Player Matchup

Nu Wa
Nu Wa
ALBINOZMAGOO
Nu Wa
Level 66
God Stats
4W - 2L
1,711 SR
Queue Stats
67W - 52L
1,499 Elo+
Party 2
Horus
Horus
Ess lmperial
Horus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,456 Elo+
Solo
Vulcan
Vulcan
Kaiannpeppa
Vulcan
Level 228
God Stats
14W - 19L
1,519 SR
Queue Stats
461W - 439L
1,467 Elo+
Solo
Xing Tian
Xing Tian
LabMunkey
Xing Tian
Level 83
God Stats
31W - 28L
1,540 SR
Queue Stats
263W - 270L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xMaryjuana
Morgan Le Fay
Level 2
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,428 Elo+

VS

Team Averages
Level 82
1,580 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gabe168
Chaac
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 15L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Khan12950
Nu Wa
Level 24
God Stats
1W - 0L
1,767 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 1
Ne Zha
Ne Zha
Riichard17711
Ne Zha
Level 86
God Stats
18W - 7L
1,648 SR
Queue Stats
372W - 212L
1,627 Elo+
Solo
Surtr
Surtr
Toxic Skunke
Surtr
Level 107
God Stats
10W - 14L
1,486 SR
Queue Stats
188W - 184L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,699
967
10,179
11,592
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 3
8,603
956
4,912
16,850
16,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
14
3 / 2 / 2
9,596
1,066
18,365
11,836
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
LabMunkey
Xing Tian
13
2 / 0 / 0
8,510
946
4,149
7,426
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xMaryjuana
Morgan Le Fay
14
0 / 9 / 2
8,254
917
3,228
14,500
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 3 / 6
10,429
1,159
14,810
11,243
5,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Gabe168
Chaac
15
3 / 0 / 9
9,180
1,020
9,096
10,013
9,263
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Khan12950
Nu Wa
15
2 / 1 / 9
9,380
1,042
13,519
5,518
1,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 5
9,764
1,085
10,549
7,810
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 0 / 10
9,401
1,045
10,524
13,318
13,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
16
16
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
6
3.33
L
0
3
4
0.67
L
0
2
3
0.75
W
Chaac
Gabe168
Chaac
3
0
9
7.5
L
Vulcan
3
2
2
2
W
Nu Wa
Khan12950
Nu Wa
2
1
9
6.5
L
Xing Tian
LabMunkey
Xing Tian
2
0
0
2
W
2
1
5
4.5
W
2
0
10
7
L
Morgan Le Fay
xMaryjuana
Morgan Le Fay
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,833
Damage
58,498
62,204
Taken
47,902
33,556
Mitigated
33,844
4,315
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,810
350
0
5,447
11,243
5,528
0
9,299
1,944
39,049
0
L
10,179
2,181
0
125
11,592
3,773
0
5,969
5,325
30,096
0
L
4,912
1,383
310
1,781
16,850
16,329
0
8,615
7,493
7,678
10,090
W
Chaac
Gabe168
Chaac
9,096
937
348
3,931
10,013
9,263
0
9,010
853
0
17,716
L
Vulcan
18,365
6,380
0
0
11,836
4,751
0
3,500
8,226
41,883
0
W
Nu Wa
Khan12950
Nu Wa
13,519
2,992
0
1,047
5,518
1,951
0
4,867
651
25,024
0
L
Xing Tian
LabMunkey
Xing Tian
4,149
150
0
1,505
7,426
3,377
0
3,155
3,749
14,637
0
W
10,549
1,395
0
1,925
7,810
3,551
0
5,168
2,642
0
43,506
W
10,524
2,541
326
2,806
13,318
13,551
0
9,709
3,609
362
24,908
L
Morgan Le Fay
xMaryjuana
Morgan Le Fay
3,228
1,096
0
594
14,500
5,326
0
6,152
8,222
12,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
48,154
199
Minions Killed
274
3
Camps Cleared
8
704,357
Distance Traveled
795,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,429
1,159
67
7
1
127,443
0
L
Nu Wa
8,699
967
38
4
0
150,616
0
L
Horus
8,603
956
42
5
0
154,444
0
W
Chaac
9,180
1,020
15
2
0
160,064
0
L
Vulcan
9,596
1,066
69
8
3
177,519
0
W
Nu Wa
9,380
1,042
72
8
1
162,941
0
L
Xing Tian
8,510
946
23
3
0
102,848
0
W
Ne Zha
9,764
1,085
81
9
5
168,169
0
W
Surtr
9,401
1,045
39
4
1
176,968
0
L
Morgan Le Fay
8,254
917
27
3
0
118,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role