Player Matchup

Charon
Charon
Jehperu
Charon
Level 67
God Stats
2W - 2L
1,730 SR
Queue Stats
8W - 12L
1,395 Elo+
Party 1
Fenrir
Fenrir
Jgarner0902
Fenrir
Level 46
God Stats
12W - 13L
1,557 SR
Queue Stats
50W - 79L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
REIGN728
Ah Muzen Cab
Level 127
God Stats
16W - 21L
1,468 SR
Queue Stats
251W - 236L
1,502 Elo+
Solo
Sol
Sol
SheLikeBigWoo
Sol
Level 41
God Stats
2W - 1L
1,260 SR
Queue Stats
45W - 61L
1,332 Elo+
Solo
Thor
Thor
jones_boys3
Thor
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 85L
1,450 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,420 Elo+

VS

Team Averages
Level 69
1,547 SR
1,604 Elo+
Thanatos
Thanatos
BeanConsumer
Thanatos
Level 59
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Artio
Artio
EpicAandK
Artio
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 2
Chang'e
Chang'e
StoneBongo56431
Chang'e
Level 104
God Stats
10W - 9L
1,618 SR
Queue Stats
475W - 462L
1,474 Elo+
Solo
Chernobog
Chernobog
TheBeanEater
Chernobog
Level 112
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 3L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
dumdog
Baron Samedi
Level 8
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jehperu
Charon
12
2 / 0 / 4
8,521
533
4,170
8,820
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
1 / 1 / 5
7,847
490
5,725
13,572
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
REIGN728
Ah Muzen Cab
16
4 / 2 / 1
10,040
628
12,980
9,762
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 2
9,414
588
14,661
12,903
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 2
8,505
532
9,873
17,073
10,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeanConsumer
Thanatos
13
4 / 2 / 0
7,884
493
6,543
12,657
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
EpicAandK
Artio
11
0 / 1 / 3
6,918
432
4,977
12,422
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
7,316
457
12,747
13,582
8,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheBeanEater
Chernobog
13
1 / 3 / 0
7,863
491
5,918
14,524
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
dumdog
Baron Samedi
11
0 / 5 / 3
6,510
407
6,152
11,617
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeanConsumer
Thanatos
4
2
0
2
L
Artio
EpicAandK
Artio
0
1
3
1.5
W
Charon
Jehperu
Charon
2
0
4
4
W
Fenrir
1
1
5
3.5
W
Ah Muzen Cab
REIGN728
Ah Muzen Cab
4
2
1
2.25
W
4
1
2
5
L
1
2
1
0.75
L
Chernobog
TheBeanEater
Chernobog
1
3
0
0.33
L
Baron Samedi
dumdog
Baron Samedi
0
5
3
0.3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
36,337
62,130
Taken
64,802
32,983
Mitigated
36,489
16,130
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeanConsumer
Thanatos
6,543
1,869
0
6,187
12,657
5,328
0
3,549
9,108
0
48,733
L
Artio
EpicAandK
Artio
4,977
671
1,139
2,813
12,422
10,706
0
6,029
6,393
25,183
0
W
Charon
Jehperu
Charon
4,170
889
0
1,413
8,820
8,574
87
3,567
5,207
18,569
0
W
Fenrir
5,725
1,069
0
1,557
13,572
5,568
0
3,185
10,265
0
46,155
W
Ah Muzen Cab
REIGN728
Ah Muzen Cab
12,980
5,917
0
549
9,762
3,902
3,561
1,350
8,412
0
95,532
W
14,661
5,858
0
7,414
12,903
4,542
3,530
4,558
8,289
74,850
8,151
L
12,747
1,839
320
6,162
13,582
8,899
0
3,359
10,223
48,653
0
L
Chernobog
TheBeanEater
Chernobog
5,918
3,823
0
3,061
14,524
6,404
0
457
14,067
0
65,749
L
Baron Samedi
dumdog
Baron Samedi
6,152
401
236
1,261
11,617
5,152
235
5,509
6,108
36,439
0
W
9,873
2,152
0
5,197
17,073
10,397
505
10,476
5,949
223
55,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
36,491
439
Minions Killed
368
0
Camps Cleared
0
1,506,858
Distance Traveled
1,572,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,884
493
69
4
0
375,006
0
L
Artio
6,918
432
34
2
0
353,699
2
W
Charon
8,521
533
20
1
0
320,169
0
W
Fenrir
7,847
490
63
4
0
332,123
0
W
Ah Muzen Cab
10,040
628
148
9
0
276,916
3
W
Sol
9,414
588
122
8
0
290,310
0
L
Chang'e
7,316
457
72
5
0
233,859
0
L
Chernobog
7,863
491
132
8
0
305,952
0
L
Baron Samedi
6,510
407
61
4
0
303,859
0
W
Thor
8,505
532
86
5
0
287,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role