Player Matchup

Ne Zha
Ne Zha
Gold III
AL PSI ONE
Ne Zha
Gold III
Level 143
God Stats
2W - 6L
1,515 SR
Queue Stats
148W - 153L
1,495 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
ElTioSams
Kumbhakarna
Gold I
Level 110
God Stats
2W - 5L
1,573 SR
Queue Stats
122W - 126L
1,610 MMR
Party 2
Nu Wa
Nu Wa
Gold I
Ser Neco
Nu Wa
Gold I
Level 143
God Stats
2W - 2L
1,788 SR
Queue Stats
137W - 138L
1,654 MMR
Party 1
Rama
Rama
Gold II
TheoryNS
Rama
Gold II
Level 119
God Stats
2W - 3L
1,606 SR
Queue Stats
165W - 156L
1,575 MMR
Solo
Tyr
Tyr
Gold III
ZeND3R
Tyr
Gold III
Level 78
God Stats
7W - 5L
1,564 SR
Queue Stats
100W - 108L
1,548 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,609 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,611 SR
1,566 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
MaidènHeaven
Hou Yi
Platinum II
Level 119
God Stats
15W - 5L
1,736 SR
Queue Stats
76W - 63L
1,662 MMR
Party 3
Arachne
Arachne
Platinum IV
Vodwa
Arachne
Platinum IV
Level 145
God Stats
6W - 4L
1,454 SR
Queue Stats
212W - 192L
1,582 MMR
Solo
Yemoja
Yemoja
Bronze III
chefbigmeme
Yemoja
Bronze III
Level 105
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Silver I
mjmc01
Heimdallr
Silver I
Level 123
God Stats
9W - 4L
1,755 SR
Queue Stats
13W - 10L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AL PSI ONE
Ne Zha
13
1 / 5 / 0
7,482
499
5,990
15,247
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
ElTioSams
Kumbhakarna
9
0 / 3 / 0
6,346
423
2,321
13,311
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Ser Neco
Nu Wa
12
0 / 4 / 0
7,174
478
10,022
10,307
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
0 / 4 / 0
7,251
483
2,416
10,074
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
ZeND3R
Tyr
13
0 / 2 / 1
8,134
542
9,979
16,727
15,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
OlorunAo KuangCharonRaijin

VS

Bans
AthenaKaliPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 0 / 4
9,636
642
14,582
11,352
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 4
9,857
657
7,983
5,081
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Vodwa
Arachne
14
2 / 0 / 10
8,266
551
8,562
13,669
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
3 / 0 / 9
8,747
583
4,941
7,965
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
mjmc01
Heimdallr
14
2 / 1 / 2
8,333
556
9,646
14,681
10,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
18
18
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
4
8
L
Ne Zha
AL PSI ONE
Ne Zha
1
5
0
0.2
L
Kumbhakarna
ElTioSams
Kumbhakarna
0
3
0
0
W
5
0
4
7
L
Nu Wa
Ser Neco
Nu Wa
0
4
0
0
L
Rama
0
4
0
0
W
Arachne
Vodwa
Arachne
2
0
10
7
L
Tyr
ZeND3R
Tyr
0
2
1
0.25
W
Yemoja
3
0
9
7.5
W
Heimdallr
mjmc01
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
45,714
65,666
Taken
52,748
44,816
Mitigated
28,226
13,202
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,582
611
0
4,549
11,352
4,495
0
4,011
7,341
107,608
0
L
Ne Zha
AL PSI ONE
Ne Zha
5,990
1,689
0
2,081
15,247
7,902
0
2,800
12,447
0
64,704
L
Kumbhakarna
ElTioSams
Kumbhakarna
2,321
137
0
1,986
13,311
12,484
0
6,253
7,058
11,107
0
W
7,983
4,454
0
2,100
5,081
2,113
588
1,142
3,939
0
78,650
L
Nu Wa
Ser Neco
Nu Wa
10,022
1,551
0
375
10,307
4,688
0
8,098
2,209
60,903
0
L
Rama
2,416
1,673
0
2,682
10,074
3,975
0
1,548
8,526
0
59,540
W
Arachne
Vodwa
Arachne
8,562
5,516
0
6,042
13,669
5,728
0
2,979
10,690
0
68,352
L
Tyr
ZeND3R
Tyr
9,979
330
0
6,078
16,727
15,767
0
824
15,903
759
65,389
W
Yemoja
4,941
1,056
3,730
2,358
7,965
5,860
0
3,368
4,597
22,739
0
W
Heimdallr
mjmc01
Heimdallr
9,646
5,055
0
5,419
14,681
10,030
0
1,812
12,869
0
57,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
44,839
459
Minions Killed
504
0
Camps Cleared
0
1,605,840
Distance Traveled
1,492,886
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,636
642
169
11
0
289,318
2
L
Ne Zha
7,482
499
101
7
0
311,925
0
L
Kumbhakarna
6,346
423
10
1
0
310,624
3
W
Hou Yi
9,857
657
130
9
0
295,034
6
L
Nu Wa
7,174
478
120
8
0
256,776
5
L
Rama
7,251
483
128
9
0
257,458
4
W
Arachne
8,266
551
81
5
0
339,852
3
L
Tyr
8,134
542
100
7
0
469,057
0
W
Yemoja
8,747
583
24
2
0
287,597
2
W
Heimdallr
8,333
556
100
7
0
281,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role