Player Matchup

Tsukuyomi
Tsukuyomi
Evilmau555
Tsukuyomi
Level 145
God Stats
20W - 22L
1,387 SR
Queue Stats
256W - 262L
1,534 Elo+
Party 2
Vulcan
Vulcan
KingReggie-_
Vulcan
Level 148
God Stats
7W - 8L
1,370 SR
Queue Stats
411W - 430L
1,453 Elo+
Solo
Shiva
Shiva
MiraculousMoon
Shiva
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 141L
1,525 Elo+
Party 2
Charybdis
Charybdis
NekoSatou
Charybdis
Level 147
God Stats
2W - 6L
1,354 SR
Queue Stats
247W - 239L
1,475 Elo+
Party 2
Tyr
Tyr
ProfessorBosk
Tyr
Level 141
God Stats
7W - 14L
1,322 SR
Queue Stats
107W - 110L
1,461 Elo+
Solo
Team Averages
Level 144
1,387 SR
1,489 Elo+

VS

Team Averages
Level 117
1,688 SR
1,497 Elo+
Cthulhu
Cthulhu
Excitedburrito
Cthulhu
Level 41
God Stats
0W - 3L
1,327 SR
Queue Stats
28W - 29L
1,420 Elo+
Party 1
Thoth
Thoth
FreeMinnow
Thoth
Level 158
God Stats
6W - 2L
1,768 SR
Queue Stats
479W - 453L
1,502 Elo+
Solo
Thanatos
Thanatos
MSNGER
Thanatos
Level 108
God Stats
22W - 24L
1,918 SR
Queue Stats
236W - 228L
1,536 Elo+
Solo
Charybdis
Charybdis
MrAfroPie
Charybdis
Level 159
God Stats
12W - 4L
1,861 SR
Queue Stats
228W - 181L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
ST5imperfect-
Cabrakan
Level 118
God Stats
0W - 2L
1,567 SR
Queue Stats
30W - 17L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evilmau555
Tsukuyomi
17
4 / 2 / 8
10,319
543
10,332
15,958
13,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
17
5 / 0 / 5
10,461
551
12,510
6,473
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 1 / 2
12,151
640
14,561
16,529
13,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
NekoSatou
Charybdis
16
4 / 2 / 3
10,476
551
14,242
14,267
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 8
8,851
466
8,970
21,064
15,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,616
453
6,918
20,504
10,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
15
1 / 3 / 2
9,099
479
7,323
8,422
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MSNGER
Thanatos
14
4 / 5 / 2
9,006
474
8,030
19,723
8,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MrAfroPie
Charybdis
15
2 / 2 / 2
9,294
489
14,235
14,252
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
ST5imperfect-
Cabrakan
12
0 / 4 / 4
7,061
372
8,948
20,739
25,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
8
8
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Evilmau555
Tsukuyomi
4
2
8
4
L
1
5
1
0.3
L
Thoth
1
3
2
0.67
W
Vulcan
5
0
5
7.5
L
Thanatos
MSNGER
Thanatos
4
5
2
1
W
4
1
2
5
L
Charybdis
MrAfroPie
Charybdis
2
2
2
1.5
W
Charybdis
NekoSatou
Charybdis
4
2
3
2.75
W
2
3
8
2
L
Cabrakan
ST5imperfect-
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
45,454
74,291
Taken
83,640
51,645
Mitigated
52,413
24,825
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Evilmau555
Tsukuyomi
10,332
2,498
0
2,361
15,958
13,845
379
3,561
12,267
0
97,926
L
6,918
1,910
0
3,592
20,504
10,081
0
1,850
18,654
57,478
0
L
Thoth
7,323
140
0
939
8,422
3,291
0
3,058
5,364
82,323
0
W
Vulcan
12,510
2,819
0
1,802
6,473
2,606
60
2,072
4,260
80,296
0
L
Thanatos
MSNGER
Thanatos
8,030
2,092
0
9,423
19,723
8,370
443
3,429
16,294
0
66,690
W
14,561
1,395
0
6,270
16,529
13,568
0
6,405
10,085
447
113,483
L
Charybdis
MrAfroPie
Charybdis
14,235
7,846
0
5,630
14,252
5,533
0
1,992
12,260
0
88,603
W
Charybdis
NekoSatou
Charybdis
14,242
8,195
0
6,702
14,267
5,980
581
2,937
11,073
0
88,602
W
8,970
1,100
206
7,484
21,064
15,646
48
6,737
13,627
0
44,539
L
Cabrakan
ST5imperfect-
Cabrakan
8,948
1,080
0
5,642
20,739
25,138
0
2,628
18,111
26,072
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,258
Gold Earned
43,076
642
Minions Killed
488
0
Camps Cleared
0
1,965,641
Distance Traveled
1,743,240
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,319
543
121
6
0
435,712
3
L
Cthulhu
8,616
453
87
5
0
294,542
2
L
Thoth
9,099
479
146
8
0
385,732
3
W
Vulcan
10,461
551
147
8
0
412,134
3
L
Thanatos
9,006
474
91
5
0
376,552
7
W
Shiva
12,151
640
189
10
0
360,176
0
L
Charybdis
9,294
489
138
7
0
329,068
7
W
Charybdis
10,476
551
140
7
0
348,755
1
W
Tyr
8,851
466
45
2
0
408,864
0
L
Cabrakan
7,061
372
26
1
0
357,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role