Player Matchup

Jormungandr
Jormungandr
Chipilingo9
Jormungandr
Level 154
God Stats
5W - 2L
1,396 SR
Queue Stats
68W - 62L
1,544 Elo+
Party 1
Vulcan
Vulcan
Dante_Auhs
Vulcan
Level 144
God Stats
5W - 2L
1,616 SR
Queue Stats
122W - 106L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Wepternestop
Danzaburou
Level 141
God Stats
5W - 3L
1,612 SR
Queue Stats
154W - 139L
1,538 Elo+
Party 1
Cerberus
Cerberus
solderementalist
Cerberus
Level 177
God Stats
2W - 1L
1,465 SR
Queue Stats
200W - 184L
1,539 Elo+
Party 1
Mulan
Mulan
xL3gendx3
Mulan
Level 148
God Stats
11W - 20L
1,515 SR
Queue Stats
431W - 509L
1,473 Elo+
Solo
Team Averages
Level 153
1,521 SR
1,528 Elo+

VS

Team Averages
Level 68
1,544 SR
1,505 Elo+
Ra
Ra
Acepoet16
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
LuhSoldier19
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
MagickThunder
Loki
Level 124
God Stats
6W - 9L
1,650 SR
Queue Stats
132W - 105L
1,556 Elo+
Solo
Poseidon
Poseidon
OneWingAngel2816
Poseidon
Level 147
God Stats
4W - 6L
1,570 SR
Queue Stats
189W - 189L
1,471 Elo+
Solo
Chaac
Chaac
htbandy
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chipilingo9
Jormungandr
12
6 / 0 / 2
7,791
779
6,957
7,011
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Dante_Auhs
Vulcan
11
8 / 1 / 0
7,094
709
7,747
5,081
1,676
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Wepternestop
Danzaburou
11
3 / 0 / 3
6,603
660
4,153
4,613
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 6
6,032
603
3,411
6,789
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
xL3gendx3
Mulan
12
1 / 0 / 3
6,605
661
1,454
5,791
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,177
518
2,103
7,696
2,506
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 7 / 0
4,507
451
1,300
10,777
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
5,998
600
4,442
5,780
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,962
496
1,609
3,636
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
htbandy
Chaac
7
0 / 7 / 0
4,392
439
784
8,738
3,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Jormungandr
Chipilingo9
Jormungandr
6
0
2
7
W
Vulcan
Dante_Auhs
Vulcan
8
1
0
8
L
0
7
0
0
L
2
0
0
2
L
0
2
0
0
W
Danzaburou
Wepternestop
Danzaburou
3
0
3
4.5
L
Chaac
htbandy
Chaac
0
7
0
0
W
1
1
6
4
W
Mulan
xL3gendx3
Mulan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
10,238
29,285
Taken
36,627
14,593
Mitigated
15,857
13,863
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
822
40
1,670
7,696
2,506
0
5,870
1,616
30,863
0
W
Jormungandr
Chipilingo9
Jormungandr
6,957
2,336
0
2,282
7,011
3,824
648
525
6,412
56,368
0
W
Vulcan
Dante_Auhs
Vulcan
7,747
3,243
0
1,409
5,081
1,676
938
682
4,339
41,664
0
L
1,300
741
0
1,018
10,777
6,807
59
4,771
5,924
0
6,657
L
4,442
1,507
0
3,971
5,780
2,062
0
1,197
4,583
0
43,468
L
1,609
301
0
1,321
3,636
904
0
560
3,076
33,657
0
W
Danzaburou
Wepternestop
Danzaburou
4,153
1,290
0
2,523
4,613
1,654
1,017
1,239
3,374
0
42,841
L
Chaac
htbandy
Chaac
784
657
0
1,174
8,738
3,578
0
5,359
3,313
0
11,304
W
3,411
251
0
2,628
6,789
4,768
48
1,000
5,729
23,125
0
W
Mulan
xL3gendx3
Mulan
1,454
0
0
5,021
5,791
2,671
0
72
5,719
0
51,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
25,036
375
Minions Killed
246
0
Camps Cleared
0
996,401
Distance Traveled
962,651
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,177
518
62
6
0
199,111
0
W
Jormungandr
7,791
779
96
10
0
193,105
0
W
Vulcan
7,094
709
63
6
0
205,462
0
L
Odin
4,507
451
13
1
0
182,057
0
L
Loki
5,998
600
87
9
0
234,042
3
L
Poseidon
4,962
496
72
7
0
143,329
2
W
Danzaburou
6,603
660
76
8
0
192,484
0
L
Chaac
4,392
439
12
1
0
204,112
0
W
Cerberus
6,032
603
43
4
0
184,952
1
W
Mulan
6,605
661
97
10
0
220,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role