Player Matchup

Jormungandr
Jormungandr
Airamiz
Jormungandr
Level 121
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Tyr
Tyr
Fecallightning
Tyr
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 16L
938 Elo+
Party 1
Poseidon
Poseidon
JellyBean87
Poseidon
Level 11
God Stats
0W - 5L
1,212 SR
Queue Stats
2W - 10L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
Lord NikkonL337
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 1
Scylla
Scylla
xcalibir1
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,017 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,081 Elo+

VS

Team Averages
Level 38
1,499 SR
1,414 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
MeisterSatch
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 2
Medusa
Medusa
oStay Daffy
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 188L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
rouphile
Sun Wukong
Level 25
God Stats
3W - 1L
1,539 SR
Queue Stats
8W - 11L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
xmcxiie
Nu Wa
Level 27
God Stats
27W - 33L
1,454 SR
Queue Stats
119W - 131L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Airamiz
Jormungandr
12
0 / 4 / 0
6,391
639
1,873
9,919
8,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 1
6,176
618
5,328
10,289
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
JellyBean87
Poseidon
11
0 / 11 / 1
6,248
625
2,843
11,823
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
0 / 3 / 0
6,530
653
5,674
8,726
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
xcalibir1
Scylla
14
1 / 3 / 0
7,264
726
10,727
8,361
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 12
8,402
840
13,524
7,591
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 17
8,734
873
4,616
9,294
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
1 / 0 / 6
7,510
751
4,209
5,879
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
rouphile
Sun Wukong
15
9 / 0 / 13
8,635
864
11,004
9,528
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
xmcxiie
Nu Wa
15
8 / 0 / 10
8,620
862
10,718
3,636
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
85
1
Kills
27
27
Deaths
1
2
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
L
Jormungandr
Airamiz
Jormungandr
0
4
0
0
L
0
6
1
0.08
L
Poseidon
JellyBean87
Poseidon
0
11
1
0.05
L
Kukulkan
0
3
0
0
W
5
0
17
13.5
W
Medusa
1
0
6
4
W
Sun Wukong
rouphile
Sun Wukong
9
0
13
15.5
L
Scylla
xcalibir1
Scylla
1
3
0
0.33
W
Nu Wa
xmcxiie
Nu Wa
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
44,071
49,118
Taken
35,928
24,644
Mitigated
23,038
2,558
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,524
1,347
0
977
7,591
3,594
418
5,079
2,512
38,814
0
L
Jormungandr
Airamiz
Jormungandr
1,873
329
0
146
9,919
8,184
0
6,697
2,852
11,917
0
L
5,328
1,246
0
425
10,289
7,995
0
5,508
4,406
0
9,507
L
Poseidon
JellyBean87
Poseidon
2,843
895
0
166
11,823
2,644
0
6,975
4,466
9,332
0
L
Kukulkan
5,674
165
343
778
8,726
2,984
0
4,290
4,132
20,250
0
W
4,616
517
880
3,285
9,294
9,106
74
6,279
3,015
14,489
0
W
Medusa
4,209
1,461
0
250
5,879
2,374
412
2,508
3,371
0
22,270
W
Sun Wukong
rouphile
Sun Wukong
11,004
2,315
0
1,867
9,528
6,458
0
5,798
3,730
0
21,305
L
Scylla
xcalibir1
Scylla
10,727
1,233
0
700
8,361
2,837
0
3,773
4,404
35,015
0
W
Nu Wa
xmcxiie
Nu Wa
10,718
2,752
0
250
3,636
1,506
885
1,453
2,183
27,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
41,901
138
Minions Killed
199
0
Camps Cleared
0
918,316
Distance Traveled
1,032,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,402
840
79
8
0
205,407
0
L
Jormungandr
6,391
639
19
2
0
158,868
0
L
Tyr
6,176
618
9
1
0
174,474
0
L
Poseidon
6,248
625
9
1
0
168,221
0
L
Kukulkan
6,530
653
40
4
0
211,671
0
W
Artio
8,734
873
14
1
0
201,030
0
W
Medusa
7,510
751
37
4
0
197,883
0
W
Sun Wukong
8,635
864
25
3
0
232,265
0
L
Scylla
7,264
726
61
6
0
205,082
0
W
Nu Wa
8,620
862
44
4
0
196,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role