Player Matchup

Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IvkoDolezal
Ymir
Level 48
God Stats
13W - 16L
1,475 SR
Queue Stats
255W - 250L
1,479 Elo+
Solo
Kali
Kali
cobblestreetking
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 210L
1,396 Elo+
Solo
Raijin
Raijin
w_hiteyy
Raijin
Level 121
God Stats
1W - 7L
1,197 SR
Queue Stats
654W - 686L
1,417 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,458 Elo+

VS

Team Averages
Level 119
1,454 SR
1,455 Elo+
Pele
Pele
AlexStraza213
Pele
Level 80
God Stats
2W - 2L
1,263 SR
Queue Stats
88W - 70L
1,461 Elo+
Solo
Athena
Athena
Gingerboy141214
Athena
Level 143
God Stats
6W - 2L
1,507 SR
Queue Stats
319W - 291L
1,473 Elo+
Solo
Charon
Charon
Ronne1705
Charon
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 38L
1,398 Elo+
Solo
Poseidon
Poseidon
VeNoM LeGenDz
Poseidon
Level 108
God Stats
7W - 8L
1,474 SR
Queue Stats
503W - 488L
1,474 Elo+
Solo
Chiron
Chiron
ecksbeats
Chiron
Level 147
God Stats
5W - 5L
1,527 SR
Queue Stats
226W - 245L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 4 / 0
6,605
600
8,475
8,998
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
9
0 / 4 / 0
5,485
499
5,981
10,223
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,279
480
2,522
9,790
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 2
5,246
477
2,664
10,924
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
w_hiteyy
Raijin
12
2 / 4 / 1
6,791
617
4,459
6,305
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
7,838
713
7,741
8,191
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,329
575
6,426
13,462
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Ronne1705
Charon
10
0 / 0 / 3
5,935
540
4,916
7,769
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
VeNoM LeGenDz
Poseidon
12
2 / 2 / 4
6,871
625
3,563
5,605
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ecksbeats
Chiron
11
2 / 0 / 4
5,852
532
6,781
6,519
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
0
0.25
L
Izanami
 
Izanami
0
4
0
0
W
9
0
2
10
W
3
1
2
4
L
0
1
0
0
W
Charon
Ronne1705
Charon
0
0
3
1.5
W
Poseidon
VeNoM LeGenDz
Poseidon
2
2
4
2
L
0
3
2
0.33
W
Chiron
ecksbeats
Chiron
2
0
4
4
L
Raijin
w_hiteyy
Raijin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
29,427
46,240
Taken
41,546
19,992
Mitigated
25,625
9,331
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,475
4,568
0
1,120
8,998
3,696
0
5,012
3,338
0
48,809
L
Izanami
 
Izanami
5,981
4,332
0
2,635
10,223
3,853
0
2,642
7,581
0
49,910
W
7,741
3,111
0
1,334
8,191
2,973
0
926
7,265
0
55,618
W
6,426
1,450
0
5,387
13,462
12,901
0
513
12,949
33,080
0
L
2,522
356
286
2,806
9,790
6,763
0
2,071
7,679
11,693
0
W
Charon
Ronne1705
Charon
4,916
1,433
166
3,460
7,769
5,426
0
1,117
6,652
26,119
0
W
Poseidon
VeNoM LeGenDz
Poseidon
3,563
138
0
1,540
5,605
2,035
526
3,057
2,548
44,062
0
L
2,664
1,778
0
1,984
10,924
3,544
0
1,360
9,455
0
28,651
W
Chiron
ecksbeats
Chiron
6,781
2,915
715
1,680
6,519
2,290
0
1,368
5,151
0
41,523
L
Raijin
w_hiteyy
Raijin
4,459
90
0
500
6,305
2,136
0
2,687
3,282
50,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
32,825
311
Minions Killed
303
0
Camps Cleared
0
1,046,963
Distance Traveled
1,135,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,605
600
82
7
0
218,240
0
L
Izanami
5,485
499
86
8
0
196,183
0
W
Pele
7,838
713
85
8
0
274,973
0
W
Athena
6,329
575
40
4
0
246,824
0
L
Ymir
5,279
480
7
1
0
213,481
1
W
Charon
5,935
540
22
2
0
192,606
0
W
Poseidon
6,871
625
88
8
0
222,684
0
L
Kali
5,246
477
46
4
0
219,471
0
W
Chiron
5,852
532
68
6
0
198,345
0
L
Raijin
6,791
617
90
8
0
199,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role