Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
King Arthur3692
Ne Zha
Level 157
God Stats
14W - 13L
1,490 SR
Queue Stats
231W - 229L
1,473 Elo+
Party 3
Tyr
Tyr
Steelkiller1125
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,512 Elo+
Party 3
Chronos
Chronos
WorthlessHooman
Chronos
Level 157
God Stats
19W - 19L
1,577 SR
Queue Stats
343W - 304L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
b3yond h3av3n
Sylvanus
Level 150
God Stats
1W - 1L
1,851 SR
Queue Stats
283W - 252L
1,562 Elo+
Party 1
Team Averages
Level 144
1,584 SR
1,521 Elo+

VS

Team Averages
Level 131
1,711 SR
1,539 Elo+
Hercules
Hercules
Kingly23
Hercules
Level 151
God Stats
3W - 0L
1,812 SR
Queue Stats
235W - 195L
1,571 Elo+
Party 2
Poseidon
Poseidon
Marquma
Poseidon
Level 155
God Stats
39W - 14L
1,739 SR
Queue Stats
249W - 204L
1,576 Elo+
Party 2
Skadi
Skadi
MegaMcChorizo
Skadi
Level 120
God Stats
2W - 0L
1,798 SR
Queue Stats
275W - 253L
1,515 Elo+
Solo
Charon
Charon
ShiresNut
Charon
Level 158
God Stats
25W - 21L
1,486 SR
Queue Stats
145W - 149L
1,463 Elo+
Solo
He Bo
He Bo
Verdehilee
He Bo
Level 72
God Stats
4W - 2L
1,719 SR
Queue Stats
47W - 31L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 1
5,227
523
3,649
8,261
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,132
513
2,110
9,579
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,330
533
4,461
10,167
8,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,875
588
3,818
3,759
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
b3yond h3av3n
Sylvanus
8
1 / 0 / 2
5,208
521
4,019
7,263
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingly23
Hercules
10
1 / 0 / 4
5,961
596
5,650
6,392
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Marquma
Poseidon
10
0 / 1 / 1
5,753
575
5,685
3,893
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,568
557
1,558
5,704
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
ShiresNut
Charon
7
0 / 1 / 1
5,040
504
4,315
7,556
3,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
11
8 / 0 / 1
6,816
682
7,515
5,359
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
L
1
4
0
0.25
W
Hercules
Kingly23
Hercules
1
0
4
3
W
Poseidon
Marquma
Poseidon
0
1
1
0.5
W
0
1
0
0
W
Charon
ShiresNut
Charon
0
1
1
0.5
L
0
3
0
0
W
He Bo
8
0
1
8.5
L
1
1
1
1.5
L
Sylvanus
b3yond h3av3n
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
24,723
39,029
Taken
28,904
23,217
Mitigated
14,076
15,616
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,649
0
0
3,668
8,261
4,128
0
4,929
3,118
36,260
0
L
2,110
306
0
4,009
9,579
3,599
0
3,214
6,321
0
37,069
W
Hercules
Kingly23
Hercules
5,650
1,762
0
2,580
6,392
5,575
0
119
6,273
0
31,761
W
Poseidon
Marquma
Poseidon
5,685
790
0
1,441
3,893
1,086
0
2,479
1,414
44,507
0
W
1,558
724
0
2,858
5,704
1,827
0
3,066
2,480
0
44,284
W
Charon
ShiresNut
Charon
4,315
1,256
0
1,424
7,556
3,830
192
4,512
2,950
16,336
0
L
4,461
974
0
3,554
10,167
8,850
0
3,484
6,099
0
31,872
W
He Bo
7,515
574
0
2,486
5,359
1,758
0
1,010
4,321
47,945
0
L
3,818
1,354
0
1,447
3,759
1,202
0
1,499
2,260
36,866
4,621
L
Sylvanus
b3yond h3av3n
Sylvanus
4,019
1,143
588
2,350
7,263
5,438
0
4,093
3,063
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
29,138
312
Minions Killed
327
0
Camps Cleared
0
939,630
Distance Traveled
994,035
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,227
523
76
8
0
170,155
1
L
Ne Zha
5,132
513
64
6
0
194,571
0
W
Hercules
5,961
596
56
6
0
201,313
0
W
Poseidon
5,753
575
93
9
0
199,185
1
W
Skadi
5,568
557
91
9
0
172,596
0
W
Charon
5,040
504
16
2
0
184,572
5
L
Tyr
5,330
533
56
6
0
205,947
2
W
He Bo
6,816
682
71
7
0
236,369
0
L
Chronos
5,875
588
95
10
0
186,485
0
L
Sylvanus
5,208
521
21
2
0
182,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role