Player Matchup

Terra
Terra
AutumnPrinceXP
Terra
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 263L
1,471 Elo+
Solo
Mercury
Mercury
Clasipov
Mercury
Level 48
God Stats
14W - 6L
1,120 SR
Queue Stats
249W - 253L
1,384 Elo+
Solo
Xbalanque
Xbalanque
ItAwzuu
Xbalanque
Level 66
God Stats
11W - 6L
1,582 SR
Queue Stats
291W - 290L
1,481 Elo+
Solo
Kukulkan
Kukulkan
MaGMaPooL2005
Kukulkan
Level 92
God Stats
3W - 0L
1,685 SR
Queue Stats
69W - 60L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Yamizora
Sun Wukong
Level 190
God Stats
3W - 2L
1,869 SR
Queue Stats
32W - 26L
1,182 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,397 Elo+

VS

Team Averages
Level 95
1,492 SR
1,471 Elo+
Cabrakan
Cabrakan
GottoPR
Cabrakan
Level 78
God Stats
0W - 2L
1,252 SR
Queue Stats
34W - 31L
1,423 Elo+
Party 1
Charybdis
Charybdis
NotVorz
Charybdis
Level 16
God Stats
3W - 2L
1,810 SR
Queue Stats
29W - 21L
1,458 Elo+
Party 1
King Arthur
King Arthur
SrRayden201
King Arthur
Level 123
God Stats
8W - 20L
1,320 SR
Queue Stats
441W - 431L
1,484 Elo+
Solo
Pele
Pele
TheJmelt
Pele
Level 128
God Stats
14W - 11L
1,428 SR
Queue Stats
631W - 567L
1,496 Elo+
Solo
Poseidon
Poseidon
annoyedenough
Poseidon
Level 128
God Stats
28W - 17L
1,649 SR
Queue Stats
479W - 437L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,900
495
5,792
20,827
17,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Clasipov
Mercury
18
3 / 4 / 7
11,105
555
6,826
16,771
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ItAwzuu
Xbalanque
19
6 / 2 / 6
12,235
612
19,923
14,969
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MaGMaPooL2005
Kukulkan
16
2 / 6 / 3
10,011
501
11,799
12,694
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Yamizora
Sun Wukong
19
5 / 0 / 3
12,370
619
16,762
24,224
29,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GottoPR
Cabrakan
13
1 / 4 / 4
7,804
390
6,357
19,156
12,535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NotVorz
Charybdis
16
0 / 3 / 2
9,419
471
5,278
11,507
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
SrRayden201
King Arthur
15
0 / 3 / 1
9,401
470
14,329
21,076
30,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
10 / 4 / 1
10,972
549
18,076
21,003
9,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
annoyedenough
Poseidon
19
3 / 3 / 6
11,492
575
12,502
13,373
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
14
16
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Mercury
Clasipov
Mercury
3
4
7
1.63
L
Cabrakan
GottoPR
Cabrakan
1
4
4
0.75
W
Xbalanque
ItAwzuu
Xbalanque
6
2
6
4.5
W
Kukulkan
MaGMaPooL2005
Kukulkan
2
6
3
0.58
L
Charybdis
NotVorz
Charybdis
0
3
2
0.33
L
King Arthur
SrRayden201
King Arthur
0
3
1
0.17
L
Pele
10
4
1
2.63
W
Sun Wukong
Yamizora
Sun Wukong
5
0
3
6.5
L
Poseidon
annoyedenough
Poseidon
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,102
Damage
56,542
89,485
Taken
86,115
63,483
Mitigated
63,725
23,977
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
1,122
3,313
5,617
20,827
17,079
0
6,575
14,252
24,864
0
W
Mercury
Clasipov
Mercury
6,826
3,420
0
1,225
16,771
5,799
0
888
15,803
0
97,384
L
Cabrakan
GottoPR
Cabrakan
6,357
616
0
4,351
19,156
12,535
0
6,657
12,499
32,761
0
W
Xbalanque
ItAwzuu
Xbalanque
19,923
12,118
0
8,308
14,969
7,312
492
3,916
11,053
0
122,372
W
Kukulkan
MaGMaPooL2005
Kukulkan
11,799
923
0
0
12,694
4,132
168
7,301
5,393
89,691
0
L
Charybdis
NotVorz
Charybdis
5,278
2,014
0
4,757
11,507
4,785
0
1,921
9,586
0
77,043
L
King Arthur
SrRayden201
King Arthur
14,329
1,668
0
3,065
21,076
30,147
0
1,646
19,430
130
83,892
L
Pele
18,076
3,863
0
5,859
21,003
9,995
0
2,706
18,297
0
108,408
W
Sun Wukong
Yamizora
Sun Wukong
16,762
3,582
0
5,514
24,224
29,161
0
764
21,929
1,129
107,703
L
Poseidon
annoyedenough
Poseidon
12,502
1,581
0
1,198
13,373
6,263
0
5,790
7,583
125,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
49,088
621
Minions Killed
657
0
Camps Cleared
0
1,993,879
Distance Traveled
1,992,463
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,900
495
32
2
0
359,134
0
W
Mercury
11,105
555
114
6
0
525,899
0
L
Cabrakan
7,804
390
50
3
0
358,651
3
W
Xbalanque
12,235
612
173
9
0
368,028
7
W
Kukulkan
10,011
501
145
7
0
356,036
0
L
Charybdis
9,419
471
142
7
0
384,679
4
L
King Arthur
9,401
470
131
7
0
375,269
0
L
Pele
10,972
549
144
7
0
438,801
0
W
Sun Wukong
12,370
619
157
8
0
384,782
0
L
Poseidon
11,492
575
190
10
0
435,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role