Player Matchup

Martichoras
Martichoras
Grillomatador12
Martichoras
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 157L
1,567 Elo+
Party 1
King Arthur
King Arthur
MIKE_ORO
King Arthur
Level 165
God Stats
0W - 1L
1,247 SR
Queue Stats
42W - 42L
1,539 Elo+
Party 3
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 27
God Stats
67W - 53L
1,659 SR
Queue Stats
110W - 100L
1,552 Elo+
Party 1
Ra
Ra
Tannant
Ra
Level 42
God Stats
1W - 4L
1,439 SR
Queue Stats
35W - 30L
1,576 Elo+
Solo
Thor
Thor
vaironyjean
Thor
Level 164
God Stats
2W - 1L
1,436 SR
Queue Stats
28W - 27L
1,580 Elo+
Party 3
Team Averages
Level 104
1,456 SR
1,563 Elo+

VS

Team Averages
Level 104
1,614 SR
1,568 Elo+
Agni
Agni
 
Agni
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DrDeath124
King Arthur
Level 111
God Stats
10W - 3L
1,726 SR
Queue Stats
96W - 83L
1,546 Elo+
Solo
Martichoras
Martichoras
ParaylxsisJR
Martichoras
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,592 Elo+
Party 2
Arachne
Arachne
Serinitiy
Arachne
Level 203
God Stats
9W - 8L
1,692 SR
Queue Stats
245W - 197L
1,566 Elo+
Solo
Atlas
Atlas
xTRIGGAxFINGGAx
Atlas
Level 175
God Stats
9W - 5L
1,654 SR
Queue Stats
215W - 178L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Grillomatador12
Martichoras
11
2 / 5 / 3
6,830
488
5,861
12,491
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MIKE_ORO
King Arthur
12
2 / 4 / 0
7,631
545
7,206
14,435
15,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
R0MP3PN3S34
Bacchus
11
1 / 5 / 3
6,744
482
6,524
12,357
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 6 / 0
8,059
576
8,755
13,022
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 4
7,446
532
5,834
15,034
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 4 / 3
7,929
566
13,207
9,321
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DrDeath124
King Arthur
14
3 / 1 / 0
8,698
621
6,990
10,608
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
ParaylxsisJR
Martichoras
13
3 / 4 / 7
8,471
605
9,807
12,897
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Serinitiy
Arachne
16
10 / 2 / 2
9,626
688
13,854
13,972
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 8
8,373
598
7,824
13,550
11,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
24
24
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
4
3
1.63
W
King Arthur
DrDeath124
King Arthur
3
1
0
3
L
Martichoras
Grillomatador12
Martichoras
2
5
3
0.7
L
King Arthur
MIKE_ORO
King Arthur
2
4
0
0.5
W
Martichoras
ParaylxsisJR
Martichoras
3
4
7
1.63
L
Bacchus
R0MP3PN3S34
Bacchus
1
5
3
0.5
W
Arachne
Serinitiy
Arachne
10
2
2
5.5
L
5
6
0
0.83
L
1
4
4
0.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,180
Damage
51,682
67,339
Taken
60,348
46,481
Mitigated
38,504
15,400
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,207
1,377
0
250
9,321
3,377
0
5,418
3,765
52,982
0
W
King Arthur
DrDeath124
King Arthur
6,990
886
0
1,499
10,608
10,223
0
393
10,215
0
65,076
L
Martichoras
Grillomatador12
Martichoras
5,861
2,189
0
1,181
12,491
5,284
0
3,500
8,991
0
50,507
L
King Arthur
MIKE_ORO
King Arthur
7,206
870
0
338
14,435
15,106
0
2,430
12,005
0
55,620
W
Martichoras
ParaylxsisJR
Martichoras
9,807
4,663
0
3,241
12,897
5,789
2,268
3,777
9,039
0
66,460
L
Bacchus
R0MP3PN3S34
Bacchus
6,524
712
160
2,560
12,357
13,808
0
4,080
8,277
18,813
0
W
Arachne
Serinitiy
Arachne
13,854
9,691
0
7,484
13,972
7,280
872
1,864
12,108
0
80,954
L
8,755
710
252
3,314
13,022
6,003
0
8,925
4,097
59,963
0
L
5,834
2,250
0
7,595
15,034
6,280
0
2,096
12,938
0
62,127
W
7,824
3,254
0
3,641
13,550
11,835
34
3,608
9,942
33,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
43,097
409
Minions Killed
432
0
Camps Cleared
0
1,337,043
Distance Traveled
1,320,962
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,929
566
66
5
0
251,479
4
W
King Arthur
8,698
621
116
8
0
272,308
0
L
Martichoras
6,830
488
83
6
0
254,449
0
L
King Arthur
7,631
545
89
6
0
262,059
2
W
Martichoras
8,471
605
102
7
0
221,460
0
L
Bacchus
6,744
482
24
2
0
267,561
0
W
Arachne
9,626
688
114
8
0
286,062
2
L
Ra
8,059
576
107
8
0
253,236
1
L
Thor
7,446
532
106
8
0
299,738
2
W
Atlas
8,373
598
34
2
0
289,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role