Player Matchup

Thoth
Thoth
DatHotShhi
Thoth
Level 97
God Stats
7W - 13L
1,353 SR
Queue Stats
555W - 563L
1,415 Elo+
Solo
Tiamat
Tiamat
Necalor
Tiamat
Level 62
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Medusa
Medusa
RickySorbie
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,298 Elo+
Solo
Terra
Terra
TomohawkRed
Terra
Level 103
God Stats
2W - 3L
1,568 SR
Queue Stats
363W - 368L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
didgraft
Baba Yaga
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 30L
1,540 Elo+
Solo
Team Averages
Level 75
1,525 SR
1,470 Elo+

VS

Team Averages
Level 121
1,580 SR
1,430 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dying-Scream7
Hera
Level 116
God Stats
12W - 4L
1,638 SR
Queue Stats
396W - 432L
1,422 Elo+
Solo
Agni
Agni
MajorsGhost3400
Agni
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,340 Elo+
Solo
Vulcan
Vulcan
Orlandoscovitch
Vulcan
Level 122
God Stats
7W - 6L
1,664 SR
Queue Stats
645W - 655L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Zyre Xai Srafam
Guan Yu
Level 136
God Stats
3W - 0L
1,598 SR
Queue Stats
139W - 139L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
1
0 / 0 / 0
2,416
242
0
0
0
Tiamat
Necalor
Tiamat
13
1 / 7 / 3
7,024
702
4,838
12,973
8,054
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
3 / 8 / 3
7,644
764
6,435
14,227
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 5
6,834
683
2,229
10,572
7,319
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
didgraft
Baba Yaga
16
5 / 3 / 3
8,635
864
9,808
9,307
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 2 / 7
10,101
1,010
9,880
9,086
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 11
8,485
849
7,822
6,498
2,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 8
8,142
814
3,916
7,162
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 10
9,189
919
15,806
6,557
2,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 10
8,366
837
5,829
11,241
8,171
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
20
20
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
7
6.75
L
Thoth
0
0
0
0
W
2
0
11
7.5
W
2
3
8
2
L
Tiamat
Necalor
Tiamat
1
7
3
0.36
W
4
2
10
4.5
L
Medusa
3
8
3
0.56
L
0
2
5
1.25
W
2
4
10
1.75
L
Baba Yaga
didgraft
Baba Yaga
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
43,253
47,079
Taken
40,544
25,163
Mitigated
26,309
13,449
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,880
1,101
0
2,055
9,086
9,514
616
2,041
7,045
0
22,699
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
7,822
2,056
1,446
1,252
6,498
2,748
2,400
3,444
3,054
16,499
0
W
3,916
77
268
414
7,162
2,905
1,220
3,000
4,162
10,859
0
L
Tiamat
Necalor
Tiamat
4,838
495
304
2,047
12,973
8,054
0
8,158
4,815
16,317
0
W
15,806
8,516
622
605
6,557
2,971
2,336
2,841
3,716
24,583
0
L
Medusa
6,435
2,035
164
1,323
14,227
5,917
0
9,858
4,369
0
16,944
L
2,229
187
1,237
2,999
10,572
7,319
0
4,969
5,603
7,959
0
W
5,829
1,293
2,451
2,671
11,241
8,171
1,080
5,549
5,692
0
11,556
L
Baba Yaga
didgraft
Baba Yaga
9,808
266
1,351
4,024
9,307
3,873
0
4,559
4,748
25,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
44,283
85
Minions Killed
104
0
Camps Cleared
0
656,217
Distance Traveled
938,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,101
1,010
30
3
0
203,430
0
L
Thoth
2,416
242
0
0
0
0
0
W
Hera
8,485
849
18
2
0
187,392
2
W
Agni
8,142
814
17
2
0
164,219
0
L
Tiamat
7,024
702
20
2
0
144,611
0
W
Vulcan
9,189
919
30
3
0
194,765
0
L
Medusa
7,644
764
27
3
0
132,813
0
L
Terra
6,834
683
10
1
0
196,261
0
W
Guan Yu
8,366
837
9
1
0
189,000
0
L
Baba Yaga
8,635
864
28
3
0
182,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role