Player Matchup

Nu Wa
Nu Wa
DM4N20
Nu Wa
Level 122
God Stats
6W - 3L
1,543 SR
Queue Stats
87W - 108L
1,333 Elo+
Party 1
Neith
Neith
Do The Undone
Neith
Level 19
God Stats
7W - 15L
1,380 SR
Queue Stats
7W - 16L
1,372 Elo+
Party 1
Odin
Odin
Hit The Rig
Odin
Level 159
God Stats
0W - 1L
1,760 SR
Queue Stats
134W - 143L
1,520 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,408 Elo+

VS

Team Averages
Level 97
1,601 SR
1,405 Elo+
Chaac
Chaac
IghtBruh
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
danielmuch303
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
vinny marks1426
Medusa
Level 103
God Stats
1W - 1L
1,804 SR
Queue Stats
2W - 3L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DM4N20
Nu Wa
9
0 / 7 / 2
6,981
698
6,675
7,834
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 0
8,004
800
5,134
7,852
2,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 0
7,068
707
3,644
7,718
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IghtBruh
Chaac
12
3 / 0 / 10
8,729
873
9,251
9,898
8,379
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
danielmuch303
Thanatos
11
11 / 1 / 1
9,564
956
7,522
8,449
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 10
7,881
788
4,302
6,201
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DM4N20
Nu Wa
0
7
2
0.14
L
2
4
0
0.5
L
0
3
0
0
W
Chaac
IghtBruh
Chaac
3
0
10
8
W
Thanatos
danielmuch303
Thanatos
11
1
1
11.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,453
Damage
21,075
23,404
Taken
24,548
11,867
Mitigated
14,005
2,085
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DM4N20
Nu Wa
6,675
3,069
154
80
7,834
1,668
0
0
7,834
20,642
0
L
5,134
1,145
0
619
7,852
2,505
0
0
7,852
0
24,927
L
3,644
500
0
1,232
7,718
7,694
0
171
7,547
0
17,934
W
Chaac
IghtBruh
Chaac
9,251
865
0
2,317
9,898
8,379
374
4,088
5,564
0
40,611
W
Thanatos
danielmuch303
Thanatos
7,522
2,238
203
6,180
8,449
3,177
839
1,737
6,590
0
28,902
W
4,302
1,683
0
483
6,201
2,449
884
2,175
3,940
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,053
Gold Earned
26,174
89
Minions Killed
116
0
Camps Cleared
0
478,769
Distance Traveled
547,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,981
698
25
3
0
139,158
0
L
Neith
8,004
800
42
4
0
166,409
0
L
Odin
7,068
707
22
2
0
173,202
0
W
Chaac
8,729
873
48
5
0
189,853
0
W
Thanatos
9,564
956
31
3
0
167,369
0
W
Medusa
7,881
788
37
4
0
189,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role