Stats
2W - 1L
1,462 SR
Queue Stats
18W - 27L
1,248 Elo+
Party 2
Surtr
Surtr
kaktus91
Surtr
Level 88
God Stats
4W - 3L
1,717 SR
Queue Stats
32W - 50L
1,242 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,289 Elo+

VS

Team Averages
Level 60
1,468 SR
1,253 Elo+
Kuzenbo
Kuzenbo
Jason005
Kuzenbo
Level 88
God Stats
6W - 6L
1,452 SR
Queue Stats
55W - 55L
1,251 Elo+
Party 1
Aphrodite
Aphrodite
Tefler
Aphrodite
Level 87
God Stats
2W - 5L
1,569 SR
Queue Stats
52W - 54L
1,267 Elo+
Party 1
Hachiman
Hachiman
UrDadsBeerBottle
Hachiman
Level 5
God Stats
5W - 5L
1,382 SR
Queue Stats
12W - 9L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
13,965
821
20,571
13,192
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Vangog10
Fenrir
15
7 / 4 / 6
12,983
764
11,857
15,331
8,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
kaktus91
Surtr
15
3 / 3 / 13
12,993
764
14,292
21,515
21,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jason005
Kuzenbo
16
6 / 5 / 2
13,125
772
15,410
23,987
42,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Tefler
Aphrodite
15
1 / 3 / 6
11,729
690
10,321
14,183
8,388
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 8 / 5
12,315
724
11,917
17,300
8,024
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
11
11
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Jason005
Kuzenbo
6
5
2
1.4
L
Aphrodite
Tefler
Aphrodite
1
3
6
1.33
W
6
4
8
2.5
L
4
8
5
0.81
W
Fenrir
Vangog10
Fenrir
7
4
6
2.5
W
Surtr
kaktus91
Surtr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,720
Damage
37,648
50,038
Taken
55,470
37,163
Mitigated
59,029
8,130
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Jason005
Kuzenbo
15,410
4,388
0
250
23,987
42,617
26
10,511
13,295
35,819
914
L
Aphrodite
Tefler
Aphrodite
10,321
2,448
5,515
5,024
14,183
8,388
0
4,373
9,810
52,062
0
W
20,571
1,797
919
4,197
13,192
7,069
531
7,778
5,414
91,975
0
L
11,917
6,261
0
288
17,300
8,024
0
8,028
9,200
0
48,080
W
Fenrir
Vangog10
Fenrir
11,857
3,529
0
1,481
15,331
8,206
309
7,682
6,863
0
27,779
W
Surtr
kaktus91
Surtr
14,292
4,450
0
1,533
21,515
21,888
780
9,723
10,770
8,528
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
37,169
213
Minions Killed
164
0
Camps Cleared
0
939,189
Distance Traveled
822,070
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,125
772
36
2
0
321,613
0
L
Aphrodite
11,729
690
70
4
0
248,133
4
W
Ra
13,965
821
131
8
0
318,044
5
L
Hachiman
12,315
724
58
3
0
252,324
0
W
Fenrir
12,983
764
33
2
0
313,286
0
W
Surtr
12,993
764
49
3
0
307,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role