Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RoxelFlame813
Nu Wa
Level 162
God Stats
43W - 19L
1,688 SR
Queue Stats
208W - 228L
1,485 Elo+
Party 2
Ishtar
Ishtar
SilvoniasFenrir
Ishtar
Level 107
God Stats
4W - 12L
1,463 SR
Queue Stats
82W - 148L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
bloodbath114
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,387 Elo+
Party 2
Khepri
Khepri
koolblu92
Khepri
Level 128
God Stats
31W - 36L
1,542 SR
Queue Stats
124W - 106L
1,489 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,464 Elo+

VS

Team Averages
Level 69
1,595 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaxsunAM
Ne Zha
Level 141
God Stats
15W - 13L
1,694 SR
Queue Stats
259W - 207L
1,548 Elo+
Solo
Charybdis
Charybdis
MotherOfRavens
Charybdis
Level 28
God Stats
7W - 17L
1,607 SR
Queue Stats
117W - 185L
1,305 Elo+
Party 1
Ares
Ares
SchweinHaben
Ares
Level 39
God Stats
5W - 9L
1,559 SR
Queue Stats
144W - 170L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
bruhlordskal
Jormungandr
Level 26
God Stats
26W - 17L
1,615 SR
Queue Stats
106W - 120L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,400
733
1,896
3,667
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,038
673
1,267
3,675
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
3,900
650
2,553
3,168
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
bloodbath114
Sun Wukong
6
0 / 1 / 0
3,437
573
1,269
4,076
2,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Khepri
koolblu92
Khepri
5
0 / 0 / 1
4,042
674
1,909
2,017
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 0 / 0
4,347
725
2,496
2,309
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
DaxsunAM
Ne Zha
6
0 / 0 / 0
3,575
596
754
3,426
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MotherOfRavens
Charybdis
6
0 / 1 / 0
3,310
552
1,048
4,340
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

5
0 / 0 / 0
3,697
616
1,263
3,827
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
bruhlordskal
Jormungandr
8
1 / 0 / 0
4,550
758
3,389
3,754
2,325
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
L
Persephone
 
Persephone
0
0
0
0
L
Ne Zha
DaxsunAM
Ne Zha
0
0
0
0
L
Charybdis
MotherOfRavens
Charybdis
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Sun Wukong
bloodbath114
Sun Wukong
0
1
0
0
L
Jormungandr
bruhlordskal
Jormungandr
1
0
0
1
W
Khepri
koolblu92
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
8,950
16,603
Taken
17,656
7,152
Mitigated
7,237
4,992
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,896
1,495
0
1,119
3,667
1,406
0
884
2,783
0
16,674
L
Persephone
 
Persephone
2,496
229
0
646
2,309
612
0
731
1,578
31,835
0
L
Ne Zha
DaxsunAM
Ne Zha
754
301
0
988
3,426
1,162
0
604
2,792
0
16,546
L
Charybdis
MotherOfRavens
Charybdis
1,048
580
0
2,219
4,340
1,205
0
1,091
3,146
0
17,677
W
1,267
679
0
1,000
3,675
944
0
2,169
1,318
24,741
0
L
1,263
119
0
1,268
3,827
1,933
0
659
3,118
5,761
0
W
2,553
1,333
0
1,529
3,168
1,057
592
726
2,442
0
24,501
W
Sun Wukong
bloodbath114
Sun Wukong
1,269
440
0
166
4,076
2,601
0
2,644
1,432
0
10,393
L
Jormungandr
bruhlordskal
Jormungandr
3,389
1,205
0
1,461
3,754
2,325
0
91
3,445
28,350
0
W
Khepri
koolblu92
Khepri
1,909
163
16
1,162
2,017
1,144
288
537
1,480
10,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
19,479
170
Minions Killed
189
0
Camps Cleared
0
672,412
Distance Traveled
563,559
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,400
733
50
8
0
173,280
0
L
Persephone
4,347
725
67
11
0
121,217
0
L
Ne Zha
3,575
596
34
6
0
87,952
0
L
Charybdis
3,310
552
26
4
0
107,915
0
W
Nu Wa
4,038
673
46
8
0
125,406
1
L
Ares
3,697
616
7
1
0
130,619
0
W
Ishtar
3,900
650
45
8
0
125,015
2
W
Sun Wukong
3,437
573
16
3
0
128,806
0
L
Jormungandr
4,550
758
55
9
0
115,856
0
W
Khepri
4,042
674
13
2
0
119,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role