Player Matchup

Freya
Freya
Silver V
 
Freya
Silver V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze I
DoYouDareWin
Hun Batz
Bronze I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
724 MMR
Solo
Charybdis
Charybdis
Bronze II
Martenoss
Charybdis
Bronze II
Level 98
God Stats
4W - 3L
1,305 SR
Queue Stats
37W - 77L
473 MMR
Solo
Aphrodite
Aphrodite
Bronze I
dekoroked
Aphrodite
Bronze I
Level 145
God Stats
39W - 30L
1,461 SR
Queue Stats
295W - 333L
418 MMR
Solo
Cthulhu
Cthulhu
Bronze I
petrospana
Cthulhu
Bronze I
Level 115
God Stats
72W - 45L
1,576 SR
Queue Stats
567W - 638L
430 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,468 SR
709 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,506 SR
513 MMR
Zhong Kui
Zhong Kui
Silver V
Boongsvsbabies
Zhong Kui
Silver V
Level 87
God Stats
88W - 64L
1,483 SR
Queue Stats
290W - 308L
600 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
NierAutomata2B
Cu Chulainn
Silver IV
Level 158
God Stats
301W - 413L
1,428 SR
Queue Stats
1,944W - 2,070L
729 MMR
Solo
Zeus
Zeus
Silver IV
Rish14
Zeus
Silver IV
Level 149
God Stats
1W - 2L
1,544 SR
Queue Stats
422W - 477L
745 MMR
Party 1
Bastet
Bastet
Bronze I
TaBoogy
Bastet
Bronze I
Level 67
God Stats
17W - 15L
1,588 SR
Queue Stats
182W - 216L
364 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
rioka1899
Kuzenbo
Bronze III
Level 126
God Stats
1W - 2L
1,488 SR
Queue Stats
104W - 159L
127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 2 / 4
10,524
478
16,807
22,763
10,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
DoYouDareWin
Hun Batz
20
4 / 0 / 2
12,267
558
10,393
22,187
12,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Martenoss
Charybdis
16
2 / 2 / 8
9,523
433
12,146
17,768
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
dekoroked
Aphrodite
19
3 / 0 / 6
12,662
576
23,066
22,277
18,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
petrospana
Cthulhu
16
4 / 2 / 6
11,287
513
13,396
19,872
21,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IzanamiThanatosChaacLoki

VS

Bans
AnubisAo KuangMartichorasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boongsvsbabies
Zhong Kui
14
4 / 4 / 0
9,199
418
18,339
16,359
13,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
NierAutomata2B
Cu Chulainn
16
0 / 2 / 0
10,021
456
11,188
26,394
23,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Rish14
Zeus
16
1 / 6 / 1
10,116
460
12,132
17,715
7,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
TaBoogy
Bastet
15
1 / 5 / 3
8,886
404
11,304
22,381
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
rioka1899
Kuzenbo
13
0 / 2 / 2
9,058
412
7,452
19,531
27,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
4
4
L
Zhong Kui
Boongsvsbabies
Zhong Kui
4
4
0
1
W
Hun Batz
DoYouDareWin
Hun Batz
4
0
2
5
W
Charybdis
Martenoss
Charybdis
2
2
8
3
L
Cu Chulainn
NierAutomata2B
Cu Chulainn
0
2
0
0
L
Zeus
Rish14
Zeus
1
6
1
0.25
L
Bastet
TaBoogy
Bastet
1
5
3
0.5
W
Aphrodite
dekoroked
Aphrodite
3
0
6
6
W
Cthulhu
petrospana
Cthulhu
4
2
6
3.5
L
Kuzenbo
rioka1899
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,808
Damage
60,415
104,867
Taken
102,380
72,885
Mitigated
82,376
61,266
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,807
6,078
0
6,380
22,763
10,901
1,717
9,674
13,089
79,742
0
L
Zhong Kui
Boongsvsbabies
Zhong Kui
18,339
3,686
0
2,529
16,359
13,757
774
8,920
7,329
67,500
13,465
W
Hun Batz
DoYouDareWin
Hun Batz
10,393
2,009
0
12,671
22,187
12,412
344
4,866
17,321
0
135,912
W
Charybdis
Martenoss
Charybdis
12,146
7,626
0
7,219
17,768
9,197
1,613
9,872
7,896
0
68,880
L
Cu Chulainn
NierAutomata2B
Cu Chulainn
11,188
516
0
2,218
26,394
23,972
546
13,163
12,577
13,321
75,411
L
Zeus
Rish14
Zeus
12,132
1,334
0
5,057
17,715
7,867
88
11,847
5,704
84,812
0
L
Bastet
TaBoogy
Bastet
11,304
3,835
0
10,482
22,381
8,950
0
8,261
13,992
0
69,070
W
Aphrodite
dekoroked
Aphrodite
23,066
1,113
6,660
19,026
22,277
18,650
1,691
7,567
14,710
112,486
0
W
Cthulhu
petrospana
Cthulhu
13,396
554
3,814
5,496
19,872
21,725
537
7,407
12,465
51,627
945
L
Kuzenbo
rioka1899
Kuzenbo
7,452
3,295
408
3,198
19,531
27,830
333
9,033
10,325
29,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,263
Gold Earned
47,280
640
Minions Killed
503
0
Camps Cleared
0
2,004,360
Distance Traveled
2,037,809
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,524
478
99
5
0
415,691
0
L
Zhong Kui
9,199
418
98
4
0
381,102
2
W
Hun Batz
12,267
558
168
8
0
480,000
2
W
Charybdis
9,523
433
104
5
0
328,992
0
L
Cu Chulainn
10,021
456
138
6
0
422,072
8
L
Zeus
10,116
460
160
7
0
369,838
2
L
Bastet
8,886
404
79
4
0
420,745
0
W
Aphrodite
12,662
576
199
9
0
404,644
4
W
Cthulhu
11,287
513
70
3
0
375,033
0
L
Kuzenbo
9,058
412
28
1
0
444,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role