Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Amador8445
Ah Muzen Cab
Level 116
God Stats
5W - 1L
1,468 SR
Queue Stats
35W - 31L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
CaptainDark7470
Ah Puch
Level 135
God Stats
12W - 6L
1,776 SR
Queue Stats
397W - 357L
1,578 Elo+
Party 1
King Arthur
King Arthur
ShamrocKilla720
King Arthur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 96L
1,402 Elo+
Party 1
Team Averages
Level 116
1,581 SR
1,488 Elo+

VS

Team Averages
Level 67
1,392 SR
1,204 Elo+
Anhur
Anhur
Diab2607
Anhur
Level 85
God Stats
0W - 1L
1,403 SR
Queue Stats
26W - 87L
1,096 Elo+
Party 2
Chang'e
Chang'e
Kush_Guruu
Chang'e
Level 108
God Stats
2W - 4L
1,468 SR
Queue Stats
128W - 144L
1,454 Elo+
Solo
Ah Puch
Ah Puch
ruben_eme
Ah Puch
Level 7
God Stats
4W - 11L
1,306 SR
Queue Stats
19W - 68L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amador8445
Ah Muzen Cab
11
2 / 1 / 4
8,026
803
6,302
5,183
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
4 / 1 / 4
8,605
861
13,337
9,254
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ShamrocKilla720
King Arthur
11
2 / 0 / 5
7,928
793
3,973
6,535
5,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Diab2607
Anhur
9
0 / 3 / 1
6,540
654
1,824
9,751
3,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Kush_Guruu
Chang'e
10
2 / 2 / 0
7,515
752
5,934
10,647
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
ruben_eme
Ah Puch
9
0 / 3 / 0
6,424
642
3,876
6,863
2,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Amador8445
Ah Muzen Cab
2
1
4
4
W
4
1
4
6
L
Anhur
Diab2607
Anhur
0
3
1
0.17
L
Chang'e
Kush_Guruu
Chang'e
2
2
0
1
W
King Arthur
ShamrocKilla720
King Arthur
2
0
5
4.5
L
Ah Puch
ruben_eme
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
11,634
20,972
Taken
27,261
13,175
Mitigated
9,936
5,597
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Amador8445
Ah Muzen Cab
6,302
2,115
0
170
5,183
1,935
400
2,803
2,380
0
34,149
W
13,337
0
0
4,927
9,254
5,411
0
3,956
5,298
41,503
0
L
Anhur
Diab2607
Anhur
1,824
726
191
524
9,751
3,573
0
3,872
5,464
0
13,685
L
Chang'e
Kush_Guruu
Chang'e
5,934
169
1,152
3,514
10,647
3,810
0
5,121
5,079
23,121
0
W
King Arthur
ShamrocKilla720
King Arthur
3,973
83
0
500
6,535
5,829
122
3,103
3,432
241
11,929
L
Ah Puch
ruben_eme
Ah Puch
3,876
277
393
563
6,863
2,553
0
3,558
3,064
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
20,479
130
Minions Killed
96
0
Camps Cleared
0
572,961
Distance Traveled
515,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,026
803
69
7
0
155,492
0
W
Ah Puch
8,605
861
42
4
0
197,848
0
L
Anhur
6,540
654
24
2
0
166,972
0
L
Chang'e
7,515
752
43
4
0
189,235
0
W
King Arthur
7,928
793
19
2
0
219,621
0
L
Ah Puch
6,424
642
29
3
0
159,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role