Player Matchup

Surtr
Surtr
DemonicGiant165
Surtr
Level 142
God Stats
4W - 1L
1,610 SR
Queue Stats
18W - 29L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Drennoth
Baron Samedi
Level 148
God Stats
1W - 1L
1,316 SR
Queue Stats
34W - 31L
1,592 Elo+
Solo
Chiron
Chiron
Rigidy BADger
Chiron
Level 120
God Stats
1W - 0L
1,812 SR
Queue Stats
19W - 27L
1,461 Elo+
Party 1
Ra
Ra
SolidWand
Ra
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 106L
1,570 Elo+
Party 2
Mulan
Mulan
tismxil
Mulan
Level 67
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 21L
1,536 Elo+
Party 2
Team Averages
Level 120
1,591 SR
1,524 Elo+

VS

Team Averages
Level 140
1,545 SR
1,534 Elo+
Mercury
Mercury
LeOn_S_KeNeDy69
Mercury
Level 140
God Stats
2W - 5L
1,739 SR
Queue Stats
180W - 163L
1,520 Elo+
Solo
Nox
Nox
MessiahHero
Nox
Level 193
God Stats
80W - 81L
1,547 SR
Queue Stats
401W - 410L
1,482 Elo+
Solo
Discordia
Discordia
QreamyQweef
Discordia
Level 61
God Stats
76W - 65L
1,637 SR
Queue Stats
101W - 100L
1,546 Elo+
Solo
Geb
Geb
SkepticalAnt5
Geb
Level 149
God Stats
0W - 3L
1,213 SR
Queue Stats
188W - 202L
1,536 Elo+
Solo
Thor
Thor
ainuuchan
Thor
Level 159
God Stats
30W - 24L
1,591 SR
Queue Stats
302W - 263L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,323
1,265
3,517
7,608
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Drennoth
Baron Samedi
11
0 / 0 / 9
6,804
1,361
4,132
4,702
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 8
6,273
1,255
4,027
1,811
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 1 / 7
6,924
1,385
5,525
3,978
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
tismxil
Mulan
11
5 / 1 / 2
7,023
1,405
4,685
4,948
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

381

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,138
1,228
2,093
6,853
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
5,837
1,167
5,273
3,732
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
QreamyQweef
Discordia
11
0 / 1 / 1
6,160
1,232
7,040
2,967
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,777
1,155
3,979
8,304
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
10
0 / 1 / 1
5,547
1,109
1,449
2,347
1,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
10
Kills
2
2
Deaths
10
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Baron Samedi
Drennoth
Baron Samedi
0
0
9
4.5
L
1
4
1
0.38
L
0
1
1
0.5
L
Discordia
QreamyQweef
Discordia
0
1
1
0.5
W
1
0
8
5
L
1
3
1
0.5
W
3
1
7
6.5
L
Thor
0
1
1
0.5
W
Mulan
tismxil
Mulan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
19,834
23,047
Taken
24,203
17,583
Mitigated
13,250
5,322
Healing
362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,517
1,243
0
599
7,608
7,086
0
5,340
2,232
440
11,587
W
Baron Samedi
Drennoth
Baron Samedi
4,132
467
545
1,712
4,702
3,407
0
3,190
1,326
7,330
0
L
2,093
987
0
0
6,853
3,140
0
3,081
3,607
0
9,287
L
5,273
231
0
35
3,732
1,749
0
745
2,885
15,093
0
L
Discordia
QreamyQweef
Discordia
7,040
171
0
0
2,967
1,097
0
491
2,262
25,111
0
W
4,027
1,135
555
153
1,811
813
0
1,719
92
0
11,772
L
3,979
201
0
0
8,304
6,232
0
3,917
3,829
6,271
0
W
5,525
1,011
745
671
3,978
1,528
0
2,244
1,360
18,451
0
L
Thor
1,449
164
0
327
2,347
1,032
0
824
1,428
0
4,159
W
Mulan
tismxil
Mulan
4,685
194
0
342
4,948
4,749
0
3,349
1,560
0
9,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
29,459
100
Minions Killed
109
5
Camps Cleared
6
526,570
Distance Traveled
446,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,323
1,265
15
3
1
106,729
0
W
Baron Samedi
6,804
1,361
9
2
1
107,061
0
L
Mercury
6,138
1,228
14
3
2
108,076
0
L
Nox
5,837
1,167
32
6
1
106,382
0
L
Discordia
6,160
1,232
43
9
3
81,406
0
W
Chiron
6,273
1,255
19
4
1
97,690
0
L
Geb
5,777
1,155
4
1
0
106,531
0
W
Ra
6,924
1,385
47
9
2
110,783
0
L
Thor
5,547
1,109
16
3
0
44,359
0
W
Mulan
7,023
1,405
10
2
0
104,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role