Player Matchup

Bastet
Bastet
 
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 109
God Stats
262W - 284L
1,511 SR
Queue Stats
262W - 286L
1,399 Elo+
Solo
Cerberus
Cerberus
TheHellMonsta
Cerberus
Level 125
God Stats
48W - 39L
1,502 SR
Queue Stats
733W - 738L
1,433 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,444 Elo+

VS

Team Averages
Level 62
1,379 SR
1,434 Elo+
Heimdallr
Heimdallr
MasterofSecret
Heimdallr
Level 60
God Stats
0W - 1L
1,093 SR
Queue Stats
19W - 18L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Terrumid_FR
Baron Samedi
Level 60
God Stats
11W - 14L
1,500 SR
Queue Stats
189W - 170L
1,481 Elo+
Solo
Hercules
Hercules
cashgodi
Hercules
Level 66
God Stats
6W - 5L
1,544 SR
Queue Stats
25W - 33L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 3
7,753
775
8,054
8,706
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Mar-Szu_N1
Scylla
10
0 / 2 / 7
7,520
752
4,715
5,050
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheHellMonsta
Cerberus
12
5 / 0 / 2
8,594
859
5,233
11,294
11,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MasterofSecret
Heimdallr
10
0 / 3 / 3
7,082
708
6,673
8,206
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Terrumid_FR
Baron Samedi
10
0 / 3 / 2
6,989
699
5,349
7,617
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
cashgodi
Hercules
10
3 / 1 / 0
7,686
769
5,909
7,602
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
3
3.5
W
Scylla
Mar-Szu_N1
Scylla
0
2
7
1.75
L
Heimdallr
MasterofSecret
Heimdallr
0
3
3
0.5
L
Baron Samedi
Terrumid_FR
Baron Samedi
0
3
2
0.33
W
Cerberus
TheHellMonsta
Cerberus
5
0
2
6
L
Hercules
cashgodi
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
17,931
25,050
Taken
23,425
16,262
Mitigated
11,802
7,356
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,054
1,740
0
2,135
8,706
3,438
105
1,639
6,969
0
23,964
W
Scylla
Mar-Szu_N1
Scylla
4,715
86
0
266
5,050
1,657
25
1,373
3,431
27,332
0
L
Heimdallr
MasterofSecret
Heimdallr
6,673
3,067
154
1,650
8,206
2,792
0
3,505
4,701
0
25,767
L
Baron Samedi
Terrumid_FR
Baron Samedi
5,349
732
545
1,388
7,617
4,077
0
3,177
4,440
27,239
0
W
Cerberus
TheHellMonsta
Cerberus
5,233
550
0
4,955
11,294
11,167
0
3,252
7,696
25,503
0
L
Hercules
cashgodi
Hercules
5,909
2,007
0
2,414
7,602
4,933
0
3,600
4,002
0
12,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
21,757
118
Minions Killed
104
0
Camps Cleared
0
572,637
Distance Traveled
567,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,753
775
24
2
0
197,986
2
W
Scylla
7,520
752
38
4
0
169,293
0
L
Heimdallr
7,082
708
41
4
0
180,017
0
L
Baron Samedi
6,989
699
39
4
0
173,751
0
W
Cerberus
8,594
859
56
6
0
205,358
0
L
Hercules
7,686
769
24
2
0
213,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role