Player Matchup

Nemesis
Nemesis
Amatsugatchi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AmissFortune
Cabrakan
Level 129
God Stats
0W - 1L
1,529 SR
Queue Stats
27W - 33L
1,412 Elo+
Party 1
Yu Huang
Yu Huang
DankSoulsBrony
Yu Huang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,488 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,467 Elo+

VS

Team Averages
Level 80
1,522 SR
1,546 Elo+
Ix Chel
Ix Chel
BobbleHead19
Ix Chel
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
CÁZI
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,543 Elo+
Party 2
Charon
Charon
badussy00
Charon
Level 21
God Stats
6W - 0L
1,565 SR
Queue Stats
11W - 3L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amatsugatchi
Nemesis
12
3 / 7 / 1
10,196
784
6,636
14,213
6,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
AmissFortune
Cabrakan
12
1 / 10 / 5
9,943
765
8,679
21,306
24,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
14
2 / 5 / 3
10,609
816
13,242
12,291
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BobbleHead19
Ix Chel
14
7 / 3 / 11
11,648
896
11,581
9,780
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
CÁZI
Hou Yi
15
12 / 3 / 9
13,146
1,011
21,002
12,684
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
badussy00
Charon
14
3 / 0 / 17
10,885
837
8,111
16,393
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
22
22
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amatsugatchi
Nemesis
3
7
1
0.5
L
Cabrakan
AmissFortune
Cabrakan
1
10
5
0.35
W
Ix Chel
BobbleHead19
Ix Chel
7
3
11
4.17
W
Hou Yi
CÁZI
Hou Yi
12
3
9
5.5
L
Yu Huang
2
5
3
0.7
W
Charon
badussy00
Charon
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
40,694
47,810
Taken
38,857
36,305
Mitigated
17,987
4,125
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amatsugatchi
Nemesis
6,636
3,487
0
2,018
14,213
6,748
0
6,027
8,186
0
20,094
L
Cabrakan
AmissFortune
Cabrakan
8,679
1,636
0
1,607
21,306
24,766
0
9,682
11,624
23,206
612
W
Ix Chel
BobbleHead19
Ix Chel
11,581
1,376
1,543
2,407
9,780
3,870
897
4,578
4,590
49,292
0
W
Hou Yi
CÁZI
Hou Yi
21,002
10,014
0
2,575
12,684
4,928
1,995
9,045
3,014
0
58,699
L
Yu Huang
13,242
1,138
0
500
12,291
4,791
0
4,281
8,010
57,790
0
W
Charon
badussy00
Charon
8,111
1,840
0
5,465
16,393
9,189
687
8,678
5,783
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
35,679
111
Minions Killed
124
0
Camps Cleared
0
600,678
Distance Traveled
612,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,196
784
23
2
0
212,307
0
L
Cabrakan
9,943
765
28
2
0
175,300
0
W
Ix Chel
11,648
896
49
4
0
208,618
5
W
Hou Yi
13,146
1,011
64
5
0
190,754
0
L
Yu Huang
10,609
816
60
5
0
213,071
0
W
Charon
10,885
837
11
1
0
213,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role