Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blizz697401
Ra
Level 115
God Stats
12W - 9L
1,565 SR
Queue Stats
1,166W - 1,245L
1,407 Elo+
Solo
Agni
Agni
Gimbøsa
Agni
Level 124
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 18L
1,312 Elo+
Solo
Charon
Charon
berlin3iq
Charon
Level 80
God Stats
4W - 4L
1,520 SR
Queue Stats
283W - 276L
1,507 Elo+
Solo
Scylla
Scylla
opelmanta742
Scylla
Level 107
God Stats
1W - 2L
1,402 SR
Queue Stats
37W - 40L
1,434 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,432 Elo+

VS

Team Averages
Level 113
1,554 SR
1,482 Elo+
Chang'e
Chang'e
Danä
Chang'e
Level 129
God Stats
12W - 2L
1,845 SR
Queue Stats
313W - 293L
1,542 Elo+
Solo
Janus
Janus
ViktorVio
Janus
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
124W - 128L
1,521 Elo+
Solo
Osiris
Osiris
cornelush0
Osiris
Level 114
God Stats
1W - 2L
1,167 SR
Queue Stats
221W - 234L
1,480 Elo+
Solo
Atlas
Atlas
jokerfeller_91
Atlas
Level 103
God Stats
4W - 3L
1,570 SR
Queue Stats
394W - 410L
1,415 Elo+
Solo
Chernobog
Chernobog
timmbo190
Chernobog
Level 129
God Stats
8W - 7L
1,475 SR
Queue Stats
881W - 846L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
1,228
246
0
0
0
11
2 / 3 / 2
5,624
1,125
4,838
5,187
2,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
10
1 / 4 / 1
5,455
1,091
4,710
4,755
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
berlin3iq
Charon
11
1 / 0 / 2
5,158
1,032
2,383
3,416
1,625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
10
1 / 0 / 2
5,149
1,030
2,241
2,027
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danä
Chang'e
9
2 / 1 / 2
5,671
1,134
1,578
3,701
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
ViktorVio
Janus
13
3 / 0 / 4
6,874
1,375
5,628
3,964
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
cornelush0
Osiris
9
1 / 1 / 3
5,489
1,098
3,459
4,210
3,042
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 3
5,200
1,040
1,468
4,792
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
timmbo190
Chernobog
9
1 / 1 / 1
5,359
1,072
2,755
3,974
1,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
7
7
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
2
3
2
1
W
Chang'e
Danä
Chang'e
2
1
2
3
L
Agni
1
4
1
0.38
W
Janus
ViktorVio
Janus
3
0
4
5
L
Charon
berlin3iq
Charon
1
0
2
2
W
Osiris
cornelush0
Osiris
1
1
3
2.5
W
0
2
3
0.75
L
Scylla
1
0
2
2
W
Chernobog
timmbo190
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
14,888
15,385
Taken
20,641
6,173
Mitigated
12,540
4,295
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
4,838
392
276
1,642
5,187
2,002
0
2,751
2,210
10,392
0
W
Chang'e
Danä
Chang'e
1,578
225
3,144
1,803
3,701
1,438
210
2,022
1,639
3,290
0
L
Agni
4,710
648
57
431
4,755
1,814
0
2,690
1,965
10,153
0
W
Janus
ViktorVio
Janus
5,628
56
0
1,244
3,964
1,718
272
2,682
1,238
16,120
0
L
Charon
berlin3iq
Charon
2,383
743
0
1,005
3,416
1,625
0
1,681
1,635
4,148
0
W
Osiris
cornelush0
Osiris
3,459
184
224
119
4,210
3,042
0
3,440
659
0
4,967
W
1,468
348
0
264
4,792
4,669
0
3,044
1,650
4,518
0
L
Scylla
2,241
283
521
363
2,027
732
0
1,096
901
6,736
0
W
Chernobog
timmbo190
Chernobog
2,755
1,076
738
896
3,974
1,673
803
2,607
1,283
0
6,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,614
Gold Earned
28,593
48
Minions Killed
47
0
Camps Cleared
0
339,354
Distance Traveled
460,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
1,228
246
0
0
0
0
0
L
Ra
5,624
1,125
16
3
0
76,141
0
W
Chang'e
5,671
1,134
4
1
0
105,978
0
L
Agni
5,455
1,091
14
3
0
85,033
0
W
Janus
6,874
1,375
24
5
0
105,425
0
L
Charon
5,158
1,032
5
1
0
96,182
0
W
Osiris
5,489
1,098
4
1
0
84,352
0
W
Atlas
5,200
1,040
4
1
0
80,229
0
L
Scylla
5,149
1,030
13
3
0
81,998
0
W
Chernobog
5,359
1,072
11
2
0
84,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role