Player Matchup

Ra
Ra
Racroot
Ra
Level 27
God Stats
5W - 5L
1,766 SR
Queue Stats
96W - 118L
1,485 Elo+
Party 1
Agni
Agni
Skelecela
Agni
Level 159
God Stats
2W - 4L
1,248 SR
Queue Stats
121W - 137L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
larcman
Baron Samedi
Level 104
God Stats
88W - 100L
1,544 SR
Queue Stats
334W - 352L
1,552 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,509 Elo+

VS

Team Averages
Level 69
1,562 SR
1,547 Elo+
Thanatos
Thanatos
CopiumX
Thanatos
Level 15
God Stats
0W - 2L
1,693 SR
Queue Stats
16W - 18L
1,587 Elo+
Party 2
Hercules
Hercules
RigoTG
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,479 Elo+
Solo
Yu Huang
Yu Huang
whoisqtm
Yu Huang
Level 154
God Stats
8W - 10L
1,492 SR
Queue Stats
103W - 92L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 16
12,603
840
15,804
19,218
7,667
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
14
6 / 6 / 14
12,069
805
13,237
13,844
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
larcman
Baron Samedi
16
10 / 0 / 11
13,493
900
17,981
9,610
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CopiumX
Thanatos
12
3 / 9 / 2
10,215
681
9,990
18,207
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
RigoTG
Hercules
12
2 / 9 / 3
9,914
661
5,991
20,923
21,220
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
whoisqtm
Yu Huang
13
1 / 5 / 4
10,441
696
19,819
14,591
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
23
Kills
6
6
Deaths
23
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CopiumX
Thanatos
3
9
2
0.44
W
7
0
16
15
L
Hercules
RigoTG
Hercules
2
9
3
0.39
W
Agni
6
6
14
2.17
W
Baron Samedi
larcman
Baron Samedi
10
0
11
15.5
L
Yu Huang
whoisqtm
Yu Huang
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
35,800
42,672
Taken
53,721
16,388
Mitigated
45,093
22,999
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CopiumX
Thanatos
9,990
1,514
0
4,902
18,207
19,187
0
16,058
2,098
0
20,034
W
15,804
1,653
4,652
13,827
19,218
7,667
925
7,900
10,406
53,712
0
L
Hercules
RigoTG
Hercules
5,991
696
0
6,390
20,923
21,220
0
18,074
2,659
0
19,810
W
Agni
13,237
1,488
0
0
13,844
4,468
786
6,911
6,438
35,917
0
W
Baron Samedi
larcman
Baron Samedi
17,981
1,395
1,141
3,379
9,610
4,253
890
4,149
5,100
50,362
0
L
Yu Huang
whoisqtm
Yu Huang
19,819
840
0
500
14,591
4,686
0
13,142
1,449
55,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
30,570
169
Minions Killed
105
0
Camps Cleared
0
844,174
Distance Traveled
703,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,215
681
13
1
0
220,359
0
W
Ra
12,603
840
55
4
0
291,593
0
L
Hercules
9,914
661
11
1
0
247,271
4
W
Agni
12,069
805
38
3
0
269,446
0
W
Baron Samedi
13,493
900
76
5
0
283,135
2
L
Yu Huang
10,441
696
81
5
0
236,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role