Player Matchup

Rama
Rama
 
Rama
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElectroScorpion
Sun Wukong
Level 127
God Stats
3W - 4L
1,315 SR
Queue Stats
113W - 124L
1,432 Elo+
Solo
Tiamat
Tiamat
GeekyRelic44
Tiamat
Level 107
God Stats
5W - 7L
1,180 SR
Queue Stats
545W - 501L
1,389 Elo+
Solo
Thanatos
Thanatos
albedosbae
Thanatos
Level 45
God Stats
6W - 12L
1,400 SR
Queue Stats
66W - 93L
1,363 Elo+
Solo
Team Averages
Level 92
1,379 SR
1,437 Elo+

VS

Team Averages
Level 95
1,435 SR
1,415 Elo+
Zeus
Zeus
Alexcuau
Zeus
Level 122
God Stats
21W - 20L
1,608 SR
Queue Stats
902W - 856L
1,446 Elo+
Solo
Bellona
Bellona
Bobstirl
Bellona
Level 5
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
ChucklingBeef67
Nu Wa
Level 154
God Stats
8W - 8L
1,464 SR
Queue Stats
99W - 98L
1,416 Elo+
Solo
Set
Set
Toro98802
Set
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 233L
1,458 Elo+
Solo
Ishtar
Ishtar
enri2599
Ishtar
Level 127
God Stats
0W - 2L
1,395 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 1
7,682
640
5,451
8,259
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
10
2 / 0 / 5
6,894
575
4,793
12,808
9,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ElectroScorpion
Sun Wukong
11
2 / 5 / 1
6,846
571
5,625
12,232
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
0 / 2 / 4
6,370
531
4,219
7,380
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
albedosbae
Thanatos
11
3 / 1 / 1
6,306
526
3,045
9,592
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 2 / 0
6,391
533
7,667
7,068
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Bobstirl
Bellona
1
0 / 0 / 0
3,860
322
0
0
0
12
4 / 2 / 0
7,607
634
6,362
7,664
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,405
534
4,326
10,323
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
enri2599
Ishtar
10
0 / 6 / 2
5,667
472
6,970
8,932
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
7
8
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
W
Artio
 
Artio
2
0
5
4.5
L
Zeus
2
2
0
1
L
Bellona
Bobstirl
Bellona
0
0
0
0
L
4
2
0
2
W
Sun Wukong
ElectroScorpion
Sun Wukong
2
5
1
0.5
W
Tiamat
0
2
4
1
L
1
2
2
1
W
Thanatos
albedosbae
Thanatos
3
1
1
3.5
L
Ishtar
enri2599
Ishtar
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
25,325
50,271
Taken
33,987
27,511
Mitigated
12,741
20,188
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,451
4,475
0
4,474
8,259
3,093
0
594
7,665
0
58,349
W
Artio
 
Artio
4,793
1,112
1,508
4,293
12,808
9,550
0
3,433
9,375
25,332
0
L
Zeus
7,667
612
0
2,590
7,068
2,340
0
2,708
4,294
44,988
0
L
Bellona
Bobstirl
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
6,362
1,569
0
3,048
7,664
2,304
356
1,098
6,566
56,150
0
W
Sun Wukong
ElectroScorpion
Sun Wukong
5,625
1,211
0
2,884
12,232
7,502
17
4,318
7,914
0
53,428
W
Tiamat
4,219
270
0
1,822
7,380
3,841
0
3,002
4,378
39,989
0
L
4,326
1,885
0
858
10,323
5,132
0
2,741
7,476
0
45,929
W
Thanatos
albedosbae
Thanatos
3,045
506
0
5,207
9,592
3,525
0
2,682
6,910
0
36,005
L
Ishtar
enri2599
Ishtar
6,970
4,403
107
1,026
8,932
2,965
0
2,263
6,639
0
28,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
29,930
344
Minions Killed
269
0
Camps Cleared
0
1,135,496
Distance Traveled
852,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,682
640
94
8
0
201,619
0
W
Artio
6,894
575
37
3
0
248,633
0
L
Zeus
6,391
533
79
7
0
205,984
0
L
Bellona
3,860
322
0
0
0
0
0
L
Nu Wa
7,607
634
87
7
0
207,917
0
W
Sun Wukong
6,846
571
79
7
0
209,011
0
W
Tiamat
6,370
531
81
7
0
228,139
2
L
Set
6,405
534
74
6
0
237,000
0
W
Thanatos
6,306
526
53
4
0
248,094
0
L
Ishtar
5,667
472
29
2
0
201,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role