Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
AnDxWingman
Janus
Platinum IV
Level 148
God Stats
16W - 16L
1,646 SR
Queue Stats
249W - 261L
1,712 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
RussianAPB
Sun Wukong
Diamond V
Level 156
God Stats
5W - 8L
1,762 SR
Queue Stats
210W - 195L
1,761 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Tobirama87
Danzaburou
Platinum III
Level 122
God Stats
112W - 103L
1,610 SR
Queue Stats
285W - 286L
1,763 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,604 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,747 SR
1,746 MMR
Horus
Horus
Gold II
HoboOnAHelo
Horus
Gold II
Level 214
God Stats
38W - 34L
1,588 SR
Queue Stats
914W - 922L
1,647 MMR
Party 2
Chronos
Chronos
Platinum V
LilSucciCuh
Chronos
Platinum V
Level 125
God Stats
2W - 1L
1,771 SR
Queue Stats
170W - 173L
1,794 MMR
Solo
Serqet
Serqet
Gold II
Smurfofthejungle
Serqet
Gold II
Level 60
God Stats
13W - 6L
1,984 SR
Queue Stats
24W - 14L
1,850 MMR
Party 1
Surtr
Surtr
Platinum IV
WiΙΙ
Surtr
Platinum IV
Level 158
God Stats
2W - 3L
1,664 SR
Queue Stats
74W - 66L
1,713 MMR
Party 2
Ix Chel
Ix Chel
Gold II
sueyoshii
Ix Chel
Gold II
Level 111
God Stats
5W - 0L
1,726 SR
Queue Stats
40W - 31L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 3 / 0
3,277
655
717
5,447
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
 
Aphrodite
4
0 / 1 / 0
3,152
630
1,941
3,173
1,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,403
481
0
0
0
Sun Wukong
RussianAPB
Sun Wukong
5
0 / 2 / 0
3,270
654
2,590
4,592
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tobirama87
Danzaburou
5
0 / 1 / 0
2,984
597
2,418
3,829
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasAthenaPeleIshtar

VS

Bans
Ao KuangGebThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,640
728
660
4,346
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
LilSucciCuh
Chronos
6
2 / 0 / 0
3,599
720
3,408
3,056
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 0 / 1
3,986
797
831
3,012
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
WiΙΙ
Surtr
6
1 / 0 / 1
3,825
765
2,734
4,647
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
sueyoshii
Ix Chel
7
2 / 0 / 1
4,198
840
2,374
1,617
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Chronos
LilSucciCuh
Chronos
2
0
0
2
L
Sun Wukong
RussianAPB
Sun Wukong
0
2
0
0
W
2
0
1
2.5
L
Danzaburou
Tobirama87
Danzaburou
0
1
0
0
W
Surtr
WiΙΙ
Surtr
1
0
1
1.5
W
Ix Chel
sueyoshii
Ix Chel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,666
Damage
10,007
17,041
Taken
16,678
7,180
Mitigated
7,117
6,523
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
717
355
0
2,166
5,447
2,060
0
2,374
3,028
0
13,272
L
Aphrodite
 
Aphrodite
1,941
322
792
1,192
3,173
1,820
0
1,271
1,902
7,771
0
L
0
0
0
0
0
0
0
0
0
0
0
W
660
423
630
2,937
4,346
2,710
0
1,241
3,105
0
6,834
W
Chronos
LilSucciCuh
Chronos
3,408
1,029
0
873
3,056
1,051
0
700
2,356
22,733
427
L
Sun Wukong
RussianAPB
Sun Wukong
2,590
1,067
0
1,508
4,592
1,916
0
88
4,504
0
19,129
W
831
329
0
2,021
3,012
938
0
0
3,012
0
19,037
L
Danzaburou
Tobirama87
Danzaburou
2,418
1,407
0
865
3,829
1,384
0
2,115
1,714
0
14,526
W
Surtr
WiΙΙ
Surtr
2,734
1,321
0
2,127
4,647
1,909
0
0
4,647
177
19,940
W
Ix Chel
sueyoshii
Ix Chel
2,374
513
230
436
1,617
509
0
0
1,617
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,086
Gold Earned
19,248
93
Minions Killed
177
0
Camps Cleared
0
383,296
Distance Traveled
511,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,277
655
29
6
0
101,654
0
L
Aphrodite
3,152
630
8
2
0
84,077
0
L
Janus
2,403
481
0
0
0
0
0
W
Horus
3,640
728
4
1
0
96,723
2
W
Chronos
3,599
720
48
10
0
86,428
0
L
Sun Wukong
3,270
654
29
6
0
109,098
0
W
Serqet
3,986
797
39
8
0
119,996
0
L
Danzaburou
2,984
597
27
5
0
88,467
0
W
Surtr
3,825
765
35
7
0
104,126
0
W
Ix Chel
4,198
840
51
10
0
103,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role