Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
A55Kancer
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,808 Elo+
Party 2
Nike
Nike
ShaoFantastic74
Nike
Level 189
God Stats
7W - 2L
1,727 SR
Queue Stats
351W - 353L
1,551 Elo+
Solo
Awilix
Awilix
maseratidrew2325
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Solo
King Arthur
King Arthur
uhslinky
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,802 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,566 Elo+

VS

Team Averages
Level 146
1,469 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
KuabaraSwitch91
Kumbhakarna
Level 149
God Stats
7W - 7L
1,442 SR
Queue Stats
257W - 234L
1,580 Elo+
Solo
Cerberus
Cerberus
Lawd Tachank
Cerberus
Level 132
God Stats
10W - 1L
1,500 SR
Queue Stats
220W - 178L
1,500 Elo+
Solo
Nox
Nox
R0CKC0NSPIRAT0R
Nox
Level 156
God Stats
2W - 1L
1,575 SR
Queue Stats
62W - 63L
1,538 Elo+
Solo
Ishtar
Ishtar
SwiftAaron
Ishtar
Level 149
God Stats
1W - 0L
1,632 SR
Queue Stats
30W - 19L
1,574 Elo+
Party 1
Chiron
Chiron
tmoneybrown
Chiron
Level 142
God Stats
1W - 5L
1,197 SR
Queue Stats
142W - 132L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
0 / 2 / 4
8,833
679
16,735
8,859
6,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
A55Kancer
Fenrir
14
2 / 7 / 4
8,505
654
4,248
14,089
13,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 4
8,540
657
7,653
10,862
9,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 1
7,965
613
2,634
12,094
6,842
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
uhslinky
King Arthur
15
1 / 6 / 4
8,140
626
9,757
17,174
21,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KuabaraSwitch91
Kumbhakarna
15
1 / 3 / 16
10,110
778
3,401
18,049
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Lawd Tachank
Cerberus
17
6 / 1 / 15
11,393
876
11,382
15,622
19,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 1 / 14
10,836
834
13,232
6,567
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SwiftAaron
Ishtar
17
3 / 1 / 13
10,014
770
13,632
8,659
4,728
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chiron
18
7 / 1 / 12
10,636
818
16,056
10,330
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
7
Kills
23
24
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
4
1
L
Fenrir
A55Kancer
Fenrir
2
7
4
0.57
W
Kumbhakarna
KuabaraSwitch91
Kumbhakarna
1
3
16
3
W
Cerberus
Lawd Tachank
Cerberus
6
1
15
13.5
W
6
1
14
13
L
1
3
4
1
W
Ishtar
SwiftAaron
Ishtar
3
1
13
9.5
L
3
6
1
0.58
W
Chiron
7
1
12
13
L
King Arthur
uhslinky
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
57,703
63,078
Taken
59,227
58,627
Mitigated
52,460
10,851
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,735
1,223
1,032
3,028
8,859
6,941
0
3,414
5,445
40,542
0
L
Fenrir
A55Kancer
Fenrir
4,248
1,263
238
2,020
14,089
13,745
0
5,570
8,519
0
6,423
W
Kumbhakarna
KuabaraSwitch91
Kumbhakarna
3,401
152
1,477
2,713
18,049
19,182
29
5,890
11,702
10,731
0
W
Cerberus
Lawd Tachank
Cerberus
11,382
628
2,576
5,334
15,622
19,289
578
4,620
10,770
14,939
0
W
13,232
1,464
1,564
726
6,567
3,862
2,422
2,443
4,075
34,674
0
L
7,653
320
234
1,206
10,862
9,717
0
5,280
5,582
4,030
12,849
W
Ishtar
SwiftAaron
Ishtar
13,632
10,534
728
854
8,659
4,728
1,485
2,980
5,549
0
33,300
L
2,634
1,102
0
940
12,094
6,842
0
6,741
5,353
0
6,826
W
Chiron
16,056
4,539
3,405
2,040
10,330
5,399
2,933
3,954
6,280
0
29,548
L
King Arthur
uhslinky
King Arthur
9,757
610
533
1,620
17,174
21,382
0
7,010
10,164
356
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
52,989
101
Minions Killed
162
0
Camps Cleared
0
1,030,637
Distance Traveled
1,244,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,833
679
51
4
0
235,044
0
L
Fenrir
8,505
654
4
0
0
198,556
0
W
Kumbhakarna
10,110
778
12
1
0
257,402
0
W
Cerberus
11,393
876
15
1
0
264,824
0
W
Nox
10,836
834
50
4
0
259,760
0
L
Nike
8,540
657
29
2
0
160,896
0
W
Ishtar
10,014
770
55
4
0
229,987
0
L
Awilix
7,965
613
4
0
0
211,557
0
W
Chiron
10,636
818
30
2
0
232,200
0
L
King Arthur
8,140
626
13
1
0
224,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role