Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SekhmetG56
Nox
Level 83
God Stats
49W - 47L
1,563 SR
Queue Stats
190W - 167L
1,518 Elo+
Solo
Anhur
Anhur
dAkinE004
Anhur
Level 137
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 12L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
echo784512
Gilgamesh
Level 145
God Stats
12W - 2L
1,909 SR
Queue Stats
1,097W - 84L
1,962 Elo+
Party 2
Pele
Pele
supremewaves
Pele
Level 107
God Stats
15W - 2L
1,829 SR
Queue Stats
295W - 15L
2,062 Elo+
Party 2
Team Averages
Level 122
1,623 SR
1,723 Elo+

VS

Team Averages
Level 111
1,510 SR
1,516 Elo+
Da Ji
Da Ji
DaddysBottomBoy
Da Ji
Level 63
God Stats
1W - 2L
1,260 SR
Queue Stats
182W - 141L
1,494 Elo+
Solo
Amaterasu
Amaterasu
GenistaSouji
Amaterasu
Level 148
God Stats
3W - 8L
1,417 SR
Queue Stats
405W - 405L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
NecroLarfleeze
Hou Yi
Level 65
God Stats
4W - 2L
1,674 SR
Queue Stats
33W - 37L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Ramzebú
Xing Tian
Level 133
God Stats
17W - 20L
1,554 SR
Queue Stats
243W - 241L
1,508 Elo+
Party 1
Discordia
Discordia
Sikaira
Discordia
Level 146
God Stats
11W - 12L
1,642 SR
Queue Stats
303W - 293L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 6
8,564
1,223
6,802
11,386
9,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 0 / 6
7,731
1,104
4,239
2,578
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
dAkinE004
Anhur
13
1 / 0 / 4
7,501
1,072
5,578
3,520
1,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
echo784512
Gilgamesh
13
3 / 0 / 6
8,631
1,233
8,159
8,868
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 5
8,133
1,162
6,997
9,328
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,104
1,158
5,968
7,700
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
GenistaSouji
Amaterasu
13
1 / 4 / 4
7,841
1,120
7,750
11,414
5,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
7,608
1,087
4,757
6,004
1,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Ramzebú
Xing Tian
12
0 / 1 / 1
7,085
1,012
2,043
6,490
5,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sikaira
Discordia
13
1 / 0 / 3
7,908
1,130
12,049
3,816
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
9
Kills
5
5
Deaths
9
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
6
5
L
2
2
1
1.25
L
Amaterasu
GenistaSouji
Amaterasu
1
4
4
0.75
L
1
2
2
1
L
Xing Tian
Ramzebú
Xing Tian
0
1
1
0.5
W
0
0
6
3
L
Discordia
Sikaira
Discordia
1
0
3
2.5
W
Anhur
dAkinE004
Anhur
1
0
4
3
W
Gilgamesh
echo784512
Gilgamesh
3
0
6
6
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
32,567
35,680
Taken
35,424
22,790
Mitigated
18,336
6,529
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,802
446
0
3,864
11,386
9,301
0
3,423
7,411
17,235
0
L
5,968
860
0
7
7,700
4,213
0
3,264
4,042
0
17,823
L
Amaterasu
GenistaSouji
Amaterasu
7,750
2,472
0
1,409
11,414
5,330
0
2,553
8,470
0
13,783
L
4,757
2,703
0
0
6,004
1,870
0
1,155
4,515
0
12,731
L
Xing Tian
Ramzebú
Xing Tian
2,043
110
0
240
6,490
5,555
0
1,684
4,538
9,639
68
W
4,239
654
0
294
2,578
908
0
1,180
1,124
18,877
0
L
Discordia
Sikaira
Discordia
12,049
1,335
0
250
3,816
1,368
0
1,674
1,958
27,596
0
W
Anhur
dAkinE004
Anhur
5,578
3,008
285
115
3,520
1,370
0
2,112
1,300
0
10,427
W
Gilgamesh
echo784512
Gilgamesh
8,159
2,306
0
1,032
8,868
7,595
0
3,439
4,920
0
18,036
W
6,997
1,131
0
939
9,328
3,616
0
3,006
5,858
0
13,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
38,546
154
Minions Killed
146
5
Camps Cleared
7
749,924
Distance Traveled
742,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,564
1,223
29
4
1
160,070
0
L
Da Ji
8,104
1,158
36
5
4
164,485
0
L
Amaterasu
7,841
1,120
26
4
1
161,252
0
L
Hou Yi
7,608
1,087
20
3
2
150,160
0
L
Xing Tian
7,085
1,012
16
2
0
116,527
0
W
Nox
7,731
1,104
52
7
2
157,274
0
L
Discordia
7,908
1,130
48
7
0
150,130
0
W
Anhur
7,501
1,072
21
3
0
110,186
0
W
Gilgamesh
8,631
1,233
30
4
2
171,103
0
W
Pele
8,133
1,162
22
3
0
151,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role