Player Matchup

Thoth
Thoth
Emhamer
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,638 Elo+
Solo
Chernobog
Chernobog
IMAGNUMI
Chernobog
Level 140
God Stats
4W - 4L
1,506 SR
Queue Stats
321W - 323L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
JHaZB
Baron Samedi
Level 158
God Stats
2W - 2L
1,739 SR
Queue Stats
193W - 181L
1,508 Elo+
Solo
Raijin
Raijin
MrHy6
Raijin
Level 188
God Stats
12W - 13L
1,458 SR
Queue Stats
1,027W - 1,033L
1,548 Elo+
Solo
Anhur
Anhur
Toby6569
Anhur
Level 157
God Stats
0W - 1L
1,737 SR
Queue Stats
22W - 20L
1,488 Elo+
Solo
Team Averages
Level 149
1,588 SR
1,531 Elo+

VS

Team Averages
Level 168
1,572 SR
1,480 Elo+
Olorun
Olorun
Fantasium
Olorun
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,515 Elo+
Party 1
Apollo
Apollo
Fetttoni Deluxe
Apollo
Level 123
God Stats
8W - 8L
1,505 SR
Queue Stats
257W - 256L
1,418 Elo+
Party 1
Camazotz
Camazotz
Norahc
Camazotz
Level 223
God Stats
8W - 7L
1,487 SR
Queue Stats
1,100W - 1,096L
1,406 Elo+
Party 1
Nemesis
Nemesis
Poeri
Nemesis
Level 182
God Stats
2W - 1L
1,531 SR
Queue Stats
104W - 89L
1,499 Elo+
Party 1
Discordia
Discordia
Rami7321
Discordia
Level 146
God Stats
29W - 12L
1,834 SR
Queue Stats
688W - 666L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Emhamer
Thoth
16
1 / 5 / 8
9,214
709
11,078
10,278
4,066
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
IMAGNUMI
Chernobog
17
7 / 6 / 5
10,708
824
8,939
13,478
6,624
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JHaZB
Baron Samedi
14
2 / 4 / 9
8,861
682
9,604
10,265
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
MrHy6
Raijin
16
3 / 3 / 8
10,014
770
9,588
10,278
3,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Toby6569
Anhur
15
3 / 5 / 6
9,236
710
6,587
11,157
4,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fantasium
Olorun
16
4 / 4 / 8
10,161
782
8,463
13,570
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 12
9,237
711
4,968
7,205
2,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Norahc
Camazotz
18
3 / 2 / 14
11,230
864
6,768
18,108
13,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
Poeri
Nemesis
19
11 / 5 / 7
11,350
873
14,630
13,739
6,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Rami7321
Discordia
17
4 / 5 / 14
10,749
827
17,033
11,674
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
16
Kills
23
23
Deaths
18
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
Emhamer
Thoth
1
5
8
1
W
Olorun
Fantasium
Olorun
4
4
8
2
W
1
2
12
3.5
L
Chernobog
IMAGNUMI
Chernobog
7
6
5
1.58
L
Baron Samedi
JHaZB
Baron Samedi
2
4
9
1.63
L
Raijin
MrHy6
Raijin
3
3
8
2.33
W
Camazotz
Norahc
Camazotz
3
2
14
5
W
Nemesis
Poeri
Nemesis
11
5
7
2.9
W
Discordia
Rami7321
Discordia
4
5
14
2.2
L
Anhur
Toby6569
Anhur
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
51,862
55,456
Taken
64,296
25,549
Mitigated
34,782
14,586
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Emhamer
Thoth
11,078
445
606
623
10,278
4,066
0
5,638
4,640
27,326
0
W
Olorun
Fantasium
Olorun
8,463
4,209
3,802
5,183
13,570
6,482
2,046
8,439
5,131
29,042
0
W
4,968
1,802
400
1,178
7,205
2,920
3,302
4,715
2,490
0
13,935
L
Chernobog
IMAGNUMI
Chernobog
8,939
4,986
1,046
1,550
13,478
6,624
803
6,642
6,836
0
24,801
L
Baron Samedi
JHaZB
Baron Samedi
9,604
368
1,347
1,539
10,265
6,448
244
5,884
4,381
21,266
0
L
Raijin
MrHy6
Raijin
9,588
370
2,030
2,711
10,278
3,966
49
3,999
6,279
18,809
0
W
Camazotz
Norahc
Camazotz
6,768
567
2,201
8,239
18,108
13,928
838
6,832
11,276
990
25,028
W
Nemesis
Poeri
Nemesis
14,630
3,307
27
2,213
13,739
6,871
286
3,801
9,938
0
22,097
W
Discordia
Rami7321
Discordia
17,033
228
1,147
2,015
11,674
4,581
1,523
6,483
5,191
32,566
0
L
Anhur
Toby6569
Anhur
6,587
3,330
1,742
1,392
11,157
4,445
792
4,095
7,062
0
9,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
52,727
140
Minions Killed
145
0
Camps Cleared
0
1,140,571
Distance Traveled
1,195,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,214
709
42
3
0
227,304
0
W
Olorun
10,161
782
43
3
0
213,921
0
W
Apollo
9,237
711
13
1
0
267,746
0
L
Chernobog
10,708
824
32
2
0
220,721
0
L
Baron Samedi
8,861
682
30
2
0
209,959
0
L
Raijin
10,014
770
26
2
0
256,779
1
W
Camazotz
11,230
864
22
2
0
228,996
0
W
Nemesis
11,350
873
21
2
0
237,598
0
W
Discordia
10,749
827
46
4
0
247,672
0
L
Anhur
9,236
710
10
1
0
225,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role