Player Matchup

Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 54
God Stats
101W - 90L
1,543 SR
Queue Stats
367W - 370L
1,418 Elo+
Solo
Danzaburou
Danzaburou
dinoglaogla
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,703 Elo+
Party 2
Aphrodite
Aphrodite
keeduh
Aphrodite
Level 31
God Stats
1W - 2L
1,769 SR
Queue Stats
13W - 13L
1,775 Elo+
Party 2
Janus
Janus
xKillerEaglex
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,497 Elo+
Party 3
Team Averages
Level 69
1,562 SR
1,579 Elo+

VS

Team Averages
Level 128
1,454 SR
1,448 Elo+
Medusa
Medusa
King_Sweet9
Medusa
Level 89
God Stats
2W - 2L
1,210 SR
Queue Stats
318W - 289L
1,499 Elo+
Solo
Merlin
Merlin
L3GO Design
Merlin
Level 129
God Stats
6W - 5L
1,568 SR
Queue Stats
244W - 237L
1,438 Elo+
Party 1
Thor
Thor
cazadorlex
Thor
Level 158
God Stats
79W - 66L
1,530 SR
Queue Stats
409W - 394L
1,452 Elo+
Solo
Mulan
Mulan
l3gotunee
Mulan
Level 158
God Stats
7W - 8L
1,564 SR
Queue Stats
155W - 161L
1,454 Elo+
Party 1
Pele
Pele
xIRISHAx
Pele
Level 107
God Stats
6W - 10L
1,395 SR
Queue Stats
108W - 113L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 0
5,481
498
2,926
8,535
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
P1pBoy-Panda
Mercury
10
0 / 2 / 0
5,772
525
1,159
9,586
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
dinoglaogla
Danzaburou
8
0 / 6 / 3
4,832
439
3,085
9,712
3,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
keeduh
Aphrodite
8
1 / 4 / 2
5,381
489
2,847
7,760
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,637
512
2,930
8,165
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 1 / 6
6,650
605
9,289
6,822
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
13
4 / 1 / 0
7,847
713
5,505
3,634
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 4
6,185
562
7,478
10,054
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
l3gotunee
Mulan
12
2 / 0 / 2
7,675
698
3,248
5,284
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
10
1 / 0 / 3
5,970
543
3,139
7,585
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
16
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Medusa
4
1
6
7
W
Merlin
4
1
0
4
L
Mercury
P1pBoy-Panda
Mercury
0
2
0
0
W
5
2
4
3.5
L
Danzaburou
dinoglaogla
Danzaburou
0
6
3
0.25
L
Aphrodite
keeduh
Aphrodite
1
4
2
0.5
W
Mulan
l3gotunee
Mulan
2
0
2
3
W
Pele
1
0
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,947
Damage
28,659
43,758
Taken
33,379
17,150
Mitigated
13,455
13,939
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,926
1,018
0
3,459
8,535
3,340
0
1,367
7,168
0
36,270
W
Medusa
9,289
3,235
0
3,020
6,822
2,559
151
886
5,936
0
41,842
W
Merlin
5,505
369
0
729
3,634
1,301
177
1,548
2,022
60,343
0
L
Mercury
P1pBoy-Panda
Mercury
1,159
226
0
4,272
9,586
2,960
0
17
9,569
0
40,134
W
7,478
1,092
0
2,272
10,054
3,772
132
1,470
8,584
0
34,451
L
Danzaburou
dinoglaogla
Danzaburou
3,085
709
0
698
9,712
3,474
0
0
9,712
0
22,242
L
Aphrodite
keeduh
Aphrodite
2,847
968
1,484
2,799
7,760
4,663
0
0
7,760
14,144
0
W
Mulan
l3gotunee
Mulan
3,248
208
0
1,707
5,284
3,200
345
527
4,689
314
53,740
W
Pele
3,139
641
0
3,163
7,585
2,623
0
1,162
6,371
0
41,567
L
2,930
165
0
1,227
8,165
2,713
0
4,226
3,939
42,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
34,327
274
Minions Killed
382
0
Camps Cleared
0
1,113,371
Distance Traveled
1,125,651
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,481
498
60
5
0
228,496
0
W
Medusa
6,650
605
59
5
0
222,289
5
W
Merlin
7,847
713
121
11
0
220,859
1
L
Mercury
5,772
525
73
7
0
260,882
0
W
Thor
6,185
562
51
5
0
210,926
0
L
Danzaburou
4,832
439
37
3
0
189,213
0
L
Aphrodite
5,381
489
20
2
0
201,353
2
W
Mulan
7,675
698
94
9
0
206,522
3
W
Pele
5,970
543
57
5
0
265,055
0
L
Janus
5,637
512
84
8
0
233,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role